diff options
| author | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-04-12 16:29:24 +0300 |
|---|---|---|
| committer | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-04-12 16:29:24 +0300 |
| commit | 4f29b0ed24e393be7074abd851e207aadab38196 (patch) | |
| tree | be8e5211a2956589c08b5e88b5e083e6aaeb96ce /src/main/java/darkknight/jewelrycraft/container/GuiTabRitual.java | |
| parent | 6312636fd9a4d0f56dc7c9ff474a99d879bcb4e9 (diff) | |
I rearranged files and added a few cool stuff.
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/container/GuiTabRitual.java')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/container/GuiTabRitual.java | 125 |
1 files changed, 0 insertions, 125 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/container/GuiTabRitual.java b/src/main/java/darkknight/jewelrycraft/container/GuiTabRitual.java deleted file mode 100644 index eed8072..0000000 --- a/src/main/java/darkknight/jewelrycraft/container/GuiTabRitual.java +++ /dev/null @@ -1,125 +0,0 @@ -package darkknight.jewelrycraft.container; - -import org.lwjgl.opengl.GL11; -import net.minecraft.init.Blocks; -import net.minecraft.item.ItemStack; -import net.minecraft.util.EnumChatFormatting; -import darkknight.jewelrycraft.block.BlockList; -import darkknight.jewelrycraft.client.GuiGuide; - -public class GuiTabRitual extends GuiTab -{ - public GuiTabRitual(int id) - { - super("Ritual", id); - } - - @Override - public ItemStack getIcon() - { - return new ItemStack(BlockList.handPedestal); - } - - @Override - public void drawBackground(GuiGuide gui, int x, int y, int page) - { - int xPos = page % 2 == 0 ? 107 : -35; - switch(page) - { - case 1: - Page.drawText(gui, EnumChatFormatting.DARK_BLUE + "\u00a7n" + "Layer 1", gui.getLeft() + xPos + 35, gui.getTop() - 30); - for(int i = -1; i < 10; i++) - for(int j = 0; j < 11; j++) - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*i, gui.getTop() + 11*j, x, y, new ItemStack(Blocks.air), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*8, gui.getTop() + 11*1, x, y, new ItemStack(Blocks.stonebrick), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*0, gui.getTop() + 11*1, x, y, new ItemStack(Blocks.stonebrick), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*8, gui.getTop() + 11*9, x, y, new ItemStack(Blocks.stonebrick), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*0, gui.getTop() + 11*9, x, y, new ItemStack(Blocks.stonebrick), 0, 0, 0); - - //Top - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*2, gui.getTop() + 11*1, x, y, new ItemStack(BlockList.handPedestal), 0, 45, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*4, gui.getTop() + 11*0, x, y, new ItemStack(BlockList.handPedestal), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*6, gui.getTop() + 11*1, x, y, new ItemStack(BlockList.handPedestal), 0, -45, 0); - - //Left - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*0, gui.getTop() + 11*3, x, y, new ItemStack(BlockList.handPedestal), 0, 45, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*-1, gui.getTop() + 11*5, x, y, new ItemStack(BlockList.handPedestal), 0, 90, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*0, gui.getTop() + 11*7, x, y, new ItemStack(BlockList.handPedestal), 0, 135, 0); - - //Bottom - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*2, gui.getTop() + 11*9, x, y, new ItemStack(BlockList.handPedestal), 0, 135, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*4, gui.getTop() + 11*10, x, y, new ItemStack(BlockList.handPedestal), 0, 180, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*6, gui.getTop() + 11*9, x, y, new ItemStack(BlockList.handPedestal), 0, 225, 0); - - //Right - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*8, gui.getTop() + 11*3, x, y, new ItemStack(BlockList.handPedestal), 0, -35, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*9, gui.getTop() + 11*5, x, y, new ItemStack(BlockList.handPedestal), 0, 270, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*8, gui.getTop() + 11*7, x, y, new ItemStack(BlockList.handPedestal), 0, 225, 0); - - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*2, gui.getTop() + 11*5, x, y, new ItemStack(Blocks.stonebrick), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*4, gui.getTop() + 11*5, x, y, new ItemStack(BlockList.handPedestal), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*6, gui.getTop() + 11*5, x, y, new ItemStack(Blocks.stonebrick), 0, 0, 0); - break; - - case 2: - Page.drawText(gui, EnumChatFormatting.DARK_BLUE + "\u00a7n" + "Layer 2", gui.getLeft() + xPos + 35, gui.getTop() - 30); - for(int i = -1; i < 10; i++) - for(int j = 0; j < 11; j++) - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*i, gui.getTop() + 11*j, x, y, new ItemStack(Blocks.air), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*8, gui.getTop() + 11*1, x, y, new ItemStack(Blocks.stonebrick), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*0, gui.getTop() + 11*1, x, y, new ItemStack(Blocks.stonebrick), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*8, gui.getTop() + 11*9, x, y, new ItemStack(Blocks.stonebrick), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*0, gui.getTop() + 11*9, x, y, new ItemStack(Blocks.stonebrick), 0, 0, 0); - - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*2, gui.getTop() + 11*5, x, y, new ItemStack(Blocks.stonebrick), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*6, gui.getTop() + 11*5, x, y, new ItemStack(Blocks.stonebrick), 0, 0, 0); - break; - - case 3: - Page.drawText(gui, EnumChatFormatting.DARK_BLUE + "\u00a7n" + "Layer 3", gui.getLeft() + xPos + 35, gui.getTop() - 30); - for(int i = -1; i < 10; i++) - for(int j = 0; j < 11; j++) - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*i, gui.getTop() + 11*j, x, y, new ItemStack(Blocks.air), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*8, gui.getTop() + 11*1, x, y, new ItemStack(BlockList.shadowBlock), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*0, gui.getTop() + 11*1, x, y, new ItemStack(BlockList.shadowBlock), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*8, gui.getTop() + 11*9, x, y, new ItemStack(BlockList.shadowBlock), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*0, gui.getTop() + 11*9, x, y, new ItemStack(BlockList.shadowBlock), 0, 0, 0); - - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*2, gui.getTop() + 11*5, x, y, new ItemStack(Blocks.stonebrick), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*6, gui.getTop() + 11*5, x, y, new ItemStack(Blocks.stonebrick), 0, 0, 0); - break; - - case 4: - Page.drawText(gui, EnumChatFormatting.DARK_BLUE + "\u00a7n" + "Layer 4", gui.getLeft() + xPos + 35, gui.getTop() - 30); - for(int i = -1; i < 10; i++) - for(int j = 0; j < 11; j++) - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*i, gui.getTop() + 11*j, x, y, new ItemStack(Blocks.air), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*2, gui.getTop() + 11*5, x, y, new ItemStack(Blocks.stone_brick_stairs), 0, 90, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*3, gui.getTop() + 11*5, x, y, new ItemStack(Blocks.stone_brick_stairs), 0, -90, 180); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*4, gui.getTop() + 11*5, x, y, new ItemStack(BlockList.shadowEye), 0, 90, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*5, gui.getTop() + 11*5, x, y, new ItemStack(Blocks.stone_brick_stairs), 0, 90, 180); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*6, gui.getTop() + 11*5, x, y, new ItemStack(Blocks.stone_brick_stairs), 0, -90, 0); - break; - - case 5: - Page.drawText(gui, EnumChatFormatting.DARK_BLUE + "\u00a7n" + "Layer 5", gui.getLeft() + xPos + 35, gui.getTop() - 30); - for(int i = -1; i < 10; i++) - for(int j = 0; j < 11; j++) - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*i, gui.getTop() + 11*j, x, y, new ItemStack(Blocks.air), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*3, gui.getTop() + 11*5, x, y, new ItemStack(Blocks.stone_slab, 1, 5), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*4, gui.getTop() + 11*5, x, y, new ItemStack(Blocks.stone_slab, 1, 5), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11*5, gui.getTop() + 11*5, x, y, new ItemStack(Blocks.stone_slab, 1, 5), 0, 0, 0); - break; - } - } - - @Override - public int getMaxPages() - { - return 5; - } - - @Override - public void drawForeground(GuiGuide gui, int x, int y, int page) - {} -} |
