diff options
| author | bculkin2442 <bjculkin@mix.wvu.edu> | 2018-05-24 15:50:07 -0400 |
|---|---|---|
| committer | bculkin2442 <bjculkin@mix.wvu.edu> | 2018-05-24 15:50:07 -0400 |
| commit | 4f7ad220df0438b6f3382110577b53f29da46453 (patch) | |
| tree | 07d5e7c812721753cdbe3df7226dad5dc3802c29 /src/main/java/darkknight/jewelrycraft/config | |
| parent | 01c8701b68986ccfa83e902515716838d6829311 (diff) | |
Update of all changes
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/config')
| -rwxr-xr-x[-rw-r--r--] | src/main/java/darkknight/jewelrycraft/config/ConfigGui.java | 31 | ||||
| -rwxr-xr-x[-rw-r--r--] | src/main/java/darkknight/jewelrycraft/config/ConfigGuiFactory.java | 44 | ||||
| -rwxr-xr-x[-rw-r--r--] | src/main/java/darkknight/jewelrycraft/config/ConfigHandler.java | 348 |
3 files changed, 263 insertions, 160 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/config/ConfigGui.java b/src/main/java/darkknight/jewelrycraft/config/ConfigGui.java index b337f06..c8e69de 100644..100755 --- a/src/main/java/darkknight/jewelrycraft/config/ConfigGui.java +++ b/src/main/java/darkknight/jewelrycraft/config/ConfigGui.java @@ -2,25 +2,26 @@ package darkknight.jewelrycraft.config; import java.util.ArrayList;
import java.util.List;
+
import cpw.mods.fml.client.config.GuiConfig;
import cpw.mods.fml.client.config.IConfigElement;
import darkknight.jewelrycraft.util.Variables;
import net.minecraft.client.gui.GuiScreen;
import net.minecraftforge.common.config.ConfigElement;
-public class ConfigGui extends GuiConfig
-{
- public ConfigGui(GuiScreen parent)
- {
- super(parent, getElements(), Variables.MODID, Variables.MODID, false, false, Variables.MODNAME + " Config");
- }
-
- @SuppressWarnings ({"rawtypes"})
- private static List<IConfigElement> getElements()
- {
- List<IConfigElement> list = new ArrayList<IConfigElement>(ConfigHandler.categories.length);
- for(String category: ConfigHandler.categories)
- list.add(new ConfigElement(ConfigHandler.INSTANCE.config.getCategory(category)));
- return list;
- }
+public class ConfigGui extends GuiConfig {
+ public ConfigGui(GuiScreen parent) {
+ super(parent, getElements(), Variables.MODID, Variables.MODID,
+ false, false, Variables.MODNAME + " Config");
+ }
+
+ @SuppressWarnings({ "rawtypes" })
+ private static List<IConfigElement> getElements() {
+ List<IConfigElement> list = new ArrayList<IConfigElement>(
+ ConfigHandler.categories.length);
+ for (String category : ConfigHandler.categories)
+ list.add(new ConfigElement(
+ ConfigHandler.config.getCategory(category)));
+ return list;
+ }
}
\ No newline at end of file diff --git a/src/main/java/darkknight/jewelrycraft/config/ConfigGuiFactory.java b/src/main/java/darkknight/jewelrycraft/config/ConfigGuiFactory.java index 31d85a3..2e8f86f 100644..100755 --- a/src/main/java/darkknight/jewelrycraft/config/ConfigGuiFactory.java +++ b/src/main/java/darkknight/jewelrycraft/config/ConfigGuiFactory.java @@ -1,31 +1,29 @@ package darkknight.jewelrycraft.config;
import java.util.Set;
+
import cpw.mods.fml.client.IModGuiFactory;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiScreen;
-public class ConfigGuiFactory implements IModGuiFactory
-{
- @Override
- public void initialize(Minecraft minecraftInstance)
- {}
-
- @Override
- public Class<? extends GuiScreen> mainConfigGuiClass()
- {
- return ConfigGui.class;
- }
-
- @Override
- public Set<RuntimeOptionCategoryElement> runtimeGuiCategories()
- {
- return null;
- }
-
- @Override
- public RuntimeOptionGuiHandler getHandlerFor(RuntimeOptionCategoryElement element)
- {
- return null;
- }
+public class ConfigGuiFactory implements IModGuiFactory {
+ @Override
+ public void initialize(Minecraft minecraftInstance) {
+ }
+
+ @Override
+ public Class<? extends GuiScreen> mainConfigGuiClass() {
+ return ConfigGui.class;
+ }
+
+ @Override
+ public Set<RuntimeOptionCategoryElement> runtimeGuiCategories() {
+ return null;
+ }
+
+ @Override
+ public RuntimeOptionGuiHandler
+ getHandlerFor(RuntimeOptionCategoryElement element) {
+ return null;
+ }
}
\ No newline at end of file diff --git a/src/main/java/darkknight/jewelrycraft/config/ConfigHandler.java b/src/main/java/darkknight/jewelrycraft/config/ConfigHandler.java index d5431bc..45feab0 100644..100755 --- a/src/main/java/darkknight/jewelrycraft/config/ConfigHandler.java +++ b/src/main/java/darkknight/jewelrycraft/config/ConfigHandler.java @@ -6,126 +6,230 @@ import cpw.mods.fml.common.eventhandler.SubscribeEvent; import darkknight.jewelrycraft.util.Variables;
import net.minecraftforge.common.config.Configuration;
-public class ConfigHandler
-{
- public static Configuration config;
- public static final ConfigHandler INSTANCE = new ConfigHandler();
- public static final String[] categories = {"Timers", "Village Generation", "Misc", "World Generation", "Curses"};
-
- public static int INGOT_COOLING_TIME;
- public static int INGOT_MELTING_TIME;
- public static int GEM_PLACEMENT_TIME;
- public static int RITUAL_TIME;
- public static int HEART_DESPAWN_TIME;
-
- public static boolean GENERATE_VILLAGE_NETHERSTAR;
- public static boolean CAN_FURNACE_GENERATE_INGOTS;
- public static int MAX_VILLAGE_JEWELERS;
- public static int JEWELER_WEIGHT;
- public static int INGOT_CHEST_MIN;
- public static int INGOT_CHEST_MAX;
- public static int INGOT_CHEST_MAX_STACK;
- public static int GEM_CHEST_MIN;
- public static int GEM_CHEST_MAX;
- public static int FURNACE_MIN_INGOT_STACK;
- public static int FURNACE_MAX_INGOT_STACK;
-
- public static int MAX_BLACK_HEARTS_PICKUP;
- public static int MAX_BLUE_HEARTS_PICKUP;
- public static boolean CAN_BLUE_HEARTS_SPAWN;
- public static boolean CAN_BLACK_HEARTS_SPAWN;
- public static boolean CAN_HOLY_HEARTS_SPAWN;
- public static boolean CAN_RED_HEARTS_SPAWN;
-
- public static boolean CRYSTAL_GLOW;
- public static boolean CRYSTAL_PARTICLES;
- public static boolean HEARTS_DESPAWN;
- public static boolean JEWELRY_INFO;
-
- public static boolean CURSES_ENABLED = true;
- public static boolean CURSE_ROTTEN_HEART = true;
- public static boolean CURSE_FLAMING_SOUL = true;
- public static boolean CURSE_GREED = true;
- public static boolean CURSE_BLIND = true;
- public static boolean CURSE_INFAMY = true;
- public static boolean CURSE_MIDAS_TOUCH = true;
- public static boolean CURSE_RABBIT_PAW = true;
- public static boolean CURSE_PENTAGRAM = true;
- public static boolean CURSE_VAMPIRE_HUNGER = true;
- public static boolean CURSE_HUMBLE_BUNDLE = true;
- public static boolean CURSE_DEATHS_TOUCH = true;
-
- public static boolean ENABLE_WORLD_GEN = true;
- public static boolean ORE_GEN = true;
- public static boolean CRYSTAL_GEN = true;
- public static boolean STRUCTURES[] = {true, true, true, true, true, true};
- public static int STRUCTURES_SPAWN_CHANCE[] = {6, 5, 7, 10, 6, 10};
-
- public void loadConfig(FMLPreInitializationEvent event)
- {
- config = new Configuration(event.getSuggestedConfigurationFile(),true);
- config.load();
- syncConfigs();
- }
-
- private void syncConfigs()
- {
- INGOT_COOLING_TIME = config.getInt("Molder Ingot Cooling Time", categories[0], 100, 5, Integer.MAX_VALUE, "This sets the number of ticks you need to wait before the mold is cooled.");
- INGOT_MELTING_TIME = config.getInt("Ingot Melting Time", categories[0], 1500, 5, Integer.MAX_VALUE, "This sets the number of ticks you need to wait before an ingot is completely smelted.");
- GEM_PLACEMENT_TIME = config.getInt( "Jewelry Crafting Time", categories[0], 200, 5, Integer.MAX_VALUE, "This sets the number of ticks it takes for a jewel to be modified.");
- RITUAL_TIME = config.getInt( "Ritual Time", categories[0], 500, 5, Integer.MAX_VALUE, "This sets the number of ticks it takes for the ritual to end.");
- HEART_DESPAWN_TIME = config.getInt( "Hearts Despawn Time", categories[0], 900, 20, Integer.MAX_VALUE, "This sets the number of ticks it takes for hearts to despawn, 20=1 second");
-
- GENERATE_VILLAGE_NETHERSTAR = config.getBoolean("Netherstar Generation", categories[1], false, "If set to true Nether Stars will be able to generate in Jewelers chests.");
- CAN_FURNACE_GENERATE_INGOTS = config.getBoolean("Furnace Ingots Generation", categories[1], true, "If set to true jewelers will generate ingots in furnaces.");
-
- MAX_VILLAGE_JEWELERS = config.getInt("Maximum Jewelers", categories[1], 1, 0, Integer.MAX_VALUE, "Sets how many jewelers can be in a village.");
- JEWELER_WEIGHT = config.getInt("Jewelers Weight", categories[1], 30, 0, Integer.MAX_VALUE, "Chance of getting a jeweler in a village. The higher the value, the higher the chance.");
- INGOT_CHEST_MIN = config.getInt("Ingot Chest Min", categories[1], 1, 0, Integer.MAX_VALUE, "Minimum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part)");
- INGOT_CHEST_MAX = config.getInt("Ingot Chest Max", categories[1], 4, 0, Integer.MAX_VALUE, "Maximum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part)");
- INGOT_CHEST_MAX_STACK = config.getInt("Ingot Chest Max Stack", categories[1], 2, 0, Integer.MAX_VALUE, "Maximum number of the stack the ingots can be. For example: if set to 2 and ingots have a chance of generating, you have a chance of getting a stack of max 2 ingots in a chest.");
- GEM_CHEST_MIN = config.getInt("Jewelers Chest Min", categories[1], 2, 0, Integer.MAX_VALUE, "Determines the minimum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler.");
- GEM_CHEST_MAX = config.getInt("Jewelers Chest Max", categories[1], 5, 0, Integer.MAX_VALUE, "Determines the maximum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler.");
- FURNACE_MIN_INGOT_STACK = config.getInt("Ingot Furnace Min", categories[1], 2, 0, Integer.MAX_VALUE, "Determines the minimum number of ingots that can generate in a furnace.");
- FURNACE_MAX_INGOT_STACK = config.getInt("Ingot Furnace Max", categories[1], 5, 0, Integer.MAX_VALUE, "Determines the maximum number of ingots that can generate in a furnace.");
-
- CRYSTAL_GLOW = config.getBoolean("Crystal Glow", categories[2], false, "If true, then crystal will slowly glow (can cause lag)");
- CRYSTAL_PARTICLES = config.getBoolean("Crystal Particles", categories[2], true, "If false, then crystal will no longer spawn particles");
- HEARTS_DESPAWN = config.getBoolean("Hearts Despawn", categories[2], true, "If false, then Hearts and Half-hearts will no longer despawn");
- JEWELRY_INFO = config.getBoolean("Jewelry Info", categories[2], true, "If false, then extra info won't be show when hovering over a jewelery.");
- MAX_BLACK_HEARTS_PICKUP = config.getInt("Max Black Hearts Pickup", categories[2], Integer.MAX_VALUE, 0, Integer.MAX_VALUE, "Determines how many black hearts can a player pick up.");
- MAX_BLUE_HEARTS_PICKUP = config.getInt("Max Blue Hearts Pickup", categories[2], Integer.MAX_VALUE, 0, Integer.MAX_VALUE, "Determines how many blue hearts can a player pick up.");
- CAN_BLUE_HEARTS_SPAWN = config.getBoolean("Can Blue Hearts Spawn", categories[2], true, "Determines if blue hearts can spawn.");
- CAN_BLACK_HEARTS_SPAWN = config.getBoolean("Can Black Hearts Spawn", categories[2], true, "Determines if black hearts can spawn.");
- CAN_HOLY_HEARTS_SPAWN = config.getBoolean("Can Holy Hearts Spawn", categories[2], true, "Determines if holy hearts can spawn.");
- CAN_RED_HEARTS_SPAWN = config.getBoolean("Can Red Hearts Spawn", categories[2], true, "Determines if red hearts can spawn.");
-
- ENABLE_WORLD_GEN = config.getBoolean("World Generation", categories[3], true, "If false, nothing will generate (this includes ore)");
- ORE_GEN = config.getBoolean("Ore Generation", categories[3], true, "If false, ores won't generate");
- CRYSTAL_GEN = config.getBoolean("Crystal Generation", categories[3], true, "If false, crystals won't generate");
- for(int i = 0; i < STRUCTURES.length; i++)
- STRUCTURES[i] = config.getBoolean("Structure "+(i+1)+" Generation", categories[3], true, "If false, structure no."+(i+1)+" won't generate");
- for(int i = 0; i < STRUCTURES.length; i++)
- STRUCTURES_SPAWN_CHANCE[i] = config.getInt("Structure "+(i+1)+" Spawn Chance", categories[3], STRUCTURES_SPAWN_CHANCE[i], 1, Integer.MAX_VALUE, "Determines the chance for structure no."+(i+1)+" to generate. Lower = higher chance and vice versa.");
-
- CURSES_ENABLED = config.getBoolean("Curses", categories[4], true, "If set to false curses will be deactivated.");
- CURSE_ROTTEN_HEART = config.getBoolean("Rotten Heart", categories[4], true, "If set to false this curse will be deactivated.");
- CURSE_FLAMING_SOUL = config.getBoolean("Flaming Soul", categories[4], true, "If set to false this curse will be deactivated.");
- CURSE_GREED = config.getBoolean("Greed", categories[4], true, "If set to false this curse will be deactivated.");
- CURSE_BLIND = config.getBoolean("Blind", categories[4], true, "If set to false this curse will be deactivated.");
- CURSE_INFAMY = config.getBoolean("Infamy", categories[4], true, "If set to false this curse will be deactivated.");
- CURSE_MIDAS_TOUCH = config.getBoolean("Midas Touch", categories[4], true, "If set to false this curse will be deactivated.");
- CURSE_RABBIT_PAW = config.getBoolean("Rabbit's Paw", categories[4], true, "If set to false this curse will be deactivated.");
- CURSE_PENTAGRAM = config.getBoolean("Pentagram", categories[4], true, "If set to false this curse will be deactivated.");
- CURSE_VAMPIRE_HUNGER = config.getBoolean("Vampire Hunger", categories[4], true, "If set to false this curse will be deactivated.");
- CURSE_HUMBLE_BUNDLE = config.getBoolean("Humble Bundle", categories[4], true, "If set to false this curse will be deactivated.");
- CURSE_DEATHS_TOUCH = config.getBoolean("Deaths Touch", categories[4], true, "If set to false this curse will be deactivated.");
- if (config.hasChanged()) config.save();
- }
-
- @SubscribeEvent
- public void onConfigChanged(ConfigChangedEvent.OnConfigChangedEvent event)
- {
- if (event.modID.equals(Variables.MODID)) syncConfigs();
- }
+public class ConfigHandler {
+ public static Configuration config;
+ public static final ConfigHandler INSTANCE = new ConfigHandler();
+ public static final String[] categories = {
+ "Timers", "Village Generation", "Misc", "World Generation",
+ "Curses" };
+
+ public static int INGOT_COOLING_TIME;
+ public static int INGOT_MELTING_TIME;
+ public static int GEM_PLACEMENT_TIME;
+ public static int RITUAL_TIME;
+ public static int HEART_DESPAWN_TIME;
+
+ public static boolean GENERATE_VILLAGE_NETHERSTAR;
+ public static boolean CAN_FURNACE_GENERATE_INGOTS;
+ public static int MAX_VILLAGE_JEWELERS;
+ public static int JEWELER_WEIGHT;
+ public static int INGOT_CHEST_MIN;
+ public static int INGOT_CHEST_MAX;
+ public static int INGOT_CHEST_MAX_STACK;
+ public static int GEM_CHEST_MIN;
+ public static int GEM_CHEST_MAX;
+ public static int FURNACE_MIN_INGOT_STACK;
+ public static int FURNACE_MAX_INGOT_STACK;
+
+ public static int MAX_BLACK_HEARTS_PICKUP;
+ public static int MAX_BLUE_HEARTS_PICKUP;
+ public static boolean CAN_BLUE_HEARTS_SPAWN;
+ public static boolean CAN_BLACK_HEARTS_SPAWN;
+ public static boolean CAN_HOLY_HEARTS_SPAWN;
+ public static boolean CAN_RED_HEARTS_SPAWN;
+
+ public static boolean CRYSTAL_GLOW;
+ public static boolean CRYSTAL_PARTICLES;
+ public static boolean HEARTS_DESPAWN;
+ public static boolean JEWELRY_INFO;
+
+ public static boolean CURSES_ENABLED = true;
+ public static boolean CURSE_ROTTEN_HEART = true;
+ public static boolean CURSE_FLAMING_SOUL = true;
+ public static boolean CURSE_GREED = true;
+ public static boolean CURSE_BLIND = true;
+ public static boolean CURSE_INFAMY = true;
+ public static boolean CURSE_MIDAS_TOUCH = true;
+ public static boolean CURSE_RABBIT_PAW = true;
+ public static boolean CURSE_PENTAGRAM = true;
+ public static boolean CURSE_VAMPIRE_HUNGER = true;
+ public static boolean CURSE_HUMBLE_BUNDLE = true;
+ public static boolean CURSE_DEATHS_TOUCH = true;
+ public static boolean CURSE_DOUBLE_DOWN = true;
+ public static boolean CURSE_INCREDIBLE_DEVOTION = true;
+ public static float DEVOTION_FACTOR = 10.0f;
+ public static boolean CURSE_MONEY_EQUALS_POWER = true;
+ public static boolean CURSE_SCION_OF_HELL = true;
+
+ public static boolean ENABLE_WORLD_GEN = true;
+ public static boolean ORE_GEN = true;
+ public static boolean CRYSTAL_GEN = true;
+ public static boolean STRUCTURES[] = {
+ true, true, true, true, true, true };
+ public static int STRUCTURES_SPAWN_CHANCE[] = { 6,
+ 5, 7, 10, 6, 10 };
+
+ public void loadConfig(FMLPreInitializationEvent event) {
+ config = new Configuration(event.getSuggestedConfigurationFile(),
+ true);
+ config.load();
+ syncConfigs();
+ }
+
+ private void syncConfigs() {
+ INGOT_COOLING_TIME = config.getInt("Molder Ingot Cooling Time",
+ categories[0], 100, 5, Integer.MAX_VALUE,
+ "This sets the number of ticks you need to wait before the mold is cooled.");
+ INGOT_MELTING_TIME = config.getInt("Ingot Melting Time",
+ categories[0], 1500, 5, Integer.MAX_VALUE,
+ "This sets the number of ticks you need to wait before an ingot is completely smelted.");
+ GEM_PLACEMENT_TIME = config.getInt("Jewelry Crafting Time",
+ categories[0], 200, 5, Integer.MAX_VALUE,
+ "This sets the number of ticks it takes for a jewel to be modified.");
+ RITUAL_TIME = config.getInt("Ritual Time", categories[0], 500, 5,
+ Integer.MAX_VALUE,
+ "This sets the number of ticks it takes for the ritual to end.");
+ HEART_DESPAWN_TIME = config.getInt("Hearts Despawn Time",
+ categories[0], 900, 20, Integer.MAX_VALUE,
+ "This sets the number of ticks it takes for hearts to despawn, 20=1 second");
+
+ GENERATE_VILLAGE_NETHERSTAR = config.getBoolean(
+ "Netherstar Generation", categories[1], false,
+ "If set to true Nether Stars will be able to generate in Jewelers chests.");
+ CAN_FURNACE_GENERATE_INGOTS = config.getBoolean(
+ "Furnace Ingots Generation", categories[1], true,
+ "If set to true jewelers will generate ingots in furnaces.");
+
+ MAX_VILLAGE_JEWELERS = config.getInt("Maximum Jewelers",
+ categories[1], 1, 0, Integer.MAX_VALUE,
+ "Sets how many jewelers can be in a village.");
+ JEWELER_WEIGHT = config.getInt("Jewelers Weight", categories[1],
+ 30, 0, Integer.MAX_VALUE,
+ "Chance of getting a jeweler in a village. The higher the value, the higher the chance.");
+ INGOT_CHEST_MIN = config.getInt("Ingot Chest Min", categories[1],
+ 1, 0, Integer.MAX_VALUE,
+ "Minimum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part)");
+ INGOT_CHEST_MAX = config.getInt("Ingot Chest Max", categories[1],
+ 4, 0, Integer.MAX_VALUE,
+ "Maximum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part)");
+ INGOT_CHEST_MAX_STACK = config.getInt("Ingot Chest Max Stack",
+ categories[1], 2, 0, Integer.MAX_VALUE,
+ "Maximum number of the stack the ingots can be. For example: if set to 2 and ingots have a chance of generating, you have a chance of getting a stack of max 2 ingots in a chest.");
+ GEM_CHEST_MIN = config.getInt("Jewelers Chest Min", categories[1],
+ 2, 0, Integer.MAX_VALUE,
+ "Determines the minimum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler.");
+ GEM_CHEST_MAX = config.getInt("Jewelers Chest Max", categories[1],
+ 5, 0, Integer.MAX_VALUE,
+ "Determines the maximum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler.");
+ FURNACE_MIN_INGOT_STACK = config.getInt("Ingot Furnace Min",
+ categories[1], 2, 0, Integer.MAX_VALUE,
+ "Determines the minimum number of ingots that can generate in a furnace.");
+ FURNACE_MAX_INGOT_STACK = config.getInt("Ingot Furnace Max",
+ categories[1], 5, 0, Integer.MAX_VALUE,
+ "Determines the maximum number of ingots that can generate in a furnace.");
+
+ CRYSTAL_GLOW = config.getBoolean("Crystal Glow", categories[2],
+ false,
+ "If true, then crystal will slowly glow (can cause lag)");
+ CRYSTAL_PARTICLES = config.getBoolean("Crystal Particles",
+ categories[2], true,
+ "If false, then crystal will no longer spawn particles");
+ HEARTS_DESPAWN = config.getBoolean("Hearts Despawn", categories[2],
+ true,
+ "If false, then Hearts and Half-hearts will no longer despawn");
+ JEWELRY_INFO = config.getBoolean("Jewelry Info", categories[2],
+ true,
+ "If false, then extra info won't be show when hovering over a jewelery.");
+ MAX_BLACK_HEARTS_PICKUP = config.getInt("Max Black Hearts Pickup",
+ categories[2], Integer.MAX_VALUE, 0, Integer.MAX_VALUE,
+ "Determines how many black hearts can a player pick up.");
+ MAX_BLUE_HEARTS_PICKUP = config.getInt("Max Blue Hearts Pickup",
+ categories[2], Integer.MAX_VALUE, 0, Integer.MAX_VALUE,
+ "Determines how many blue hearts can a player pick up.");
+ CAN_BLUE_HEARTS_SPAWN = config.getBoolean("Can Blue Hearts Spawn",
+ categories[2], true,
+ "Determines if blue hearts can spawn.");
+ CAN_BLACK_HEARTS_SPAWN = config.getBoolean(
+ "Can Black Hearts Spawn", categories[2], true,
+ "Determines if black hearts can spawn.");
+ CAN_HOLY_HEARTS_SPAWN = config.getBoolean("Can Holy Hearts Spawn",
+ categories[2], true,
+ "Determines if holy hearts can spawn.");
+ CAN_RED_HEARTS_SPAWN = config.getBoolean("Can Red Hearts Spawn",
+ categories[2], true,
+ "Determines if red hearts can spawn.");
+
+ ENABLE_WORLD_GEN = config.getBoolean("World Generation",
+ categories[3], true,
+ "If false, nothing will generate (this includes ore)");
+ ORE_GEN = config.getBoolean("Ore Generation", categories[3], true,
+ "If false, ores won't generate");
+ CRYSTAL_GEN = config.getBoolean("Crystal Generation",
+ categories[3], true, "If false, crystals won't generate");
+ for (int i = 0; i < STRUCTURES.length; i++)
+ STRUCTURES[i] = config.getBoolean(
+ "Structure " + (i + 1) + " Generation", categories[3],
+ true, "If false, structure no." + (i + 1)
+ + " won't generate");
+ for (int i = 0; i < STRUCTURES.length; i++)
+ STRUCTURES_SPAWN_CHANCE[i] = config.getInt(
+ "Structure " + (i + 1) + " Spawn Chance",
+ categories[3], STRUCTURES_SPAWN_CHANCE[i], 1,
+ Integer.MAX_VALUE,
+ "Determines the chance for structure no." + (i + 1)
+ + " to generate. Lower = higher chance and vice versa.");
+
+ CURSES_ENABLED = config.getBoolean("Curses", categories[4], true,
+ "If set to false curses will be deactivated.");
+ CURSE_ROTTEN_HEART = config.getBoolean("Rotten Heart",
+ categories[4], true,
+ "If set to false this curse will be deactivated.");
+ CURSE_FLAMING_SOUL = config.getBoolean("Flaming Soul",
+ categories[4], true,
+ "If set to false this curse will be deactivated.");
+ CURSE_GREED = config.getBoolean("Greed", categories[4], true,
+ "If set to false this curse will be deactivated.");
+ CURSE_BLIND = config.getBoolean("Blind", categories[4], true,
+ "If set to false this curse will be deactivated.");
+ CURSE_INFAMY = config.getBoolean("Infamy", categories[4], true,
+ "If set to false this curse will be deactivated.");
+ CURSE_MIDAS_TOUCH = config.getBoolean("Midas Touch", categories[4],
+ true, "If set to false this curse will be deactivated.");
+ CURSE_RABBIT_PAW = config.getBoolean("Rabbit's Paw", categories[4],
+ true, "If set to false this curse will be deactivated.");
+ CURSE_PENTAGRAM = config.getBoolean("Pentagram", categories[4],
+ true, "If set to false this curse will be deactivated.");
+ CURSE_VAMPIRE_HUNGER = config.getBoolean("Vampire Hunger",
+ categories[4], true,
+ "If set to false this curse will be deactivated.");
+ CURSE_HUMBLE_BUNDLE = config.getBoolean("Humble Bundle",
+ categories[4], true,
+ "If set to false this curse will be deactivated.");
+ CURSE_DEATHS_TOUCH = config.getBoolean("Death's Touch",
+ categories[4], true,
+ "If set to false this curse will be deactivated.");
+ CURSE_DOUBLE_DOWN = config.getBoolean("Double Down", categories[4],
+ true, "If set to false this curse will be deactivated.");
+ CURSE_INCREDIBLE_DEVOTION = config.getBoolean(
+ "Incredible Devotion", categories[4], true,
+ "If set to false this curse will be deactivated.");
+ DEVOTION_FACTOR = config.getFloat("Devotion Factor", categories[4],
+ 10.0f, 0.0f, Float.MAX_VALUE, "How devoted are mobs?");
+ CURSE_MONEY_EQUALS_POWER = config.getBoolean("Money = Power",
+ categories[4], true,
+ "If set to false this curse will be deactivated.");
+ CURSE_SCION_OF_HELL = config.getBoolean("Scion of Hell",
+ categories[4], true,
+ "If set to false this curse will be deactivated.");
+
+ if (config.hasChanged())
+ config.save();
+ }
+
+ @SubscribeEvent
+ public void onConfigChanged(
+ ConfigChangedEvent.OnConfigChangedEvent event) {
+ if (event.modID.equals(Variables.MODID))
+ syncConfigs();
+ }
}
|
