summaryrefslogtreecommitdiff
path: root/common/darkknight/jewelrycraft/worldGen/Generation.java
diff options
context:
space:
mode:
authorOnyxDarkKnight <sor1n.iliutza16@gmail.com>2013-12-15 16:52:41 +0200
committerOnyxDarkKnight <sor1n.iliutza16@gmail.com>2013-12-15 16:52:41 +0200
commit06415dc21d71e8ac363dae5c56c5317971f7aede (patch)
tree7ddbe2cc709a5a39c3fe8b8a80d7ac77f336a220 /common/darkknight/jewelrycraft/worldGen/Generation.java
parent9342967bd8a6a9451591325c7c5deb5416819adc (diff)
parent943f1a493b27c630e95730b385e6524643d98564 (diff)
Merge branch 'master' of https://github.com/sor1n/Modjam-Mod
As well as added the smelter and working on the molder
Diffstat (limited to 'common/darkknight/jewelrycraft/worldGen/Generation.java')
-rw-r--r--common/darkknight/jewelrycraft/worldGen/Generation.java45
1 files changed, 45 insertions, 0 deletions
diff --git a/common/darkknight/jewelrycraft/worldGen/Generation.java b/common/darkknight/jewelrycraft/worldGen/Generation.java
new file mode 100644
index 0000000..341b91e
--- /dev/null
+++ b/common/darkknight/jewelrycraft/worldGen/Generation.java
@@ -0,0 +1,45 @@
+package darkknight.jewelrycraft.worldGen;
+
+import java.util.Random;
+
+
+import net.minecraft.world.World;
+import net.minecraft.world.chunk.IChunkProvider;
+import net.minecraft.world.gen.feature.WorldGenMinable;
+import cpw.mods.fml.common.IWorldGenerator;
+import darkknight.jewelrycraft.block.BlockList;
+
+public class Generation implements IWorldGenerator
+{
+
+ @Override
+ public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider)
+ {
+ switch(world.provider.dimensionId){
+ case -1:
+ generateNether(world, random, chunkX * 16, chunkZ * 16);
+ break;
+ case 0:
+ generateSurface(world, random, chunkX * 16, chunkZ * 16);
+ break;
+ case 1:
+ generateEnd(world, random, chunkX * 16, chunkZ * 16);
+ break;
+ }
+ }
+
+ private void generateEnd(World world, Random random, int i, int j) {}
+
+ private void generateSurface(World world, Random random, int i, int j)
+ {
+ for(int k = 0; k < 1; k++) {
+ int x = i + random.nextInt(16);
+ int y = random.nextInt(5);
+ int z = j + random.nextInt(16);
+ (new WorldGenMinable(BlockList.shadowOre.blockID, 1)).generate(world, random, x, y, z);
+ }
+ }
+
+ private void generateNether(World world, Random random, int i, int j) {}
+
+}