diff options
| author | Onyx <sor1n.iliutza16@gmail.com> | 2015-12-01 20:55:30 +0000 |
|---|---|---|
| committer | Onyx <sor1n.iliutza16@gmail.com> | 2015-12-01 20:55:30 +0000 |
| commit | 01c8701b68986ccfa83e902515716838d6829311 (patch) | |
| tree | b21aa78f4df6ca9bac90e2726221114a41f2294a /src/main/java/darkknight/jewelrycraft/client/AbstractTab.java | |
| parent | 35da479288f75d6686c64a00e1dc77e7e7fd50e1 (diff) | |
- Fixed all of the bugs mentioned on github
- Added new config options
- Rabbits paw now increases the chance of spawning hearts, rather than
itself spawning some
- Hearts now have a much lower chance to spawn by default
- You can no longer increase your health past 20 hearts (aka double the
default health)
- The guide now also shows the total number of pages on each tab
- A new luck stat has been added to the Curse API
- Cleaned up the code a bit (removed unused methods, imports etc)
- The displayer's info now has a purple solid color background; the text
also has a much closer shadow and now shrinks in height as well as in
width when too big
- I have modified the potion list to use Mithion's code, credits have
been given
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/client/AbstractTab.java')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/client/AbstractTab.java | 135 |
1 files changed, 68 insertions, 67 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/client/AbstractTab.java b/src/main/java/darkknight/jewelrycraft/client/AbstractTab.java index 5ff4d2f..cdfb394 100644 --- a/src/main/java/darkknight/jewelrycraft/client/AbstractTab.java +++ b/src/main/java/darkknight/jewelrycraft/client/AbstractTab.java @@ -1,68 +1,69 @@ -package darkknight.jewelrycraft.client; - -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.GuiButton; -import net.minecraft.client.renderer.RenderHelper; -import net.minecraft.client.renderer.entity.RenderItem; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ResourceLocation; -import org.lwjgl.opengl.*; -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import darkknight.jewelrycraft.util.Variables; - -/** - * @author TinkersCOnstruct - */ -@SideOnly(Side.CLIENT) -public abstract class AbstractTab extends GuiButton -{ - ResourceLocation texture = new ResourceLocation(Variables.MODID, "textures/gui/hearts.png"); - ItemStack renderStack; - RenderItem itemRenderer = new RenderItem(); - - public AbstractTab(int id, int posX, int posY, ItemStack renderStack) - { - super(id, posX, posY, 18, 18, ""); - this.renderStack = renderStack; - } - - @Override - public void drawButton (Minecraft mc, int mouseX, int mouseY) - { - if (this.visible) - { - GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); - int xOffset = this.enabled ? 0 : 8; - - mc.renderEngine.bindTexture(this.texture); - this.drawTexturedModalRect(this.xPosition, yPosition, 144 + xOffset, 32, 18, 18); - - GL11.glPushMatrix(); - RenderHelper.enableGUIStandardItemLighting(); - this.zLevel = 100.0F; - this.itemRenderer.zLevel = 100.0F; - GL11.glEnable(GL11.GL_LIGHTING); - GL11.glEnable(GL12.GL_RESCALE_NORMAL); - this.itemRenderer.renderItemAndEffectIntoGUI(mc.fontRenderer, mc.renderEngine, renderStack, xPosition + 1, yPosition + 1); - this.itemRenderer.renderItemOverlayIntoGUI(mc.fontRenderer, mc.renderEngine, renderStack, xPosition + 1, yPosition + 1); - GL11.glDisable(GL11.GL_LIGHTING); - this.itemRenderer.zLevel = 0.0F; - this.zLevel = 0.0F; - RenderHelper.disableStandardItemLighting(); - GL11.glPopMatrix(); - } - } - - @Override - public boolean mousePressed (Minecraft mc, int mouseX, int mouseY) - { - boolean inWindow = this.enabled && this.visible && mouseX >= this.xPosition && mouseY >= this.yPosition && mouseX < this.xPosition + this.width && mouseY < this.yPosition + this.height; - if (inWindow) this.onTabClicked(); - return inWindow; - } - - public abstract void onTabClicked (); - - public abstract boolean shouldAddToList (); +package darkknight.jewelrycraft.client;
+
+import org.lwjgl.opengl.GL11;
+import org.lwjgl.opengl.GL12;
+import cpw.mods.fml.relauncher.Side;
+import cpw.mods.fml.relauncher.SideOnly;
+import darkknight.jewelrycraft.util.Variables;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.gui.GuiButton;
+import net.minecraft.client.renderer.RenderHelper;
+import net.minecraft.client.renderer.entity.RenderItem;
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.ResourceLocation;
+
+/**
+ * @author TinkersCOnstruct
+ */
+@SideOnly(Side.CLIENT)
+public abstract class AbstractTab extends GuiButton
+{
+ ResourceLocation texture = new ResourceLocation(Variables.MODID, "textures/gui/hearts.png");
+ ItemStack renderStack;
+ RenderItem itemRenderer = new RenderItem();
+
+ public AbstractTab(int id, int posX, int posY, ItemStack renderStack)
+ {
+ super(id, posX, posY, 18, 18, "");
+ this.renderStack = renderStack;
+ }
+
+ @Override
+ public void drawButton (Minecraft mc, int mouseX, int mouseY)
+ {
+ if (this.visible)
+ {
+ GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
+ int xOffset = this.enabled ? 0 : 8;
+
+ mc.renderEngine.bindTexture(this.texture);
+ this.drawTexturedModalRect(this.xPosition, yPosition, 144 + xOffset, 32, 18, 18);
+
+ GL11.glPushMatrix();
+ RenderHelper.enableGUIStandardItemLighting();
+ this.zLevel = 100.0F;
+ this.itemRenderer.zLevel = 100.0F;
+ GL11.glEnable(GL11.GL_LIGHTING);
+ GL11.glEnable(GL12.GL_RESCALE_NORMAL);
+ this.itemRenderer.renderItemAndEffectIntoGUI(mc.fontRenderer, mc.renderEngine, renderStack, xPosition + 1, yPosition + 1);
+ this.itemRenderer.renderItemOverlayIntoGUI(mc.fontRenderer, mc.renderEngine, renderStack, xPosition + 1, yPosition + 1);
+ GL11.glDisable(GL11.GL_LIGHTING);
+ this.itemRenderer.zLevel = 0.0F;
+ this.zLevel = 0.0F;
+ RenderHelper.disableStandardItemLighting();
+ GL11.glPopMatrix();
+ }
+ }
+
+ @Override
+ public boolean mousePressed (Minecraft mc, int mouseX, int mouseY)
+ {
+ boolean inWindow = this.enabled && this.visible && mouseX >= this.xPosition && mouseY >= this.yPosition && mouseX < this.xPosition + this.width && mouseY < this.yPosition + this.height;
+ if (inWindow) this.onTabClicked();
+ return inWindow;
+ }
+
+ public abstract void onTabClicked ();
+
+ public abstract boolean shouldAddToList ();
}
\ No newline at end of file |
