diff options
| author | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-05-05 22:07:10 +0100 |
|---|---|---|
| committer | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-05-05 22:07:10 +0100 |
| commit | 208b1f1e0d5faf601b53818b04f6699b2e6cb6bc (patch) | |
| tree | 56c059b812f1917b582e65e7ef15faa70a429f0b /src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java | |
| parent | 80417b99e10a462fd72b8f8fcd3b226c862534e4 (diff) | |
- Working on a GUI showing what curses you get with a description on them
- Added a search bar in the Liquids Tab for easier searching
- Fixed an issue with golden objects giving errors due to missing default texture
- Improved the Infamy Mask to have less parts, thus causing less lag
- Improved ingots and ore detection
- Fixed certain ores when smelted outputting a different ingot
- Necklaces and Rings now render as well
- Updated the guide at the Guide item to have the proper link to the mod as well as mention the right people who helped with it
- Added a list of the ores that work in the guide
- Added a new tab to the guide regarding the ores and the ingots they create
- Changed the stun effect caused by rings with feathers as modifiers to be a potion effect instead
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java | 130 |
1 files changed, 103 insertions, 27 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java b/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java index 575eae3..4d07cda 100644 --- a/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java +++ b/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java @@ -1,70 +1,98 @@ package darkknight.jewelrycraft.events; +import java.nio.FloatBuffer; import java.util.Iterator; +import net.minecraft.block.Block; +import net.minecraft.block.BlockAir; import net.minecraft.client.Minecraft; import net.minecraft.client.model.ModelBiped; import net.minecraft.client.model.ModelRenderer; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.ResourceLocation; +import net.minecraft.util.Vec3; import net.minecraftforge.client.event.RenderHandEvent; import net.minecraftforge.client.event.RenderPlayerEvent; +import org.lwjgl.BufferUtils; import org.lwjgl.opengl.GL11; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import darkknight.jewelrycraft.api.Curse; -import darkknight.jewelrycraft.curses.CurseList; import darkknight.jewelrycraft.item.render.BraceletRender; import darkknight.jewelrycraft.item.render.EarringsRender; +import darkknight.jewelrycraft.item.render.NecklaceRender; +import darkknight.jewelrycraft.item.render.RingRender; import darkknight.jewelrycraft.util.JewelryNBT; -import darkknight.jewelrycraft.util.Variables; public class PlayerRenderHandler { EarringsRender earrings = new EarringsRender(); BraceletRender bracelet = new BraceletRender(); + NecklaceRender necklace = new NecklaceRender(); + RingRender ring = new RingRender(); public static NBTTagCompound playersInfo = new NBTTagCompound(); float size = 0.055F; @SubscribeEvent public void renderScreen(RenderPlayerEvent.Specials.Post event) { + GL11.glPushMatrix(); ModelBiped main = event.renderer.modelBipedMain; ModelRenderer rightArm = event.renderer.modelBipedMain.bipedRightArm; ModelRenderer leftArm = event.renderer.modelBipedMain.bipedLeftArm; ModelRenderer head = event.renderer.modelBipedMain.bipedHead; + ModelRenderer body = event.renderer.modelBipedMain.bipedBody; Iterator<EntityPlayer> players = event.entityPlayer.worldObj.playerEntities.iterator(); if (playersInfo != null){ while (players.hasNext()){ int[] gemColor = {-1, -1, -1, -1}; int[] ingotColor = {-1, -1, -1, -1}; - int earringGem = -1; - int earringIngot = -1; + int gem = -1; + int ingot = -1; EntityPlayer player = players.next(); NBTTagCompound playerInfo = (NBTTagCompound)playersInfo.getTag(player.getDisplayName()); for(Curse curse: Curse.getCurseList()) if (playerInfo.getInteger(curse.getName()) > 0 && event.entityPlayer.getDisplayName().equals(player.getDisplayName()) && playerInfo.getInteger("cursePoints") > 0) curse.playerRender(player, event); - if (playerInfo.hasKey("ext17") && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){ - NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext17"); - ItemStack item = ItemStack.loadItemStackFromNBT(nbt); - GL11.glPushMatrix(); - if (head.rotateAngleX == 0.0F && head.rotateAngleY == 0.0F && head.rotateAngleZ == 0.0F){ - if (head.rotationPointX != 0.0F || head.rotationPointY != 0.0F || head.rotationPointZ != 0.0F) GL11.glTranslatef(head.rotationPointX * size, head.rotationPointY * size, head.rotationPointZ * size); - }else{ - GL11.glTranslatef(head.rotationPointX * size, head.rotationPointY * size, head.rotationPointZ * size); - if (head.rotateAngleZ != 0.0F) GL11.glRotatef(head.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F); - if (head.rotateAngleY != 0.0F) GL11.glRotatef(head.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F); - if (head.rotateAngleX != 0.0F) GL11.glRotatef(head.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F); - } - GL11.glScalef(0.0625f, 0.0625f, 0.0625f); - GL11.glTranslatef(0.0F, 1.0F, -2.0F); - if (JewelryNBT.gem(item) != null) earringGem = JewelryNBT.gemColor(item); - if (JewelryNBT.ingot(item) != null) earringIngot = JewelryNBT.ingotColor(item); - earrings.doRender(event.entityPlayer, 0F, 0F, (float)earringIngot, (float)earringGem, 0F); - GL11.glPopMatrix(); + int no = 0; + ModelRenderer arm = rightArm; + if (player.inventory.getCurrentItem() != null && Block.getBlockFromItem(player.inventory.getCurrentItem().getItem()) instanceof BlockAir){ + GL11.glDisable(GL11.GL_LIGHT1); + FloatBuffer colorBuffer = BufferUtils.createFloatBuffer(4); + Vec3 lightPos = Vec3.createVectorHelper(0.0D, 2.0D, 1.0D).normalize(); + colorBuffer.clear(); + colorBuffer.put((float)lightPos.xCoord).put((float)lightPos.yCoord).put((float)lightPos.zCoord).put(-1F); + colorBuffer.flip(); + GL11.glLight(GL11.GL_LIGHT0, GL11.GL_POSITION, colorBuffer); + colorBuffer.clear(); + colorBuffer.put(0.03f).put(0.03f).put(0.03f).put(1.0F); + colorBuffer.flip(); + GL11.glLight(GL11.GL_LIGHT0, GL11.GL_DIFFUSE, colorBuffer); + //GL11.glLight(GL11.GL_LIGHT0, GL11.GL_AMBIENT, setColorBuffer(0.0F, 0.0F, 0.0F, 1.0F)); GL11.glLight(GL11.GL_LIGHT0, GL11.GL_SPECULAR, setColorBuffer(var2, var2, var2, 1.0F)); } + for(int i = 0; i <= 9; i++) + if (playerInfo.hasKey("ext" + i) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){ + gem = -1; + ingot = -1; + if (no > 4) arm = leftArm; + NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext" + i); + ItemStack item = ItemStack.loadItemStackFromNBT(nbt); + GL11.glPushMatrix(); + if (arm.rotateAngleX == 0.0F && arm.rotateAngleY == 0.0F && arm.rotateAngleZ == 0.0F){ + if (arm.rotationPointX != 0.0F || arm.rotationPointY != 0.0F || arm.rotationPointZ != 0.0F) GL11.glTranslatef(arm.rotationPointX * size, arm.rotationPointY * size, arm.rotationPointZ * size); + }else{ + GL11.glTranslatef(arm.rotationPointX * size, arm.rotationPointY * size, arm.rotationPointZ * size); + if (arm.rotateAngleZ != 0.0F) GL11.glRotatef(arm.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F); + if (arm.rotateAngleY != 0.0F) GL11.glRotatef(arm.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F); + if (arm.rotateAngleX != 0.0F) GL11.glRotatef(arm.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F); + } + if (JewelryNBT.ingot(item) != null) ingot = JewelryNBT.ingotColor(item); + if (JewelryNBT.gem(item) != null) gem = JewelryNBT.gemColor(item); + if (no <= 4) GL11.glTranslatef(0.64F + 0.05F * no, -1.15F, 0.07F); + else GL11.glTranslatef(0.59F + 0.05F * no, -1.15F, 0.07F); + GL11.glScalef(0.1f, 0.15f, 0.1f); + ring.doRender(event.entityPlayer, 0F, 0F, (float)ingot, (float)gem, 0F); + GL11.glPopMatrix(); + no++; + } for(int i = 10; i <= 13; i++) if (playerInfo.hasKey("ext" + i) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){ NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext" + i); @@ -102,8 +130,57 @@ public class PlayerRenderHandler bracelet.doRender(event.entityPlayer, (float)ingotColor[2], (float)gemColor[2], (float)ingotColor[3], (float)gemColor[3], 0F); GL11.glPopMatrix(); } + no = 0; + for(int i = 14; i <= 16; i++) + if (playerInfo.hasKey("ext" + i) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){ + gem = -1; + ingot = -1; + NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext" + i); + ItemStack item = ItemStack.loadItemStackFromNBT(nbt); + GL11.glPushMatrix(); + if (body.rotateAngleX == 0.0F && body.rotateAngleY == 0.0F && body.rotateAngleZ == 0.0F){ + if (body.rotationPointX != 0.0F || body.rotationPointY != 0.0F || body.rotationPointZ != 0.0F) GL11.glTranslatef(body.rotationPointX * size, body.rotationPointY * size, body.rotationPointZ * size); + }else{ + GL11.glTranslatef(body.rotationPointX * size, body.rotationPointY * size, body.rotationPointZ * size); + if (body.rotateAngleZ != 0.0F) GL11.glRotatef(body.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F); + if (body.rotateAngleY != 0.0F) GL11.glRotatef(body.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F); + if (body.rotateAngleX != 0.0F) GL11.glRotatef(body.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F); + } + GL11.glScalef(0.0625f, 0.0625f, 0.0625f); + if (JewelryNBT.gem(item) != null) gem = JewelryNBT.gemColor(item); + if (JewelryNBT.ingot(item) != null) ingot = JewelryNBT.ingotColor(item); + if (no > 0){ + GL11.glRotatef(no == 1 ? 25f : -25f, 0F, 0f, 1f); + GL11.glRotatef(no == 1 ? -5f : -10f, 1F, 0f, 0f); + } + necklace.doRender(event.entityPlayer, 0F, 0F, (float)ingot, (float)gem, 0F); + GL11.glPopMatrix(); + no++; + } + if (playerInfo.hasKey("ext17") && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){ + gem = -1; + ingot = -1; + NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext17"); + ItemStack item = ItemStack.loadItemStackFromNBT(nbt); + GL11.glPushMatrix(); + if (head.rotateAngleX == 0.0F && head.rotateAngleY == 0.0F && head.rotateAngleZ == 0.0F){ + if (head.rotationPointX != 0.0F || head.rotationPointY != 0.0F || head.rotationPointZ != 0.0F) GL11.glTranslatef(head.rotationPointX * size, head.rotationPointY * size, head.rotationPointZ * size); + }else{ + GL11.glTranslatef(head.rotationPointX * size, head.rotationPointY * size, head.rotationPointZ * size); + if (head.rotateAngleZ != 0.0F) GL11.glRotatef(head.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F); + if (head.rotateAngleY != 0.0F) GL11.glRotatef(head.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F); + if (head.rotateAngleX != 0.0F) GL11.glRotatef(head.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F); + } + GL11.glScalef(0.0625f, 0.0625f, 0.0625f); + GL11.glTranslatef(0.0F, 1.0F, -2.0F); + if (JewelryNBT.gem(item) != null) gem = JewelryNBT.gemColor(item); + if (JewelryNBT.ingot(item) != null) ingot = JewelryNBT.ingotColor(item); + earrings.doRender(event.entityPlayer, 0F, 0F, (float)ingot, (float)gem, 0F); + GL11.glPopMatrix(); + } } } + GL11.glPopMatrix(); } float rot = 0F; @@ -116,8 +193,7 @@ public class PlayerRenderHandler if (player != null){ NBTTagCompound playerInfo = (NBTTagCompound)playersInfo.getTag(player.getDisplayName()); for(Curse curse: Curse.getCurseList()) - if (curse != null && playerInfo != null && playerInfo.hasKey(curse.getName()) && playerInfo.getInteger(curse.getName()) > 0 && playerInfo.hasKey("cursePoints") && playerInfo.getInteger("cursePoints") > 0) - curse.playerHandRender(player, event); + if (curse != null && playerInfo != null && playerInfo.hasKey(curse.getName()) && playerInfo.getInteger(curse.getName()) > 0 && playerInfo.hasKey("cursePoints") && playerInfo.getInteger("cursePoints") > 0) curse.playerHandRender(player, event); } } } |
