diff options
| author | bspkrs <bspkrs@gmail.com> | 2013-12-14 20:51:01 -0500 |
|---|---|---|
| committer | bspkrs <bspkrs@gmail.com> | 2013-12-14 20:51:01 -0500 |
| commit | 943f1a493b27c630e95730b385e6524643d98564 (patch) | |
| tree | 83c46a843eb0c51b6443cc8da0d0c3ca2f88294a /common/bspkrs/briefcasespeakers/worldGen/Generation.java | |
| parent | 3465c5723075bbf6ece3c98239230155faad958f (diff) | |
changed mod back to being Jewelrycraft and removed all Briefcase Speakers code
Let's face it, they don't belong together in the same mod... I'll still help you with the SMP compatibility like you originally asked me to, but I'd rather keep my mod idea for another day instead of have it be part of a mod that I'm not really that interested in. Let me know when your code is far enough that you're ready for SMP stuff.
Diffstat (limited to 'common/bspkrs/briefcasespeakers/worldGen/Generation.java')
| -rw-r--r-- | common/bspkrs/briefcasespeakers/worldGen/Generation.java | 45 |
1 files changed, 0 insertions, 45 deletions
diff --git a/common/bspkrs/briefcasespeakers/worldGen/Generation.java b/common/bspkrs/briefcasespeakers/worldGen/Generation.java deleted file mode 100644 index 5be3e26..0000000 --- a/common/bspkrs/briefcasespeakers/worldGen/Generation.java +++ /dev/null @@ -1,45 +0,0 @@ -package bspkrs.briefcasespeakers.worldGen; - -import java.util.Random; - -import bspkrs.briefcasespeakers.block.BlockList; - -import net.minecraft.world.World; -import net.minecraft.world.chunk.IChunkProvider; -import net.minecraft.world.gen.feature.WorldGenMinable; -import cpw.mods.fml.common.IWorldGenerator; - -public class Generation implements IWorldGenerator -{ - - @Override - public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider) - { - switch(world.provider.dimensionId){ - case -1: - generateNether(world, random, chunkX * 16, chunkZ * 16); - break; - case 0: - generateSurface(world, random, chunkX * 16, chunkZ * 16); - break; - case 1: - generateEnd(world, random, chunkX * 16, chunkZ * 16); - break; - } - } - - private void generateEnd(World world, Random random, int i, int j) {} - - private void generateSurface(World world, Random random, int i, int j) - { - for(int k = 0; k < 1; k++) { - int x = i + random.nextInt(16); - int y = random.nextInt(5); - int z = j + random.nextInt(16); - (new WorldGenMinable(BlockList.shadowOre.blockID, 1)).generate(world, random, x, y, z); - } - } - - private void generateNether(World world, Random random, int i, int j) {} - -} |
