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authorOnyxDarkKnight <sor1n.iliutza16@gmail.com>2015-08-13 21:12:11 +0100
committerOnyxDarkKnight <sor1n.iliutza16@gmail.com>2015-08-13 21:12:11 +0100
commit0ef6a00aa79f022e5bd56b3f77e6861bbecf6d94 (patch)
tree03966c83cd16d1912ec1596d83f89f251cc35f83 /src/main/java/darkknight/jewelrycraft/curses/CurseMidasTouch.java
parent921f1ba6f30e66c80c803618ebff496778e78970 (diff)
Added a new structure, a new curse, achievements, challenges, curses
entry in the guide; reworked liquids to be tile entities, cleaned the structures code, potion code and... you know what? I improved and changed so much stuff that I literally forgot what I did...
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/curses/CurseMidasTouch.java')
-rw-r--r--src/main/java/darkknight/jewelrycraft/curses/CurseMidasTouch.java3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/curses/CurseMidasTouch.java b/src/main/java/darkknight/jewelrycraft/curses/CurseMidasTouch.java
index 8133b75..0ce2810 100644
--- a/src/main/java/darkknight/jewelrycraft/curses/CurseMidasTouch.java
+++ b/src/main/java/darkknight/jewelrycraft/curses/CurseMidasTouch.java
@@ -23,6 +23,7 @@ import net.minecraft.item.ItemSword;
import net.minecraft.util.MathHelper;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
+import net.minecraftforge.event.entity.living.LivingAttackEvent;
import darkknight.jewelrycraft.api.Curse;
import darkknight.jewelrycraft.block.BlockList;
import darkknight.jewelrycraft.config.ConfigHandler;
@@ -41,7 +42,7 @@ public class CurseMidasTouch extends Curse
}
@Override
- public void attackedByPlayerAction(World world, EntityPlayer player, Entity target)
+ public void attackedByPlayerAction(LivingAttackEvent event, World world, EntityPlayer player, Entity target)
{
if (!world.isRemote && target instanceof EntityLivingBase && !(target instanceof EntityHeart) && !(target instanceof EntityHalfHeart) && player.inventory.getCurrentItem() == null){
world.setBlock(MathHelper.floor_double(target.posX), MathHelper.floor_double(target.posY), MathHelper.floor_double(target.posZ), BlockList.midasTouchBlock, 0, 2);