diff options
| author | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-04-25 00:29:49 +0100 |
|---|---|---|
| committer | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-04-25 00:29:49 +0100 |
| commit | 1db974998c4e5242cd2603020e6c8ebfea5b454e (patch) | |
| tree | 16dd84e57dd1d348d95ef8c122c6cbb1c9d0f2f5 /misc/Curses.txt | |
| parent | 5e707575c59f025fc188f0d013c9db51ebcfaeac (diff) | |
Bye-bye
Diffstat (limited to 'misc/Curses.txt')
| -rw-r--r-- | misc/Curses.txt | 50 |
1 files changed, 0 insertions, 50 deletions
diff --git a/misc/Curses.txt b/misc/Curses.txt deleted file mode 100644 index 439a2dd..0000000 --- a/misc/Curses.txt +++ /dev/null @@ -1,50 +0,0 @@ -Curses -- Multiplicate number of enemies around you by 2 every time you get hit -- An enemy spawns 8 projectiles, 1 in each direction, when it is killed -- Whenever you get damaged, an item is either removed from inventory (if it has no durability) or reduces the durability -- Summons a monster whenever you use a potion -- All monsters change to a specific type (eg. a Zombie and 2 Skeletons become 3 Spiders) -- Previous curses remain attached to you even after you die (except this one) -- Half of the damage you deal to an enemy is redirected to you -- When near a player, one of your curses is transferred to him (except this one) -- You have half of your normal health and deal half as normal damage (this includes weapon damage) -- Only 25% of the mobs you kill have a chance of dropping experience -- When you kill too many mobs, a guardian is summoned -- Killing too many mobs sends you to the Shadows -- You are no longer able to speak (chat messages) -- There is a chance for a near-by Tile Entity to be removed -- Random chance of precious blocks to be removed -- Killing a boss results in you dying as well -- Every time you kill an animal, there is a 25% chance for a minion to spawn(they help you, but have low health) -- Killing a minnion summons a Dad -- Slaying a dad grants you one wish -- Next time you revive, an extra curse is permanently added to you -- You can shoot tears from your eyes -- Bloddy vision (simply annoying, but if you have tears you can do more damage) -- Swords deal more damage -- You destroy all blocks you are near -- Creepers blow up instantly when near you -- TNT explodes immediately as it is placed down -- Creepers explode when hit -- One of your curses is transferred to an item, whoever has that item gets that curse -- A cursed item cannot be removed from inventory, even after death -- Slimes get bigger when killed, rather than small -- You can never die, but you deal no damage at all and can never heal (lasts until a full moon, when you suddenly die) -- During full moon you have half of your life points -- During full moon you deal 4 times more damage, but will take half of the total damaged dealt during the night in the morning and your armour is reduced by 75% -- You slowly take damage over 7 days, during this time you can't heal -- All food is poisonous (food poison) -- Food damages you equal to the amount of hunger it heals -- Food heals half of its hunger -- Food no longer heals hunger -- You can no longer swim -- You swim twice as slow -- Water is lava -- The floor is lava -- Your spawn point is reset to the original location and you can no longer set your spawn point -- You can't throw away anything or craft stuff -- You burst in flames whenever you take damage from entities -- You get poisoned whenever you eat -- You are blinded (potion effect) and get completely blind for 5 seconds when you get damaged -- You get teleported randomly at random times - |
