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authorOnyxDarkKnight <sor1n.iliutza16@gmail.com>2015-05-05 22:07:10 +0100
committerOnyxDarkKnight <sor1n.iliutza16@gmail.com>2015-05-05 22:07:10 +0100
commit208b1f1e0d5faf601b53818b04f6699b2e6cb6bc (patch)
tree56c059b812f1917b582e65e7ef15faa70a429f0b /src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java
parent80417b99e10a462fd72b8f8fcd3b226c862534e4 (diff)
- Working on a GUI showing what curses you get with a description on them
- Added a search bar in the Liquids Tab for easier searching - Fixed an issue with golden objects giving errors due to missing default texture - Improved the Infamy Mask to have less parts, thus causing less lag - Improved ingots and ore detection - Fixed certain ores when smelted outputting a different ingot - Necklaces and Rings now render as well - Updated the guide at the Guide item to have the proper link to the mod as well as mention the right people who helped with it - Added a list of the ores that work in the guide - Added a new tab to the guide regarding the ores and the ingots they create - Changed the stun effect caused by rings with feathers as modifiers to be a potion effect instead
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java')
-rw-r--r--src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java130
1 files changed, 103 insertions, 27 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java b/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java
index 575eae3..4d07cda 100644
--- a/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java
+++ b/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java
@@ -1,70 +1,98 @@
package darkknight.jewelrycraft.events;
+import java.nio.FloatBuffer;
import java.util.Iterator;
+import net.minecraft.block.Block;
+import net.minecraft.block.BlockAir;
import net.minecraft.client.Minecraft;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.model.ModelRenderer;
-import net.minecraft.client.renderer.Tessellator;
-import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
-import net.minecraft.util.ResourceLocation;
+import net.minecraft.util.Vec3;
import net.minecraftforge.client.event.RenderHandEvent;
import net.minecraftforge.client.event.RenderPlayerEvent;
+import org.lwjgl.BufferUtils;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import darkknight.jewelrycraft.api.Curse;
-import darkknight.jewelrycraft.curses.CurseList;
import darkknight.jewelrycraft.item.render.BraceletRender;
import darkknight.jewelrycraft.item.render.EarringsRender;
+import darkknight.jewelrycraft.item.render.NecklaceRender;
+import darkknight.jewelrycraft.item.render.RingRender;
import darkknight.jewelrycraft.util.JewelryNBT;
-import darkknight.jewelrycraft.util.Variables;
public class PlayerRenderHandler
{
EarringsRender earrings = new EarringsRender();
BraceletRender bracelet = new BraceletRender();
+ NecklaceRender necklace = new NecklaceRender();
+ RingRender ring = new RingRender();
public static NBTTagCompound playersInfo = new NBTTagCompound();
float size = 0.055F;
@SubscribeEvent
public void renderScreen(RenderPlayerEvent.Specials.Post event)
{
+ GL11.glPushMatrix();
ModelBiped main = event.renderer.modelBipedMain;
ModelRenderer rightArm = event.renderer.modelBipedMain.bipedRightArm;
ModelRenderer leftArm = event.renderer.modelBipedMain.bipedLeftArm;
ModelRenderer head = event.renderer.modelBipedMain.bipedHead;
+ ModelRenderer body = event.renderer.modelBipedMain.bipedBody;
Iterator<EntityPlayer> players = event.entityPlayer.worldObj.playerEntities.iterator();
if (playersInfo != null){
while (players.hasNext()){
int[] gemColor = {-1, -1, -1, -1};
int[] ingotColor = {-1, -1, -1, -1};
- int earringGem = -1;
- int earringIngot = -1;
+ int gem = -1;
+ int ingot = -1;
EntityPlayer player = players.next();
NBTTagCompound playerInfo = (NBTTagCompound)playersInfo.getTag(player.getDisplayName());
for(Curse curse: Curse.getCurseList())
if (playerInfo.getInteger(curse.getName()) > 0 && event.entityPlayer.getDisplayName().equals(player.getDisplayName()) && playerInfo.getInteger("cursePoints") > 0) curse.playerRender(player, event);
- if (playerInfo.hasKey("ext17") && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){
- NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext17");
- ItemStack item = ItemStack.loadItemStackFromNBT(nbt);
- GL11.glPushMatrix();
- if (head.rotateAngleX == 0.0F && head.rotateAngleY == 0.0F && head.rotateAngleZ == 0.0F){
- if (head.rotationPointX != 0.0F || head.rotationPointY != 0.0F || head.rotationPointZ != 0.0F) GL11.glTranslatef(head.rotationPointX * size, head.rotationPointY * size, head.rotationPointZ * size);
- }else{
- GL11.glTranslatef(head.rotationPointX * size, head.rotationPointY * size, head.rotationPointZ * size);
- if (head.rotateAngleZ != 0.0F) GL11.glRotatef(head.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
- if (head.rotateAngleY != 0.0F) GL11.glRotatef(head.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
- if (head.rotateAngleX != 0.0F) GL11.glRotatef(head.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
- }
- GL11.glScalef(0.0625f, 0.0625f, 0.0625f);
- GL11.glTranslatef(0.0F, 1.0F, -2.0F);
- if (JewelryNBT.gem(item) != null) earringGem = JewelryNBT.gemColor(item);
- if (JewelryNBT.ingot(item) != null) earringIngot = JewelryNBT.ingotColor(item);
- earrings.doRender(event.entityPlayer, 0F, 0F, (float)earringIngot, (float)earringGem, 0F);
- GL11.glPopMatrix();
+ int no = 0;
+ ModelRenderer arm = rightArm;
+ if (player.inventory.getCurrentItem() != null && Block.getBlockFromItem(player.inventory.getCurrentItem().getItem()) instanceof BlockAir){
+ GL11.glDisable(GL11.GL_LIGHT1);
+ FloatBuffer colorBuffer = BufferUtils.createFloatBuffer(4);
+ Vec3 lightPos = Vec3.createVectorHelper(0.0D, 2.0D, 1.0D).normalize();
+ colorBuffer.clear();
+ colorBuffer.put((float)lightPos.xCoord).put((float)lightPos.yCoord).put((float)lightPos.zCoord).put(-1F);
+ colorBuffer.flip();
+ GL11.glLight(GL11.GL_LIGHT0, GL11.GL_POSITION, colorBuffer);
+ colorBuffer.clear();
+ colorBuffer.put(0.03f).put(0.03f).put(0.03f).put(1.0F);
+ colorBuffer.flip();
+ GL11.glLight(GL11.GL_LIGHT0, GL11.GL_DIFFUSE, colorBuffer);
+ //GL11.glLight(GL11.GL_LIGHT0, GL11.GL_AMBIENT, setColorBuffer(0.0F, 0.0F, 0.0F, 1.0F)); GL11.glLight(GL11.GL_LIGHT0, GL11.GL_SPECULAR, setColorBuffer(var2, var2, var2, 1.0F));
}
+ for(int i = 0; i <= 9; i++)
+ if (playerInfo.hasKey("ext" + i) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){
+ gem = -1;
+ ingot = -1;
+ if (no > 4) arm = leftArm;
+ NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext" + i);
+ ItemStack item = ItemStack.loadItemStackFromNBT(nbt);
+ GL11.glPushMatrix();
+ if (arm.rotateAngleX == 0.0F && arm.rotateAngleY == 0.0F && arm.rotateAngleZ == 0.0F){
+ if (arm.rotationPointX != 0.0F || arm.rotationPointY != 0.0F || arm.rotationPointZ != 0.0F) GL11.glTranslatef(arm.rotationPointX * size, arm.rotationPointY * size, arm.rotationPointZ * size);
+ }else{
+ GL11.glTranslatef(arm.rotationPointX * size, arm.rotationPointY * size, arm.rotationPointZ * size);
+ if (arm.rotateAngleZ != 0.0F) GL11.glRotatef(arm.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
+ if (arm.rotateAngleY != 0.0F) GL11.glRotatef(arm.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
+ if (arm.rotateAngleX != 0.0F) GL11.glRotatef(arm.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
+ }
+ if (JewelryNBT.ingot(item) != null) ingot = JewelryNBT.ingotColor(item);
+ if (JewelryNBT.gem(item) != null) gem = JewelryNBT.gemColor(item);
+ if (no <= 4) GL11.glTranslatef(0.64F + 0.05F * no, -1.15F, 0.07F);
+ else GL11.glTranslatef(0.59F + 0.05F * no, -1.15F, 0.07F);
+ GL11.glScalef(0.1f, 0.15f, 0.1f);
+ ring.doRender(event.entityPlayer, 0F, 0F, (float)ingot, (float)gem, 0F);
+ GL11.glPopMatrix();
+ no++;
+ }
for(int i = 10; i <= 13; i++)
if (playerInfo.hasKey("ext" + i) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){
NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext" + i);
@@ -102,8 +130,57 @@ public class PlayerRenderHandler
bracelet.doRender(event.entityPlayer, (float)ingotColor[2], (float)gemColor[2], (float)ingotColor[3], (float)gemColor[3], 0F);
GL11.glPopMatrix();
}
+ no = 0;
+ for(int i = 14; i <= 16; i++)
+ if (playerInfo.hasKey("ext" + i) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){
+ gem = -1;
+ ingot = -1;
+ NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext" + i);
+ ItemStack item = ItemStack.loadItemStackFromNBT(nbt);
+ GL11.glPushMatrix();
+ if (body.rotateAngleX == 0.0F && body.rotateAngleY == 0.0F && body.rotateAngleZ == 0.0F){
+ if (body.rotationPointX != 0.0F || body.rotationPointY != 0.0F || body.rotationPointZ != 0.0F) GL11.glTranslatef(body.rotationPointX * size, body.rotationPointY * size, body.rotationPointZ * size);
+ }else{
+ GL11.glTranslatef(body.rotationPointX * size, body.rotationPointY * size, body.rotationPointZ * size);
+ if (body.rotateAngleZ != 0.0F) GL11.glRotatef(body.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
+ if (body.rotateAngleY != 0.0F) GL11.glRotatef(body.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
+ if (body.rotateAngleX != 0.0F) GL11.glRotatef(body.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
+ }
+ GL11.glScalef(0.0625f, 0.0625f, 0.0625f);
+ if (JewelryNBT.gem(item) != null) gem = JewelryNBT.gemColor(item);
+ if (JewelryNBT.ingot(item) != null) ingot = JewelryNBT.ingotColor(item);
+ if (no > 0){
+ GL11.glRotatef(no == 1 ? 25f : -25f, 0F, 0f, 1f);
+ GL11.glRotatef(no == 1 ? -5f : -10f, 1F, 0f, 0f);
+ }
+ necklace.doRender(event.entityPlayer, 0F, 0F, (float)ingot, (float)gem, 0F);
+ GL11.glPopMatrix();
+ no++;
+ }
+ if (playerInfo.hasKey("ext17") && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){
+ gem = -1;
+ ingot = -1;
+ NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext17");
+ ItemStack item = ItemStack.loadItemStackFromNBT(nbt);
+ GL11.glPushMatrix();
+ if (head.rotateAngleX == 0.0F && head.rotateAngleY == 0.0F && head.rotateAngleZ == 0.0F){
+ if (head.rotationPointX != 0.0F || head.rotationPointY != 0.0F || head.rotationPointZ != 0.0F) GL11.glTranslatef(head.rotationPointX * size, head.rotationPointY * size, head.rotationPointZ * size);
+ }else{
+ GL11.glTranslatef(head.rotationPointX * size, head.rotationPointY * size, head.rotationPointZ * size);
+ if (head.rotateAngleZ != 0.0F) GL11.glRotatef(head.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
+ if (head.rotateAngleY != 0.0F) GL11.glRotatef(head.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
+ if (head.rotateAngleX != 0.0F) GL11.glRotatef(head.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
+ }
+ GL11.glScalef(0.0625f, 0.0625f, 0.0625f);
+ GL11.glTranslatef(0.0F, 1.0F, -2.0F);
+ if (JewelryNBT.gem(item) != null) gem = JewelryNBT.gemColor(item);
+ if (JewelryNBT.ingot(item) != null) ingot = JewelryNBT.ingotColor(item);
+ earrings.doRender(event.entityPlayer, 0F, 0F, (float)ingot, (float)gem, 0F);
+ GL11.glPopMatrix();
+ }
}
}
+ GL11.glPopMatrix();
}
float rot = 0F;
@@ -116,8 +193,7 @@ public class PlayerRenderHandler
if (player != null){
NBTTagCompound playerInfo = (NBTTagCompound)playersInfo.getTag(player.getDisplayName());
for(Curse curse: Curse.getCurseList())
- if (curse != null && playerInfo != null && playerInfo.hasKey(curse.getName()) && playerInfo.getInteger(curse.getName()) > 0 && playerInfo.hasKey("cursePoints") && playerInfo.getInteger("cursePoints") > 0)
- curse.playerHandRender(player, event);
+ if (curse != null && playerInfo != null && playerInfo.hasKey(curse.getName()) && playerInfo.getInteger(curse.getName()) > 0 && playerInfo.hasKey("cursePoints") && playerInfo.getInteger("cursePoints") > 0) curse.playerHandRender(player, event);
}
}
}