diff options
| author | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-05-31 01:44:17 +0100 |
|---|---|---|
| committer | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-05-31 01:44:17 +0100 |
| commit | 40487f07fa5ef31fde99713c0b842d34a0ba3622 (patch) | |
| tree | 2accdb69c2507acd794d5009d520b2255763751b /src/main/java/darkknight/jewelrycraft/item/ItemStructureGen.java | |
| parent | c5dfb2ef7353f13d71d8d582aa6d240420ed9ce7 (diff) | |
- Fixed an issue with the Liquids tab
- Changed Entity registration so it only uses 'registerModEntity' to fix potential issues
- Added crystal blocks
- Changed Jewelry Tab to not override TiCon tabs (sorry TiCon, your system is good, but not for me)
- The player renders in the Jewelry GUI (makes it easier for you to see how the jewelry render)
- The Pentagram now has an actual effect
- The Pentagram now renders beneath your feet when you look down and no longer does it in your inventory; it is also a lot smaller
- Working on Structures
- Created my own WeightedRandomItem (why isn't this in vanilla?)
- Updated the curse API so now people can specify when a curse can be activated (I believe the world is all you need :p)
- Some curses can no longer aquired in hardcore (such as Rotten Heart, Midas Touch etc) which would make it impossible to work with and require a total restart of the game (as the only way to get rid of them is by dying to replace them)
Hooraaay for proper changelogs!
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/item/ItemStructureGen.java')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/item/ItemStructureGen.java | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/item/ItemStructureGen.java b/src/main/java/darkknight/jewelrycraft/item/ItemStructureGen.java new file mode 100644 index 0000000..6b736d2 --- /dev/null +++ b/src/main/java/darkknight/jewelrycraft/item/ItemStructureGen.java @@ -0,0 +1,44 @@ +package darkknight.jewelrycraft.item; + +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.item.Item; +import net.minecraft.item.ItemStack; +import net.minecraft.util.ChatComponentText; +import net.minecraft.world.World; +import net.minecraft.world.gen.feature.WorldGenerator; +import darkknight.jewelrycraft.worldGen.WorldGenStructure1; + +public class ItemStructureGen extends Item +{ + int structure = 0; + WorldGenerator[] structures = new WorldGenerator[]{new WorldGenStructure1(), new WorldGenStructure1(), new WorldGenStructure1()}; + + public ItemStructureGen() + { + super(); + } + + @Override + public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) + { + if (!world.isRemote){ + if (!player.isSneaking()){ + if (structure < structures.length - 1) structure++; + else structure = 0; + }else + { + if (structure > 0) structure--; + else structure = structures.length - 1; + } + player.addChatMessage(new ChatComponentText("Structure no. " + structure)); + } + return stack; + } + + @Override + public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int par1, float par2, float par3, float par4) + { + structures[structure].generate(world, itemRand, x, y + 1, z); + return true; + } +}
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