diff options
| author | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2013-12-26 22:52:08 +0200 |
|---|---|---|
| committer | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2013-12-26 22:52:08 +0200 |
| commit | cd56b1630738397247f9299ca524dfc58990b3c8 (patch) | |
| tree | 585d096cc2106038527c9ec9f7c516269543c732 /common/darkknight/jewelrycraft/renders/TileEntityDisplayerRender.java | |
| parent | f55ff6d1f790f6ac80f5c0c96187dae2e27fb096 (diff) | |
Invisibility and jump boost ring, that nullifies fall damage and a cool new block!
Diffstat (limited to 'common/darkknight/jewelrycraft/renders/TileEntityDisplayerRender.java')
| -rw-r--r-- | common/darkknight/jewelrycraft/renders/TileEntityDisplayerRender.java | 135 |
1 files changed, 135 insertions, 0 deletions
diff --git a/common/darkknight/jewelrycraft/renders/TileEntityDisplayerRender.java b/common/darkknight/jewelrycraft/renders/TileEntityDisplayerRender.java new file mode 100644 index 0000000..a354a11 --- /dev/null +++ b/common/darkknight/jewelrycraft/renders/TileEntityDisplayerRender.java @@ -0,0 +1,135 @@ +package darkknight.jewelrycraft.renders; + +import org.lwjgl.opengl.GL11; +import net.minecraft.block.Block; +import net.minecraft.client.Minecraft; +import net.minecraft.client.gui.FontRenderer; +import net.minecraft.client.renderer.OpenGlHelper; +import net.minecraft.client.renderer.Tessellator; +import net.minecraft.client.renderer.entity.RenderManager; +import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; +import net.minecraft.entity.Entity; +import net.minecraft.entity.item.EntityItem; +import net.minecraft.item.Item; +import darkknight.jewelrycraft.model.ModelDisplayer; +import darkknight.jewelrycraft.tileentity.TileEntityDisplayer; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.util.EnumChatFormatting; +import net.minecraft.util.ResourceLocation; +import net.minecraft.world.World; + +public class TileEntityDisplayerRender extends TileEntitySpecialRenderer +{ + ModelDisplayer displayer = new ModelDisplayer(); + String texture = "textures/tileentities/Displayer.png"; + + @Override + public void renderTileEntityAt(TileEntity te, double x, double y, double z, float scale) + { + GL11.glPushMatrix(); + GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F); + TileEntityDisplayer disp = (TileEntityDisplayer)te; + int block = disp.getBlockMetadata(); + + ResourceLocation blockTexture = new ResourceLocation("jewelrycraft", texture); + Minecraft.getMinecraft().renderEngine.bindTexture(blockTexture); + + GL11.glPushMatrix(); + GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); + displayer.render((Entity) null, disp.ringTranslation1, disp.ringTranslation2, disp.ringTranslation3, 0.0F, 0.0F, 0.0625F); + if(disp != null && disp.hasObject) + { + int ind = -3; + GL11.glPushMatrix(); + renderLabel(EnumChatFormatting.YELLOW + disp.object.getDisplayName(), 0F, (-0.16F)*ind, 0, block); + GL11.glPopMatrix(); + ind++; + GL11.glPushMatrix(); + renderLabel(Integer.toString(disp.quantity), 0F, (-0.16F)*ind, 0, block); + GL11.glPopMatrix(); + ind++; + if(disp.object.itemID != Item.map.itemID && disp.object.getTooltip(null, true) != null) + { + for(int i = 1; i < disp.object.getTooltip(null, true).size(); i++) + { + if(disp.object.getTooltip(null, true).get(i).toString() != "") + { + GL11.glPushMatrix(); + renderLabel(disp.object.getTooltip(null, true).get(i).toString(), 0F, (-0.16F)*ind, 0, block); + GL11.glPopMatrix(); + ind++; + } + } + } + GL11.glPushMatrix(); + GL11.glDisable(GL11.GL_LIGHTING); + EntityItem entityitem = new EntityItem(te.worldObj, 0.0D, 0.0D, 0.0D, disp.object); + entityitem.hoverStart = 0.0F; + disp.object.stackSize = 1; + GL11.glRotatef(180F, 1F, 0F, 0F); + GL11.glTranslatef(0.0F, -0.6F + disp.ringTranslation1/5, 0F); + GL11.glRotatef(disp.rotAngle, 0F, 1F, 0F); + if(RenderManager.instance.options.fancyGraphics) + RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); + else + { + GL11.glRotatef(180F, 0F, 1F, 0F); + RenderManager.instance.options.fancyGraphics = true; + RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); + RenderManager.instance.options.fancyGraphics = false; + } + GL11.glEnable(GL11.GL_LIGHTING); + GL11.glPopMatrix(); + } + GL11.glPopMatrix(); + GL11.glPopMatrix(); + } + + public void adjustLightFixture(World world, int i, int j, int k, Block block) + { + Tessellator tess = Tessellator.instance; + float brightness = block.getBlockBrightness(world, i, j, k); + int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0); + int modulousModifier = skyLight % 65536; + int divModifier = skyLight / 65536; + tess.setColorOpaque_F(brightness, brightness, brightness); + OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) modulousModifier, divModifier); + } + + protected void renderLabel(String par2Str, double x, double y, double z, int metadata) + { + FontRenderer fontrenderer = RenderManager.instance.getFontRenderer(); + float var14 = 0.01266667F * 1.5F; + float var17 = 0.015F; + GL11.glRotatef(180F, 0F, 0F, 1F); + if(metadata == 0) GL11.glRotatef(0F, 0F, 1F, 0F); + else if(metadata == 1) GL11.glRotatef(270F, 0F, 1F, 0F); + else if(metadata == 2) GL11.glRotatef(180F, 0F, 1F, 0F); + else if(metadata == 3) GL11.glRotatef(90F, 0F, 1F, 0F); + GL11.glTranslatef((float)x, (float)y, (float)z + 0.45F); + GL11.glScalef(-0.015F, -var14, 0.015F); + GL11.glPushMatrix(); + GL11.glDisable(GL11.GL_LIGHTING); + GL11.glEnable(GL11.GL_BLEND); + GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); + Tessellator tessellator = Tessellator.instance; + GL11.glDisable(GL11.GL_TEXTURE_2D); + int j = fontrenderer.getStringWidth(par2Str) / 2; + tessellator.startDrawingQuads(); + tessellator.setColorRGBA_F(0.2F, 0.2F, 0.2F, 0.8F); + tessellator.addVertex((double)(-33.333 - 0), -1D, 0.1D); + tessellator.addVertex((double)(-33.333 - 0), 8D, 0.1D); + tessellator.addVertex((double)(33.333 + 0), 8D, 0.1D); + tessellator.addVertex((double)(33.333 + 0), -1D, 0.1D); + tessellator.draw(); + if ((fontrenderer.getStringWidth(par2Str)/2) > 30) var17 = 0.9F / fontrenderer.getStringWidth(par2Str); + else var17 = var14; + GL11.glScalef(var17*70F, 1F, 0F); + GL11.glEnable(GL11.GL_TEXTURE_2D); + GL11.glDepthMask(true); + fontrenderer.drawString(par2Str, -j, 0, -1); + GL11.glEnable(GL11.GL_LIGHTING); + GL11.glDisable(GL11.GL_BLEND); + GL11.glPopMatrix(); + } +} |
