diff options
| author | Onyx <sor1n.iliutza16@gmail.com> | 2015-12-01 20:55:30 +0000 |
|---|---|---|
| committer | Onyx <sor1n.iliutza16@gmail.com> | 2015-12-01 20:55:30 +0000 |
| commit | 01c8701b68986ccfa83e902515716838d6829311 (patch) | |
| tree | b21aa78f4df6ca9bac90e2726221114a41f2294a /src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java | |
| parent | 35da479288f75d6686c64a00e1dc77e7e7fd50e1 (diff) | |
- Fixed all of the bugs mentioned on github
- Added new config options
- Rabbits paw now increases the chance of spawning hearts, rather than
itself spawning some
- Hearts now have a much lower chance to spawn by default
- You can no longer increase your health past 20 hearts (aka double the
default health)
- The guide now also shows the total number of pages on each tab
- A new luck stat has been added to the Curse API
- Cleaned up the code a bit (removed unused methods, imports etc)
- The displayer's info now has a purple solid color background; the text
also has a much closer shadow and now shrinks in height as well as in
width when too big
- I have modified the potion list to use Mithion's code, credits have
been given
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java b/src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java index 2328c0b..653918d 100644 --- a/src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java +++ b/src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java @@ -32,17 +32,11 @@ import darkknight.jewelrycraft.potions.PotionList; import darkknight.jewelrycraft.proxy.CommonProxy;
import darkknight.jewelrycraft.recipes.CraftingRecipes;
import darkknight.jewelrycraft.thirdparty.ThirdPartyManager;
-import darkknight.jewelrycraft.util.JewelryNBT;
import darkknight.jewelrycraft.util.Variables;
import darkknight.jewelrycraft.worldGen.ChestGeneration;
import darkknight.jewelrycraft.worldGen.village.VillageHandler;
import net.minecraft.creativetab.CreativeTabs;
-import net.minecraft.init.Items;
import net.minecraft.item.Item;
-import net.minecraft.item.ItemStack;
-import net.minecraft.nbt.NBTTagCompound;
-import net.minecraftforge.fluids.FluidContainerRegistry;
-import net.minecraftforge.fluids.FluidStack;
@Mod (modid = Variables.MODID, name = Variables.MODNAME, version = Variables.VERSION, guiFactory = Variables.CONFIG_GUI, acceptedMinecraftVersions = "[1.7.10,1.8)")
public class JewelrycraftMod
|
