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authorOnyxDarkKnight <sor1n.iliutza16@gmail.com>2015-02-21 21:31:16 +0000
committerOnyxDarkKnight <sor1n.iliutza16@gmail.com>2015-02-21 21:31:16 +0000
commit420faddca46e70e3a70def168fb4e452ef193b0d (patch)
tree247e334012e4bf9e4fa6d42718bf601ce6bd42d9 /java/darkknight/jewelrycraft/tileentity/renders/MaskRender.java
parent3f4c717de5ebc9b942d65ae45ac87c43bdf8a31b (diff)
Added just a butt ton of stuff, also thanks to pau101 for helping me with the Hand Pedestal animation :)
Diffstat (limited to 'java/darkknight/jewelrycraft/tileentity/renders/MaskRender.java')
-rw-r--r--java/darkknight/jewelrycraft/tileentity/renders/MaskRender.java63
1 files changed, 63 insertions, 0 deletions
diff --git a/java/darkknight/jewelrycraft/tileentity/renders/MaskRender.java b/java/darkknight/jewelrycraft/tileentity/renders/MaskRender.java
new file mode 100644
index 0000000..5f7a4a0
--- /dev/null
+++ b/java/darkknight/jewelrycraft/tileentity/renders/MaskRender.java
@@ -0,0 +1,63 @@
+package darkknight.jewelrycraft.tileentity.renders;
+
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
+import net.minecraft.entity.Entity;
+import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.util.ResourceLocation;
+import org.lwjgl.opengl.GL11;
+import darkknight.jewelrycraft.model.ModelMask;
+import darkknight.jewelrycraft.tileentity.TileEntityDisplayer;
+
+public class MaskRender extends TileEntitySpecialRenderer
+{
+ ModelMask mask = new ModelMask();
+ ResourceLocation texture = new ResourceLocation("jewelrycraft", "textures/entities/Mask.png");
+
+ @Override
+ public void renderTileEntityAt(TileEntity te, double x, double y, double z, float scale)
+ {
+ }
+
+ public void doRender(Entity entity, double x, double y, double z, float f, float g)
+ {
+ GL11.glPushMatrix();
+ Minecraft.getMinecraft().renderEngine.bindTexture(texture);
+ GL11.glScalef(1.0f, 1.0f, 1.0f);
+ GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F);
+ GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
+ GL11.glRotatef((float)g, 0f, 1f, 0f);
+ GL11.glRotatef((float)f, 1f, 0f, 0f);
+ GL11.glTranslatef(-0.33f, -0.33f, -0.33f);
+ float relY = 0F, relZ = 0F;
+ if (f >-2 && f < 30)
+ {
+ relY = -(float)f / 90 * 0.25F;
+ if(!entity.isSneaking()) relZ = -0.1f;
+ else{
+ relZ = -0.2f;
+ relY += 0.1f;
+ }
+ }
+ else if (f > 0){
+ relY = -(float)f / 90 * 0.25F;
+ relZ = -(float)f / 90 * 0.3F;
+ if(entity.isSneaking()){
+ relZ -= 0.05f;
+ relY += 0.05f;
+ }
+ }
+ else{
+ relY = (float)f / 90 * 0.15F;
+ relZ = -(float)f / 90 * 0.15F;
+ if(entity.isSneaking()){
+ relZ -= 0.05f;
+ relY += 0.05f;
+ }
+ }
+ GL11.glTranslatef(0F, relY, relZ);
+ mask.render(entity, (float)x, (float)y, (float)z, 0F, 0F, 0.02F);
+ GL11.glPopMatrix();
+ }
+} \ No newline at end of file