diff options
| author | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-08-15 18:03:38 +0100 |
|---|---|---|
| committer | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-08-15 18:03:38 +0100 |
| commit | 9e3bdacf929e5e85495c82b79f4990c1a4397c5f (patch) | |
| tree | fd91a4e710cfe505a98e666bcd4a2496ec745c9a /changelog.txt | |
| parent | 1292d3f343893309676e021e778583ad4df5b831 (diff) | |
Updated the changelog as well as added some info on the curses GUI
Diffstat (limited to 'changelog.txt')
| -rw-r--r-- | changelog.txt | 37 |
1 files changed, 35 insertions, 2 deletions
diff --git a/changelog.txt b/changelog.txt index 1185bb7..5b32814 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,15 +1,48 @@ Added:
-- A Gui for Curses (default key is C)
+- A GUI for Curses (default key is C)
- Curses now have localized names
+- Config options to disable each curse individually or curses in general
+- Config option to disable or enable extra info on jewelry (it's on by default)
+- Crystals now emit particles (can be disabled through a config)
+- 1 achievement
+- 1 challenge (viewable in the achievements menu)
+- 1 new structure
+- 1 new curse
+- A curse tab in the guide
+- The book now remembers the last page and tab you visited
+- The ability to activate or deactivate curses in creative through the Curses GUI
+- A message telling you how bad of a person you are if you kill a heart
+- Sound effects while the ritual is in progress
Removed:
+- The ore to ingots tab in the guide (it was more for testing anyway)
Changed:
- Changed Hearts despawn time from 30 to 45 seconds
- Hearts now are invulnerable first 3 seconds after they spawn
- "Humble Bundle" curse is now called "2 for 1"
+- The guide GUI (it's fancy now)
+- Crystals have a more random render
+- With Pentagram curse you can now steal a maximum of 2 hearts per entity (3 if you completed the challenge)
+- Moved the hearts icons so they don't conflict with the battlegears mod
+- Structure spawning method so it is more reliable
+- Molten metals are more reliable now
+- If you destroy a full smelter it will drop 6 cobblestone, a bucket of lava and a bucket of the molten metal it contained
+- The text in the guide is now slightly smaller
+- Vampire Hunger now has a 50% to heal you when attacking a creature
+- You will be set on fire if you go outside during the day while having Vampire Hunger active
+- Aurelyium Pink Crystal to Razzium Pink Crystal
+- Vazkiium Magenta Crystal to Aurelyium Magenta Crystal
Fixed:
- Pentagram should now be visible for everybody (aka people can now see the pentagram underneath you)
- Hearts are no longer removed if in creative (so if you take damage in creative the extra hearts don't get removed)
-- Shadow Eye rotation
\ No newline at end of file +- Cursed Eye now follows you properly
+- Hearts now protect you from all damages (not just physical)
+- White Hearts not adding an extra heart in multiplayer
+- Some recipes being wrong in the guide
+- NEI not showing the recipes of some blocks
+- A lot of sync issues between the client and server (woohoo)
+- Smelters will now the block if you destroy them
+- The console log is a bit cleaner now
+- Displayer text being weird, displaying the same text twice
\ No newline at end of file |
