diff options
| author | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-04-26 17:39:03 +0100 |
|---|---|---|
| committer | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-04-26 17:39:03 +0100 |
| commit | d13dec851885e075aa67c68dc0a459f3b428db49 (patch) | |
| tree | 28266412ebb4b30ed4ff7671897d96b6af5f819c /src/main/java/darkknight/jewelrycraft/api | |
| parent | e5d92a544eda969a8b29a626cf111de803706d0e (diff) | |
Jewelrycraft 2 ready for alpha release! Yaaay :D
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/api')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/api/Curse.java | 7 | ||||
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/api/ModifierEffects.java | 3 |
2 files changed, 10 insertions, 0 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/api/Curse.java b/src/main/java/darkknight/jewelrycraft/api/Curse.java index 618f5ae..bba11e3 100644 --- a/src/main/java/darkknight/jewelrycraft/api/Curse.java +++ b/src/main/java/darkknight/jewelrycraft/api/Curse.java @@ -9,6 +9,7 @@ import net.minecraft.entity.player.EntityPlayer; import net.minecraft.world.World; import net.minecraftforge.client.event.RenderHandEvent; import net.minecraftforge.client.event.RenderPlayerEvent; +import net.minecraftforge.event.world.BlockEvent; public class Curse { @@ -117,6 +118,12 @@ public class Curse public void playerHandRender(EntityPlayer player, RenderHandEvent event) {} + public void onBlockItemsDrop(EntityPlayer player, BlockEvent.HarvestDropsEvent event) + {} + + public void onBlockDestroyed(EntityPlayer player, BlockEvent.BreakEvent event) + {} + public boolean itemToss() { return false; diff --git a/src/main/java/darkknight/jewelrycraft/api/ModifierEffects.java b/src/main/java/darkknight/jewelrycraft/api/ModifierEffects.java index 1b930c9..ded92c0 100644 --- a/src/main/java/darkknight/jewelrycraft/api/ModifierEffects.java +++ b/src/main/java/darkknight/jewelrycraft/api/ModifierEffects.java @@ -82,4 +82,7 @@ public class ModifierEffects */ public void onPlayerAttacked(ItemStack item, EntityPlayer player, DamageSource source, Item jewelry, float amount) {} + + public void onPlayerDead(ItemStack item, EntityPlayer player, DamageSource source, Item jewelry) + {} } |
