summaryrefslogtreecommitdiff
path: root/eclipse/config
diff options
context:
space:
mode:
authorOnyxDarkKnight <sor1n.iliutza16@gmail.com>2015-04-12 16:32:33 +0300
committerOnyxDarkKnight <sor1n.iliutza16@gmail.com>2015-04-12 16:32:33 +0300
commit9dc6f69f701e42b30adf7d1b01488f425eaec265 (patch)
treeaf02d094f80755054370c44f6adc519caaca0989 /eclipse/config
parent4f29b0ed24e393be7074abd851e207aadab38196 (diff)
Changes, idk...
Diffstat (limited to 'eclipse/config')
-rw-r--r--eclipse/config/CodeChickenCore.cfg27
-rw-r--r--eclipse/config/CodeChickenLib.cfg6
-rw-r--r--eclipse/config/Jewelrycraft/JLPTest 2.cfgbin2724 -> 2721 bytes
-rw-r--r--eclipse/config/NEI/client.cfg64
-rw-r--r--eclipse/config/Waila.cfg74
-rw-r--r--eclipse/config/iChunUtil.cfg42
-rw-r--r--eclipse/config/iChunUtil_KeyBinds.cfg2
-rw-r--r--eclipse/config/jewelrycraft2.cfg50
-rw-r--r--eclipse/config/jewelrycraft2/JLPCopy of Test 2.cfgbin0 -> 507 bytes
-rw-r--r--eclipse/config/jewelrycraft2/JLPTest 2.cfgbin0 -> 903 bytes
-rw-r--r--eclipse/config/jewelrycraft2/JLPworld.cfgbin0 -> 24 bytes
-rw-r--r--eclipse/config/simplefluidtanks.cfg135
12 files changed, 400 insertions, 0 deletions
diff --git a/eclipse/config/CodeChickenCore.cfg b/eclipse/config/CodeChickenCore.cfg
new file mode 100644
index 0000000..b5851ee
--- /dev/null
+++ b/eclipse/config/CodeChickenCore.cfg
@@ -0,0 +1,27 @@
+#CodeChickenCore configuration file.
+
+checkUpdates=true
+
+#set to true to completely deobfuscate mcp names
+dev.deobfuscate=true
+#Enabling this setting will make all minecraft classes public at runtime in MCP just as they are in modloader.
+#You should ONLY use this when you are testing with a mod that relies on runtime publicity and doesn't include access transformers.
+#Such mods are doing the wrong thing and should be fixed.
+dev.runtimePublic=false
+
+#Various tweaks that can be applied to game mechanics.
+tweaks
+{
+ #If set to true and doFireTick is disabled in the game rules, fire will still dissipate if it's not over a fire source
+ doFireTickOut=true
+ #If set to true, creepers will not destroy landscape. (A version of mobGriefing setting just for creepers)
+ environmentallyFriendlyCreepers=false
+ #If set to true two adjacent water source blocks will not generate a third.
+ finiteWater=false
+ #Set this to true to use the pre1.5 lava textures
+ replaceLavaFX=false
+ #Set this to true to use the pre1.5 water textures
+ replaceWaterFX=false
+ #If set to false, leaves will only replace air when growing
+ softLeafReplace=false
+}
diff --git a/eclipse/config/CodeChickenLib.cfg b/eclipse/config/CodeChickenLib.cfg
new file mode 100644
index 0000000..1ad64ee
--- /dev/null
+++ b/eclipse/config/CodeChickenLib.cfg
@@ -0,0 +1,6 @@
+#CodeChickenLib development configuration file.
+
+dump_asm=true
+
+#Path to directory holding packaged.srg, fields.csv and methods.csv for mcp remapping
+mappingDir=C:\Users\Sorin\.gradle\caches\minecraft\net\minecraftforge\forge\1.7.10-10.13.0.1208\unpacked\conf
diff --git a/eclipse/config/Jewelrycraft/JLPTest 2.cfg b/eclipse/config/Jewelrycraft/JLPTest 2.cfg
index cf937d4..68b685a 100644
--- a/eclipse/config/Jewelrycraft/JLPTest 2.cfg
+++ b/eclipse/config/Jewelrycraft/JLPTest 2.cfg
Binary files differ
diff --git a/eclipse/config/NEI/client.cfg b/eclipse/config/NEI/client.cfg
new file mode 100644
index 0000000..563464e
--- /dev/null
+++ b/eclipse/config/NEI/client.cfg
@@ -0,0 +1,64 @@
+#Main configuration of NEI.
+#Most of these options can be changed ingame.
+#Deleting any element will restore it to it's default value
+
+checkUpdates=true
+
+#Change these options if you have a different mod installed on the server that handles the commands differently, Eg. Bukkit Essentials
+command
+{
+ creative=/gamemode {0} {1}
+ heal=
+ item=/give {0} {1} {2} {3} {4}
+ rain=/toggledownfall
+ time=/time set {0}
+}
+
+inventory
+{
+ cheatmode=1
+ gamemodes=creative, creative+, adventure
+ hidden=false
+ itemIDs=1
+ itemsort=nei.itemsort.minecraft,nei.itemsort.mod,nei.itemsort.id,nei.itemsort.default,nei.itemsort.damage,nei.itemsort.name
+ layoutstyle=0
+ #For those who can't help themselves.
+ #Set this to a mode and you will be unable to change it ingame
+ lockmode=-1
+ profileRecipes=false
+ searchmode=1
+ utilities=delete, magnet
+ widgetsenabled=true
+}
+
+keys
+{
+ gui.back=14
+ gui.enchant=45
+ gui.hide=24
+ gui.next=209
+ gui.potion=25
+ gui.prev=201
+ gui.recipe=19
+ gui.search=33
+ gui.usage=22
+ showenchant=23
+ world.chunkoverlay=67
+ world.creative=0
+ world.dawn=0
+ world.dusk=0
+ world.heal=0
+ world.highlight_tips=0
+ world.midnight=0
+ world.moboverlay=65
+ world.noon=0
+ world.rain=0
+}
+
+
+world
+{
+ highlight_tips=false
+ highlight_tips.x=5000
+ highlight_tips.y=100
+}
diff --git a/eclipse/config/Waila.cfg b/eclipse/config/Waila.cfg
new file mode 100644
index 0000000..215fb25
--- /dev/null
+++ b/eclipse/config/Waila.cfg
@@ -0,0 +1,74 @@
+# Configuration file
+
+general {
+ I:waila.cfg.alpha=80
+ I:waila.cfg.bgcolor=1048592
+ I:waila.cfg.fontcolor=10526880
+ I:waila.cfg.gradient1=5243135
+ I:waila.cfg.gradient2=2621567
+ I:waila.cfg.heartsperline=20
+ B:waila.cfg.keybind=true
+ B:waila.cfg.liquid=false
+ I:waila.cfg.maxhpbeforetext=40
+ B:waila.cfg.metadata=false
+ B:waila.cfg.newfilters=true
+ I:waila.cfg.posx=5000
+ I:waila.cfg.posy=100
+ I:waila.cfg.scale=100
+ B:waila.cfg.show=true
+ B:waila.cfg.showmode=true
+}
+
+
+##########################################################################################################
+# modules
+#--------------------------------------------------------------------------------------------------------#
+# Those are the config keys defined in modules.
+# Server side, it is used to enforce keys client side using the next section.
+##########################################################################################################
+
+modules {
+ B:general.showcrop=true
+ B:general.showhp=true
+ B:simplefluidtankscapacityInMb=true
+ B:simplefluidtanksfluidName=true
+ B:simplefluidtankslinkStatus=true
+ B:simplefluidtankstankCapacity=true
+ B:simplefluidtankstankCount=true
+ B:simplefluidtankstotalCapacity=true
+ B:vanilla.comparator=true
+ B:vanilla.jukebox=true
+ B:vanilla.leverstate=true
+ B:vanilla.redstone=true
+ B:vanilla.repeater=true
+ B:vanilla.silverfish=true
+ B:vanilla.spawntype=true
+}
+
+
+##########################################################################################################
+# server_forcing
+#--------------------------------------------------------------------------------------------------------#
+# Any key set to true here will ensure that the client is using the configuration set in the 'module' section above.
+# This is useful for enforcing false to 'cheating' keys like silverfish.
+##########################################################################################################
+
+server_forcing {
+ B:general.showcrop=false
+ B:general.showhp=false
+ B:simplefluidtankscapacityInMb=false
+ B:simplefluidtanksfluidName=false
+ B:simplefluidtankslinkStatus=false
+ B:simplefluidtankstankCapacity=false
+ B:simplefluidtankstankCount=false
+ B:simplefluidtankstotalCapacity=false
+ B:vanilla.comparator=false
+ B:vanilla.jukebox=false
+ B:vanilla.leverstate=false
+ B:vanilla.redstone=false
+ B:vanilla.repeater=false
+ B:vanilla.silverfish=false
+ B:vanilla.spawntype=false
+}
+
+
diff --git a/eclipse/config/iChunUtil.cfg b/eclipse/config/iChunUtil.cfg
new file mode 100644
index 0000000..4691793
--- /dev/null
+++ b/eclipse/config/iChunUtil.cfg
@@ -0,0 +1,42 @@
+# Configuration file
+
+##########################################################################################################
+# versioncheck
+#--------------------------------------------------------------------------------------------------------#
+# These configs are for the mod version update checker added by iChunUtil.
+##########################################################################################################
+
+versioncheck {
+ # How often will you be notified of the update?(Client config)
+ # 0 = Once you connect to server
+ # 1 = Once a day
+ # 2 = Only once until newer updates.
+ # 3 = Never (This just hides notifications. The mod will still check for updates and print out to the console).
+ #
+ # Min: 0
+ # Max: 3
+ I:versionNotificationFrequency=3
+
+ # How will the CLIENT be notified of updates? (Servers will always have the update printed to the console. Singleplayer is yourself joining a self hosted server)
+ # 0 = Notify of updates regardless of player status (op or not).
+ # 1 = Notify only server ops of updates (Clientside only mod updates will still show)
+ # 2 = Allow client to notify themselves of updates.
+ #
+ # Min: 0
+ # Max: 2
+ I:versionNotificationTypes=1
+}
+
+
+##########################################################################################################
+# versionsave
+#--------------------------------------------------------------------------------------------------------#
+# These are save info for the update checker. Don't change these unless you want to break stuff.
+##########################################################################################################
+
+versionsave {
+ I:dayCheck=11
+ S:lastCheck=iChunUtil: 4.2.2
+}
+
+
diff --git a/eclipse/config/iChunUtil_KeyBinds.cfg b/eclipse/config/iChunUtil_KeyBinds.cfg
new file mode 100644
index 0000000..d68983e
--- /dev/null
+++ b/eclipse/config/iChunUtil_KeyBinds.cfg
@@ -0,0 +1,2 @@
+# Configuration file
+
diff --git a/eclipse/config/jewelrycraft2.cfg b/eclipse/config/jewelrycraft2.cfg
new file mode 100644
index 0000000..2e574ff
--- /dev/null
+++ b/eclipse/config/jewelrycraft2.cfg
@@ -0,0 +1,50 @@
+# Configuration file
+
+timers {
+ # This sets the number of ticks you need to wait before an ingot is completely smelted.
+ I:"Ingot Melting Time"=1500
+
+ # This sets the number of ticks it takes for a jewel to be modified.
+ I:"Jewelry Crafting Time"=200
+
+ # This sets the number of ticks you need to wait before the mold is cooled.
+ I:"Molder Ingot Cooling Time"=100
+}
+
+
+"village generation" {
+ # If set to true jewelers will generate ingots in furnaces.
+ B:"Furnace Ingots Generation"=true
+
+ # Maximum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part)
+ I:"Ingot Chest Max"=4
+
+ # Maximum number of the stack the ingots can be. For example: if set to 2 and ingots have a chance of generating, you have a chance of getting a stack of max 2 ingots in a chest.
+ I:"Ingot Chest Max Stack"=2
+
+ # Minimum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part)
+ I:"Ingot Chest Min"=1
+
+ # Determines the maximum number of ingots that can generate in a furnace.
+ I:"Ingot Furnace Max"=5
+
+ # Determines the minimum number of ingots that can generate in a furnace.
+ I:"Ingot Furnace Min"=2
+
+ # Determines the maximum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler.
+ I:"Jewelers Chest Max"=5
+
+ # Determines the minimum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler.
+ I:"Jewelers Chest Min"=2
+
+ # Chance of getting a jeweler in a village. The higher the value, the higher the chance.
+ I:"Jewelers Weight"=30
+
+ # Sets how many jewelers can be in a village.
+ I:"Maximum Jewelers"=1
+
+ # If set to true Nether Stars will be able to generate in Jewelers chests.
+ B:"Netherstar Generation"=false
+}
+
+
diff --git a/eclipse/config/jewelrycraft2/JLPCopy of Test 2.cfg b/eclipse/config/jewelrycraft2/JLPCopy of Test 2.cfg
new file mode 100644
index 0000000..108ab3a
--- /dev/null
+++ b/eclipse/config/jewelrycraft2/JLPCopy of Test 2.cfg
Binary files differ
diff --git a/eclipse/config/jewelrycraft2/JLPTest 2.cfg b/eclipse/config/jewelrycraft2/JLPTest 2.cfg
new file mode 100644
index 0000000..9b13256
--- /dev/null
+++ b/eclipse/config/jewelrycraft2/JLPTest 2.cfg
Binary files differ
diff --git a/eclipse/config/jewelrycraft2/JLPworld.cfg b/eclipse/config/jewelrycraft2/JLPworld.cfg
new file mode 100644
index 0000000..98db542
--- /dev/null
+++ b/eclipse/config/jewelrycraft2/JLPworld.cfg
Binary files differ
diff --git a/eclipse/config/simplefluidtanks.cfg b/eclipse/config/simplefluidtanks.cfg
new file mode 100644
index 0000000..cced9ab
--- /dev/null
+++ b/eclipse/config/simplefluidtanks.cfg
@@ -0,0 +1,135 @@
+# Configuration file
+
+general {
+
+ ##########################################################################################################
+ # misc
+ #--------------------------------------------------------------------------------------------------------#
+ # Basic settings.
+ ##########################################################################################################
+
+ misc {
+ # The amount of fluid a tank can hold measured in buckets.
+ I:bucketsPerTank=16
+
+ # The amount of fluid a bottle can hold measured in buckets. 0 = Use Forge default.
+ I:overrideBottleVolume=250
+
+ # Set to false to disable the wrench recipe.
+ B:wrenchEnabled=true
+ }
+
+ ##########################################################################################################
+ # blocks
+ #--------------------------------------------------------------------------------------------------------#
+ # Block properties.
+ ##########################################################################################################
+
+ blocks {
+
+ tank {
+ # The amount of hits the block can take before it breaks (-1 = indestructible).
+ D:hardness=50.0
+
+ # The blocks resistance to explosions.
+ D:resistance=1000.0
+ }
+
+ valve {
+ # The amount of hits the block can take before it breaks (-1 = indestructible).
+ D:hardness=50.0
+
+ # The blocks resistance to explosions.
+ D:resistance=1000.0
+ }
+
+ }
+
+ ##########################################################################################################
+ # recipes
+ #--------------------------------------------------------------------------------------------------------#
+ # Crafting recipes.
+ ##########################################################################################################
+
+ recipes {
+
+ tank {
+ # The blocks/items needed to complete the recipe. Format: [patternId], [modId], [itemId]. Use "-" as the patternId for shapeless recipes. Use "oreDict" as the modId for ore dictionary items.
+ S:components <
+ I
+ oreDict
+ ingotIron
+ G
+ oreDict
+ blockGlass
+ >
+
+ # The crafting table pattern for the recipe. Use "-" for empty slots.
+ S:pattern <
+ IGI
+ G-G
+ IGI
+ >
+
+ # If this is set to true, the pattern is ignored.
+ B:shapeless=false
+
+ # The amount of blocks/items the recipe yields.
+ I:yield=2
+ }
+
+ valve {
+ # The blocks/items needed to complete the recipe. Format: [patternId], [modId], [itemId]. Use "-" as the patternId for shapeless recipes. Use "oreDict" as the modId for ore dictionary items.
+ S:components <
+ I
+ oreDict
+ ingotIron
+ S
+ oreDict
+ slimeball
+ T
+ simplefluidtanks
+ tankBlock
+ >
+
+ # The crafting table pattern for the recipe. Use "-" for empty slots.
+ S:pattern <
+ ISI
+ STS
+ ISI
+ >
+
+ # If this is set to true, the pattern is ignored.
+ B:shapeless=false
+
+ # The amount of blocks/items the recipe yields.
+ I:yield=1
+ }
+
+ wrench {
+ # The blocks/items needed to complete the recipe. Format: [patternId], [modId], [itemId]. Use "-" as the patternId for shapeless recipes. Use "oreDict" as the modId for ore dictionary items.
+ S:components <
+ I
+ oreDict
+ ingotIron
+ >
+
+ # The crafting table pattern for the recipe. Use "-" for empty slots.
+ S:pattern <
+ -I-
+ -II
+ I--
+ >
+
+ # If this is set to true, the pattern is ignored.
+ B:shapeless=false
+
+ # The amount of blocks/items the recipe yields.
+ I:yield=1
+ }
+
+ }
+
+}
+
+