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authorOnyxDarkKnight <sor1n.iliutza16@gmail.com>2014-04-14 12:03:51 +0300
committerOnyxDarkKnight <sor1n.iliutza16@gmail.com>2014-04-14 12:03:51 +0300
commit4ea6a1052438ef1d8d42057d2a71755383166227 (patch)
tree94def1bf66c59583d8e8aa7e3d1117a6f5b56b62 /eclipse/Jewelrycraft/common/darkknight/jewelrycraft/worldGen/Generation.java
parent1a692ab45df3d88a6cc247cc9f4c0a41c7715264 (diff)
More updating
Diffstat (limited to 'eclipse/Jewelrycraft/common/darkknight/jewelrycraft/worldGen/Generation.java')
-rw-r--r--eclipse/Jewelrycraft/common/darkknight/jewelrycraft/worldGen/Generation.java46
1 files changed, 46 insertions, 0 deletions
diff --git a/eclipse/Jewelrycraft/common/darkknight/jewelrycraft/worldGen/Generation.java b/eclipse/Jewelrycraft/common/darkknight/jewelrycraft/worldGen/Generation.java
new file mode 100644
index 0000000..f484c0b
--- /dev/null
+++ b/eclipse/Jewelrycraft/common/darkknight/jewelrycraft/worldGen/Generation.java
@@ -0,0 +1,46 @@
+package darkknight.jewelrycraft.worldGen;
+
+import java.util.Random;
+
+import net.minecraft.world.World;
+import net.minecraft.world.chunk.IChunkProvider;
+import cpw.mods.fml.common.IWorldGenerator;
+import darkknight.jewelrycraft.block.BlockList;
+
+public class Generation implements IWorldGenerator
+{
+ @Override
+ public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider)
+ {
+ switch (world.provider.dimensionId)
+ {
+ case -1:
+ generateNether(world, random, chunkX << 4, chunkZ << 4);
+ break;
+ case 0:
+ generateSurface(world, random, chunkX << 4, chunkZ << 4);
+ break;
+ case 1:
+ generateEnd(world, random, chunkX << 4, chunkZ << 4);
+ break;
+ }
+ }
+
+ private void generateEnd(World world, Random random, int i, int j)
+ {}
+
+ private void generateSurface(World world, Random random, int i, int j)
+ {
+ for (int k = 0; k < 1; k++)
+ {
+ int x = i + random.nextInt(16);
+ int y = 5 + random.nextInt(4);
+ int z = j + random.nextInt(16);
+ world.setBlock(x, y, z, BlockList.shadowOre);
+ if(random.nextInt(3) == 0) world.setBlock(x + random.nextInt(2), y + random.nextInt(1), z + random.nextInt(2), BlockList.shadowOre);
+ }
+ }
+
+ private void generateNether(World world, Random random, int i, int j)
+ {}
+}