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An esoteric language based around dice
Ben Culkin
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bjc
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2017-02-22
Update to allow backflow during step-evals
bculkin2442
2017-02-21
Error & dice handling
bculkin2442
2017-02-20
Error & dice handling
bculkin2442
2017-02-19
Lots of things, but mostly evaluation
bculkin2442
2017-02-16
Update to lib changes
bculkin2442
2017-02-16
Basic stream commands
bculkin2442
2017-02-16
Preprocessor and better strings
bculkin2442
2017-02-13
Flexadecimals are cool, as are longs
bculkin2442
2017-02-13
Lexer/shunter work
bculkin2442
2017-02-11
More dice work
bculkin2442
2017-02-11
Parse double and some dice
bculkin2442
2017-02-10
Working string literals
bculkin2442
2017-02-09
Refactor
bculkin2442
2017-02-09
Remove junk files
bculkin2442
2017-02-09
Start on dice-lang rewrite. Yay for destringing commands
bculkin2442
2017-02-05
Cleanup
bculkin2442
2016-11-16
Documentation update
bculkin2442
2016-11-16
Update
bculkin2442
2016-11-10
Clarity tweaks
bculkin2442
2016-10-27
Fixed annoying compile issue.
bculkin2442
Basically, I moved a class, and eclipse couldn't tell
2016-10-27
Moved examples
bculkin2442
2016-03-28
Renamed packages to suit updated project
bculkin2442
2016-03-28
Imported dice stuff from general utils into dedicated project
bculkin2442
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