diff options
| author | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-08-13 21:12:11 +0100 |
|---|---|---|
| committer | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-08-13 21:12:11 +0100 |
| commit | 0ef6a00aa79f022e5bd56b3f77e6861bbecf6d94 (patch) | |
| tree | 03966c83cd16d1912ec1596d83f89f251cc35f83 /src/main/java/darkknight/jewelrycraft/curses/CurseVampireHunger.java | |
| parent | 921f1ba6f30e66c80c803618ebff496778e78970 (diff) | |
Added a new structure, a new curse, achievements, challenges, curses
entry in the guide; reworked liquids to be tile entities, cleaned the
structures code, potion code and... you know what? I improved and
changed so much stuff that I literally forgot what I did...
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/curses/CurseVampireHunger.java')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/curses/CurseVampireHunger.java | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/curses/CurseVampireHunger.java b/src/main/java/darkknight/jewelrycraft/curses/CurseVampireHunger.java index c486e5d..3d6a2da 100644 --- a/src/main/java/darkknight/jewelrycraft/curses/CurseVampireHunger.java +++ b/src/main/java/darkknight/jewelrycraft/curses/CurseVampireHunger.java @@ -5,6 +5,7 @@ package darkknight.jewelrycraft.curses; import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.util.MathHelper;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import darkknight.jewelrycraft.api.Curse;
@@ -24,7 +25,13 @@ public class CurseVampireHunger extends Curse public void attackedByPlayerAction(World world, EntityPlayer player, Entity target)
{
- if(player.shouldHeal() && rand.nextInt(5) == 0) player.heal(1F);
+ if(player.shouldHeal() && rand.nextBoolean()) player.heal(1F);
+ }
+
+ public void action(World world, EntityPlayer player)
+ {
+ if(!player.capabilities.isCreativeMode && world.isDaytime() && !world.isRaining() && world.canBlockSeeTheSky(MathHelper.floor_double(player.posX), MathHelper.floor_double(player.posY + 1F), MathHelper.floor_double(player.posZ)))
+ player.setFire(8);
}
public String getDescription()
|
