diff options
| author | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-05-31 01:44:17 +0100 |
|---|---|---|
| committer | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-05-31 01:44:17 +0100 |
| commit | 40487f07fa5ef31fde99713c0b842d34a0ba3622 (patch) | |
| tree | 2accdb69c2507acd794d5009d520b2255763751b /src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java | |
| parent | c5dfb2ef7353f13d71d8d582aa6d240420ed9ce7 (diff) | |
- Fixed an issue with the Liquids tab
- Changed Entity registration so it only uses 'registerModEntity' to fix potential issues
- Added crystal blocks
- Changed Jewelry Tab to not override TiCon tabs (sorry TiCon, your system is good, but not for me)
- The player renders in the Jewelry GUI (makes it easier for you to see how the jewelry render)
- The Pentagram now has an actual effect
- The Pentagram now renders beneath your feet when you look down and no longer does it in your inventory; it is also a lot smaller
- Working on Structures
- Created my own WeightedRandomItem (why isn't this in vanilla?)
- Updated the curse API so now people can specify when a curse can be activated (I believe the world is all you need :p)
- Some curses can no longer aquired in hardcore (such as Rotten Heart, Midas Touch etc) which would make it impossible to work with and require a total restart of the game (as the only way to get rid of them is by dying to replace them)
Hooraaay for proper changelogs!
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java b/src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java index 7275cd0..65e5c24 100644 --- a/src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java +++ b/src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java @@ -10,7 +10,10 @@ import java.io.IOException; import java.util.logging.Logger; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; +import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.util.WeightedRandomChestContent; +import net.minecraftforge.common.ChestGenHooks; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.Mod.Instance; @@ -81,6 +84,11 @@ public class JewelrycraftMod EventList.preInit(e); PotionList.preInit(e); ThirdPartyManager.instance().preInit(); + + ChestGenHooks.addItem("dungeonChest", new WeightedRandomChestContent(new ItemStack(ItemList.thiefGloves), 1, 1, 1)); + ChestGenHooks.addItem("villageBlacksmith", new WeightedRandomChestContent(new ItemStack(ItemList.thiefGloves), 1, 1, 1)); + ChestGenHooks.addItem("strongholdCorridor", new WeightedRandomChestContent(new ItemStack(ItemList.thiefGloves), 1, 1, 5)); + for(int i = 0; i < 16; i++) ChestGenHooks.addItem("mineshaftCorridor", new WeightedRandomChestContent(new ItemStack(BlockList.crystal, 1, i), 1, 4, 15)); } @EventHandler |
