diff options
| author | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-04-19 03:30:08 +0100 |
|---|---|---|
| committer | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-04-19 03:30:08 +0100 |
| commit | 2a7e0a624f482a28af1c770dbcf2a20f52f94f78 (patch) | |
| tree | 39b7652b939dd20763e242fbd49eb6d2ad6924da /eclipse/config | |
| parent | 9dc6f69f701e42b30adf7d1b01488f425eaec265 (diff) | |
Added Midas Touch
Diffstat (limited to 'eclipse/config')
| -rw-r--r-- | eclipse/config/JewelryCraft1.cfg | 50 | ||||
| -rw-r--r-- | eclipse/config/JewelryCraftv2.0.cfg | 50 | ||||
| -rw-r--r-- | eclipse/config/Jewelrycraft.cfg | 55 | ||||
| -rw-r--r-- | eclipse/config/NEI/client.cfg | 10 | ||||
| -rw-r--r-- | eclipse/config/SlimeKnights/Mantle.cfg | 17 | ||||
| -rw-r--r-- | eclipse/config/TinkersConstruct.cfg | 167 | ||||
| -rw-r--r-- | eclipse/config/TinkersModules.cfg | 26 | ||||
| -rw-r--r-- | eclipse/config/Waila.cfg | 20 | ||||
| -rw-r--r-- | eclipse/config/iChunUtil.cfg | 2 | ||||
| -rw-r--r-- | eclipse/config/jewelrycraft2.cfg | 58 | ||||
| -rw-r--r-- | eclipse/config/jewelrycraft2/JLPCopy of Test 2.cfg | bin | 507 -> 510 bytes | |||
| -rw-r--r-- | eclipse/config/jewelrycraft2/JLPTest 2.cfg | bin | 903 -> 952 bytes |
12 files changed, 279 insertions, 176 deletions
diff --git a/eclipse/config/JewelryCraft1.cfg b/eclipse/config/JewelryCraft1.cfg deleted file mode 100644 index 2e574ff..0000000 --- a/eclipse/config/JewelryCraft1.cfg +++ /dev/null @@ -1,50 +0,0 @@ -# Configuration file - -timers { - # This sets the number of ticks you need to wait before an ingot is completely smelted. - I:"Ingot Melting Time"=1500 - - # This sets the number of ticks it takes for a jewel to be modified. - I:"Jewelry Crafting Time"=200 - - # This sets the number of ticks you need to wait before the mold is cooled. - I:"Molder Ingot Cooling Time"=100 -} - - -"village generation" { - # If set to true jewelers will generate ingots in furnaces. - B:"Furnace Ingots Generation"=true - - # Maximum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part) - I:"Ingot Chest Max"=4 - - # Maximum number of the stack the ingots can be. For example: if set to 2 and ingots have a chance of generating, you have a chance of getting a stack of max 2 ingots in a chest. - I:"Ingot Chest Max Stack"=2 - - # Minimum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part) - I:"Ingot Chest Min"=1 - - # Determines the maximum number of ingots that can generate in a furnace. - I:"Ingot Furnace Max"=5 - - # Determines the minimum number of ingots that can generate in a furnace. - I:"Ingot Furnace Min"=2 - - # Determines the maximum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler. - I:"Jewelers Chest Max"=5 - - # Determines the minimum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler. - I:"Jewelers Chest Min"=2 - - # Chance of getting a jeweler in a village. The higher the value, the higher the chance. - I:"Jewelers Weight"=30 - - # Sets how many jewelers can be in a village. - I:"Maximum Jewelers"=1 - - # If set to true Nether Stars will be able to generate in Jewelers chests. - B:"Netherstar Generation"=false -} - - diff --git a/eclipse/config/JewelryCraftv2.0.cfg b/eclipse/config/JewelryCraftv2.0.cfg deleted file mode 100644 index 2e574ff..0000000 --- a/eclipse/config/JewelryCraftv2.0.cfg +++ /dev/null @@ -1,50 +0,0 @@ -# Configuration file - -timers { - # This sets the number of ticks you need to wait before an ingot is completely smelted. - I:"Ingot Melting Time"=1500 - - # This sets the number of ticks it takes for a jewel to be modified. - I:"Jewelry Crafting Time"=200 - - # This sets the number of ticks you need to wait before the mold is cooled. - I:"Molder Ingot Cooling Time"=100 -} - - -"village generation" { - # If set to true jewelers will generate ingots in furnaces. - B:"Furnace Ingots Generation"=true - - # Maximum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part) - I:"Ingot Chest Max"=4 - - # Maximum number of the stack the ingots can be. For example: if set to 2 and ingots have a chance of generating, you have a chance of getting a stack of max 2 ingots in a chest. - I:"Ingot Chest Max Stack"=2 - - # Minimum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part) - I:"Ingot Chest Min"=1 - - # Determines the maximum number of ingots that can generate in a furnace. - I:"Ingot Furnace Max"=5 - - # Determines the minimum number of ingots that can generate in a furnace. - I:"Ingot Furnace Min"=2 - - # Determines the maximum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler. - I:"Jewelers Chest Max"=5 - - # Determines the minimum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler. - I:"Jewelers Chest Min"=2 - - # Chance of getting a jeweler in a village. The higher the value, the higher the chance. - I:"Jewelers Weight"=30 - - # Sets how many jewelers can be in a village. - I:"Maximum Jewelers"=1 - - # If set to true Nether Stars will be able to generate in Jewelers chests. - B:"Netherstar Generation"=false -} - - diff --git a/eclipse/config/Jewelrycraft.cfg b/eclipse/config/Jewelrycraft.cfg deleted file mode 100644 index 2ad9c52..0000000 --- a/eclipse/config/Jewelrycraft.cfg +++ /dev/null @@ -1,55 +0,0 @@ -# Configuration file - -options { - B:"Pretty Rendering"=false -} - - -timers { - # This sets the number of ticks you need to wait before an ingot is completely smelted. - I:"Ingot Melting Time"=1500 - - # This sets the number of ticks it takes for a jewel to be modified. - I:"Jewelry Crafting Time"=200 - - # This sets the number of ticks you need to wait before the mold is cooled. - I:"Molder Ingot Cooling Time"=100 -} - - -"village generation" { - # If set to true jewelers will generate ingots in furnaces. - B:"Furnace Ingots Generation"=true - - # Maximum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part) - I:"Ingot Chest Max"=4 - - # Maximum number of the stack the ingots can be. For example: if set to 2 and ingots have a chance of generating, you have a chance of getting a stack of max 2 ingots in a chest. - I:"Ingot Chest Max Stack"=2 - - # Minimum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part) - I:"Ingot Chest Min"=1 - - # Determines the maximum number of ingots that can generate in a furnace. - I:"Ingot Furnace Max"=5 - - # Determines the minimum number of ingots that can generate in a furnace. - I:"Ingot Furnace Min"=2 - - # Determines the maximum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler. - I:"Jewelers Chest Max"=5 - - # Determines the minimum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler. - I:"Jewelers Chest Min"=2 - - # Chance of getting a jeweler in a village. The higher the value, the higher the chance. - I:"Jewelers Weight"=30 - - # Sets how many jewelers can be in a village. - I:"Maximum Jewelers"=1 - - # If set to true Nether Stars will be able to generate in Jewelers chests. - B:"Netherstar Generation"=false -} - - diff --git a/eclipse/config/NEI/client.cfg b/eclipse/config/NEI/client.cfg index 563464e..12b403b 100644 --- a/eclipse/config/NEI/client.cfg +++ b/eclipse/config/NEI/client.cfg @@ -55,6 +55,16 @@ keys world.rain=0 } +tools +{ + dump + { + biome=0 + enchantment=0 + itempanel=0 + potion=0 + } +} world { diff --git a/eclipse/config/SlimeKnights/Mantle.cfg b/eclipse/config/SlimeKnights/Mantle.cfg new file mode 100644 index 0000000..0da19ce --- /dev/null +++ b/eclipse/config/SlimeKnights/Mantle.cfg @@ -0,0 +1,17 @@ +# Configuration file + +debughelpers { + B:"Dump BIOME ID's in log"=false + B:"Dump ENCHANT ID's in log"=false + B:"Dump POTION ID's in log"=false + B:"Force all unidentified logging entries (STDOUT/STDERR) through log4j2"=false + B:enableChat=false + B:enableConsole=false +} + + +environment { + B:unsupportedLogging=false +} + + diff --git a/eclipse/config/TinkersConstruct.cfg b/eclipse/config/TinkersConstruct.cfg new file mode 100644 index 0000000..1b712c0 --- /dev/null +++ b/eclipse/config/TinkersConstruct.cfg @@ -0,0 +1,167 @@ +# Configuration file + +"difficulty changes" { + B:"Allow creation of endstone"=true + B:"Craft metals with Wood Patterns"=false + B:"Craft vanilla metal blocks"=true + B:"Deny creation of non-metal mattocks"=false + B:"Enable Auto-Smelt and Fortune interaction"=true + B:"Enable mod blue slime tools"=true + B:"Enable mod bone tools"=true + B:"Enable mod cactus tools"=true + B:"Enable mod flint tools"=true + B:"Enable mod netherrack tools"=true + B:"Enable mod paper tools"=true + B:"Enable mod slime tools"=true + B:"Enable mod stone tools"=true + B:"Enable mod wooden tools"=true + B:"Keep hunger on death"=true + B:"Keep levels on death"=true + B:"Modifiers increase Mining Level"=true + B:"Remove Vanilla Tool Effectiveness"=false + B:"Remove Vanilla Tool Recipes"=false + B:"Spawn beginner book"=true +} + + +dimblacklist { + # True: slime islands wont generate in any ages other than overworld(if enabled); False: will generate in all non-blackisted ages + B:GenerateSlimeIslandInDim0Only=false + + # Add dimension ID's to prevent slime islands from generating in them + I:SlimeIslandDimBlacklist < + > + + # Generate slime islands in flat worlds + B:genIslandsFlat=false + + # True: slime islands generate in overworld; False they do not generate + B:slimeIslGenDim0=true +} + + +experimental { + B:"Allow horses to be melted down for glue"=true + B:"Items can be thrown into smelteries"=true + + # Warning: Very buggy + B:"Use new adaptive Smeltery code"=false +} + + +general { + I:"Sea level"=64 +} + + +looks { + # 0 = disabled, 1 = enabled, 2 = enabled + ignore stained glass meta + B:"Connected Textures Enabled"=true +} + + +"smeltery output modification" { + # Number of ingots returned from smelting Aluminum Brass in the smeltery + I:"Aluminum Brass ingot return"=4 + + # Number of ingots returned from smelting Alumite in the smeltery + I:"Alumite ingot return"=3 + + # Number of ingots returned from smelting Bronze in the smeltery + I:"Bronze ingot return"=4 + + # Number of ingots returned from smelting ores in the smeltery + I:"Ingots per ore"=2 + + # Number of ingots returned from smelting Manyullyn in the smeltery + I:"Manyullyn ingot return"=1 + + # Number of ingots returned from smelting Pig Iron in the smeltery + I:"Pig Iron ingot return"=1 +} + + +superfun { + B:"All the world is Superfun"=false + B:Enable-TCon-Capes=true +} + + +"ultra hardcore changes" { + # Gives all tier 1 patterns when pattern chest is placed + B:"Add Patterns to Pattern Chests"=false + B:"Add World Border"=false + + # Makes recipes for gold apples, carrots, and melon potions more expensive + B:"Change Crafting Recipes"=false + B:"Change Ghast drops to Gold Ingots"=false + B:"Necrotic modifier only heals on hostile mob kills"=false + B:"Passive Health Regen"=true + B:"Players drop heads on death"=false + I:"World Border Radius"=1000 +} + + +worldgen { + I:"Aluminum Bush Density"=2 + I:"Aluminum Bush Max Y"=60 + I:"Aluminum Bush Min Y"=0 + I:"Aluminum Bush Rarity"=2 + I:"Aluminum Surface Rarity"=50 + I:"Aluminum Underground Density"=3 + I:"Aluminum Underground Max Y"=64 + I:"Aluminum Underground Min Y"=0 + I:"Cobalt Surface Rarity"=2000 + I:"Copper Bush Density"=2 + I:"Copper Bush Max Y"=60 + I:"Copper Bush Min Y"=20 + I:"Copper Bush Rarity"=3 + + # Rarity: 1/num to generate in chunk + I:"Copper Surface Rarity"=100 + + # Density: Chances per chunk + I:"Copper Underground Density"=2 + I:"Copper Underground Max Y"=60 + I:"Copper Underground Min Y"=20 + I:"Essence Bush Rarity"=6 + I:"Gold Bush Density"=1 + I:"Gold Bush Rarity"=8 + I:"Gold Surface Rarity"=900 + I:"Iron Bush Density"=1 + I:"Iron Bush Rarity"=5 + I:"Iron Surface Rarity"=400 + I:"Nether Ores Density"=8 + I:"Silver Bush Density"=1 + I:"Slime Island Rarity"=1450 + I:"Tin Bush Density"=2 + I:"Tin Bush Max Y"=40 + I:"Tin Bush Min Y"=0 + I:"Tin Bush Rarity"=3 + I:"Tin Surface Rarity"=100 + I:"Tin Underground Density"=2 + I:"Tin Underground Max Y"=40 + I:"Tin Underground Min Y"=0 +} + + +"worldgen disabler" { + B:"Add Village Generation"=true + B:"Generate Aluminum"=true + B:"Generate Aluminum Bushes"=true + B:"Generate Cobalt and Ardite"=true + B:"Generate Copper"=true + B:"Generate Copper Bushes"=true + B:"Generate Essence Bushes"=true + B:"Generate Gold Bushes"=true + B:"Generate Iron Bushes"=true + B:"Generate Surface Aluminum"=true + B:"Generate Surface Copper"=true + B:"Generate Surface Gold"=true + B:"Generate Surface Iron"=true + B:"Generate Surface Tin"=true + B:"Generate Tin"=true + B:"Generate Tin Bushes"=true +} + + diff --git a/eclipse/config/TinkersModules.cfg b/eclipse/config/TinkersModules.cfg new file mode 100644 index 0000000..5f0db2c --- /dev/null +++ b/eclipse/config/TinkersModules.cfg @@ -0,0 +1,26 @@ +# Configuration file + +"modules: disabling these will disable a chunk of the mod" { + # Tinkers Construct compatibility for NEI + B:"Tinkers NEI Compatibility"=true + + # Tinkers Construct compatibility for Waila + B:"Tinkers Waila Compatibility"=true + + # Modifyable armors, such as the traveller's gear. + B:"Tinkers' Armory"=true + + # Mechanical machinations and steampunk inspired shenanigans. + B:"Tinkers' Mechworks"=true + + # Liquid metals, casting, and the multiblock structure. + B:"Tinkers' Smeltery"=true + + # The main core of the mod! All of the tools, the tables, and the patterns are here. + B:"Tinkers' Tools"=true + + # Ores, slime islands, essence berries, and the like. + B:"Tinkers' World"=true +} + + diff --git a/eclipse/config/Waila.cfg b/eclipse/config/Waila.cfg index 215fb25..db56b0a 100644 --- a/eclipse/config/Waila.cfg +++ b/eclipse/config/Waila.cfg @@ -1,20 +1,22 @@ # Configuration file general { - I:waila.cfg.alpha=80 + I:waila.cfg.alpha=74 I:waila.cfg.bgcolor=1048592 I:waila.cfg.fontcolor=10526880 I:waila.cfg.gradient1=5243135 I:waila.cfg.gradient2=2621567 I:waila.cfg.heartsperline=20 B:waila.cfg.keybind=true - B:waila.cfg.liquid=false + B:waila.cfg.liquid=true I:waila.cfg.maxhpbeforetext=40 B:waila.cfg.metadata=false B:waila.cfg.newfilters=true I:waila.cfg.posx=5000 - I:waila.cfg.posy=100 - I:waila.cfg.scale=100 + I:waila.cfg.posy=227 + I:waila.cfg.scale=79 + B:waila.cfg.shiftblock=false + B:waila.cfg.shiftents=false B:waila.cfg.show=true B:waila.cfg.showmode=true } @@ -36,6 +38,11 @@ modules { B:simplefluidtankstankCapacity=true B:simplefluidtankstankCount=true B:simplefluidtankstotalCapacity=true + B:tcon.basin=true + B:tcon.castingchannel=true + B:tcon.searedtank=true + B:tcon.smeltery=true + B:tcon.table=true B:vanilla.comparator=true B:vanilla.jukebox=true B:vanilla.leverstate=true @@ -62,6 +69,11 @@ server_forcing { B:simplefluidtankstankCapacity=false B:simplefluidtankstankCount=false B:simplefluidtankstotalCapacity=false + B:tcon.basin=false + B:tcon.castingchannel=false + B:tcon.searedtank=false + B:tcon.smeltery=false + B:tcon.table=false B:vanilla.comparator=false B:vanilla.jukebox=false B:vanilla.leverstate=false diff --git a/eclipse/config/iChunUtil.cfg b/eclipse/config/iChunUtil.cfg index 4691793..9873256 100644 --- a/eclipse/config/iChunUtil.cfg +++ b/eclipse/config/iChunUtil.cfg @@ -35,7 +35,7 @@ versioncheck { ########################################################################################################## versionsave { - I:dayCheck=11 + I:dayCheck=19 S:lastCheck=iChunUtil: 4.2.2 } diff --git a/eclipse/config/jewelrycraft2.cfg b/eclipse/config/jewelrycraft2.cfg index 2e574ff..67f9e1b 100644 --- a/eclipse/config/jewelrycraft2.cfg +++ b/eclipse/config/jewelrycraft2.cfg @@ -1,49 +1,75 @@ # Configuration file -timers { - # This sets the number of ticks you need to wait before an ingot is completely smelted. +Timers { + # This sets the number of ticks you need to wait before an ingot is completely smelted. [range: 5 ~ 2147483647, default: 1500] I:"Ingot Melting Time"=1500 - # This sets the number of ticks it takes for a jewel to be modified. + # This sets the number of ticks it takes for a jewel to be modified. [range: 5 ~ 2147483647, default: 200] I:"Jewelry Crafting Time"=200 - # This sets the number of ticks you need to wait before the mold is cooled. + # This sets the number of ticks you need to wait before the mold is cooled. [range: 5 ~ 2147483647, default: 100] I:"Molder Ingot Cooling Time"=100 + + # This sets the number of ticks it takes for the ritual to end. [range: 5 ~ 2147483647, default: 1000] + I:"Ritual Time"=1000 } -"village generation" { - # If set to true jewelers will generate ingots in furnaces. +"Village Generation" { + # If set to true jewelers will generate ingots in furnaces. [default: true] B:"Furnace Ingots Generation"=true - # Maximum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part) + # Maximum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part) [range: 0 ~ 2147483647, default: 4] I:"Ingot Chest Max"=4 - # Maximum number of the stack the ingots can be. For example: if set to 2 and ingots have a chance of generating, you have a chance of getting a stack of max 2 ingots in a chest. + # Maximum number of the stack the ingots can be. For example: if set to 2 and ingots have a chance of generating, you have a chance of getting a stack of max 2 ingots in a chest. [range: 0 ~ 2147483647, default: 2] I:"Ingot Chest Max Stack"=2 - # Minimum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part) + # Minimum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part) [range: 0 ~ 2147483647, default: 1] I:"Ingot Chest Min"=1 - # Determines the maximum number of ingots that can generate in a furnace. + # Determines the maximum number of ingots that can generate in a furnace. [range: 0 ~ 2147483647, default: 5] I:"Ingot Furnace Max"=5 - # Determines the minimum number of ingots that can generate in a furnace. + # Determines the minimum number of ingots that can generate in a furnace. [range: 0 ~ 2147483647, default: 2] I:"Ingot Furnace Min"=2 - # Determines the maximum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler. + # Determines the maximum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler. [range: 0 ~ 2147483647, default: 5] I:"Jewelers Chest Max"=5 - # Determines the minimum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler. + # Determines the minimum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler. [range: 0 ~ 2147483647, default: 2] I:"Jewelers Chest Min"=2 - # Chance of getting a jeweler in a village. The higher the value, the higher the chance. + # Chance of getting a jeweler in a village. The higher the value, the higher the chance. [range: 0 ~ 2147483647, default: 30] I:"Jewelers Weight"=30 - # Sets how many jewelers can be in a village. + # Sets how many jewelers can be in a village. [range: 0 ~ 2147483647, default: 1] I:"Maximum Jewelers"=1 - # If set to true Nether Stars will be able to generate in Jewelers chests. + # If set to true Nether Stars will be able to generate in Jewelers chests. [default: false] + B:"Netherstar Generation"=false +} + + +timers { + I:"Ingot Melting Time"=1500 + I:"Jewelry Crafting Time"=200 + I:"Molder Ingot Cooling Time"=100 + I:"Ritual Time"=1000 +} + + +"village generation" { + B:"Furnace Ingots Generation"=true + I:"Ingot Chest Max"=4 + I:"Ingot Chest Max Stack"=2 + I:"Ingot Chest Min"=1 + I:"Ingot Furnace Max"=5 + I:"Ingot Furnace Min"=2 + I:"Jewelers Chest Max"=5 + I:"Jewelers Chest Min"=2 + I:"Jewelers Weight"=30 + I:"Maximum Jewelers"=1 B:"Netherstar Generation"=false } diff --git a/eclipse/config/jewelrycraft2/JLPCopy of Test 2.cfg b/eclipse/config/jewelrycraft2/JLPCopy of Test 2.cfg Binary files differindex 108ab3a..bc77ff8 100644 --- a/eclipse/config/jewelrycraft2/JLPCopy of Test 2.cfg +++ b/eclipse/config/jewelrycraft2/JLPCopy of Test 2.cfg diff --git a/eclipse/config/jewelrycraft2/JLPTest 2.cfg b/eclipse/config/jewelrycraft2/JLPTest 2.cfg Binary files differindex 9b13256..da3836b 100644 --- a/eclipse/config/jewelrycraft2/JLPTest 2.cfg +++ b/eclipse/config/jewelrycraft2/JLPTest 2.cfg |
