summaryrefslogtreecommitdiff
path: root/src/main/java/darkknight/jewelrycraft/curses/CurseInfamy.java
diff options
context:
space:
mode:
authorOnyxDarkKnight <sor1n.iliutza16@gmail.com>2015-05-01 20:13:59 +0100
committerOnyxDarkKnight <sor1n.iliutza16@gmail.com>2015-05-01 20:13:59 +0100
commit1bdf66197e0c2547c32a64ae6dc17f5c2367cc49 (patch)
treee22795e30adeb4d8caff457abd9b47cb0adee347 /src/main/java/darkknight/jewelrycraft/curses/CurseInfamy.java
parent1bc1ebefb87e2ea3d29780f54f32bf95b24a6d80 (diff)
- Fixed the mod from crashing on a server
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/curses/CurseInfamy.java')
-rw-r--r--src/main/java/darkknight/jewelrycraft/curses/CurseInfamy.java5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/curses/CurseInfamy.java b/src/main/java/darkknight/jewelrycraft/curses/CurseInfamy.java
index 4716ff2..fbc3a88 100644
--- a/src/main/java/darkknight/jewelrycraft/curses/CurseInfamy.java
+++ b/src/main/java/darkknight/jewelrycraft/curses/CurseInfamy.java
@@ -1,6 +1,9 @@
package darkknight.jewelrycraft.curses;
import org.lwjgl.opengl.GL11;
+import cpw.mods.fml.common.FMLCommonHandler;
+import cpw.mods.fml.relauncher.Side;
+import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
@@ -22,7 +25,6 @@ import darkknight.jewelrycraft.util.Variables;
public class CurseInfamy extends Curse
{
- MaskRender mask = new MaskRender();
public CurseInfamy(String name, int txtID, String pack)
{
super(name, txtID, pack);
@@ -45,6 +47,7 @@ public class CurseInfamy extends Curse
@Override
public void playerRender(EntityPlayer player, RenderPlayerEvent.Specials.Post event)
{
+ MaskRender mask = new MaskRender();
float yaw = player.prevRotationYawHead + (player.rotationYawHead - player.prevRotationYawHead) * event.partialRenderTick;
float yawOffset = player.prevRenderYawOffset + (player.renderYawOffset - player.prevRenderYawOffset) * event.partialRenderTick;
float pitch = player.prevRotationPitch + (player.rotationPitch - player.prevRotationPitch) * event.partialRenderTick;