| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-04-05 | Fix issue in DieMods | Ben Culkin | |
| Issue popped up in DieMods where the compiler was failing to allow what looked like a correct cast. Solution was to switch to using a lambda, instead of Comparator.naturalOrder() | |||
| 2018-06-02 | Finish die rewrite | Benjamin J. Culkin | |
| This adds all of the remaining missing die modifiers, as well as a few base die types that were missing. | |||
| 2018-05-30 | Start work on dice rewrite | Benjamin J. Culkin | |
| This starts work on a rewrite of the dice rolling system to better adapt it for more features | |||
| 2018-05-30 | Update | Benjamin J. Culkin | |
| 2018-03-05 | Update | student | |
| 2018-03-01 | Update | bjculkin | |
| 2018-02-12 | Add hashCode()/equals() | student | |
| 2018-02-12 | Formatting pass | student | |
| 2018-02-12 | General update | student | |
| 2018-02-12 | Formatting pass | student | |
| 2018-02-12 | Refactor DieExpression | student | |
| DieExpression was split into two classes to make things easier to deal with. | |||
| 2018-02-12 | Refactor SCL token into seperate class | student | |
| 2017-10-25 | Move dice to new module | Benjamin J. Culkin | |
| 2017-10-25 | Start splitting dice to a new module | Benjamin J. Culkin | |
