diff options
| author | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-04-12 16:29:24 +0300 |
|---|---|---|
| committer | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-04-12 16:29:24 +0300 |
| commit | 4f29b0ed24e393be7074abd851e207aadab38196 (patch) | |
| tree | be8e5211a2956589c08b5e88b5e083e6aaeb96ce /src/main/java/darkknight/jewelrycraft/item/render/MaskRender.java | |
| parent | 6312636fd9a4d0f56dc7c9ff474a99d879bcb4e9 (diff) | |
I rearranged files and added a few cool stuff.
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/item/render/MaskRender.java')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/item/render/MaskRender.java | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/item/render/MaskRender.java b/src/main/java/darkknight/jewelrycraft/item/render/MaskRender.java new file mode 100644 index 0000000..5c54002 --- /dev/null +++ b/src/main/java/darkknight/jewelrycraft/item/render/MaskRender.java @@ -0,0 +1,31 @@ +package darkknight.jewelrycraft.item.render; + +import net.minecraft.client.Minecraft; +import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; +import net.minecraft.entity.Entity; +import net.minecraft.entity.EntityLivingBase; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.util.ResourceLocation; +import org.lwjgl.opengl.GL11; +import darkknight.jewelrycraft.model.ModelMask; +import darkknight.jewelrycraft.tileentity.TileEntityDisplayer; +import darkknight.jewelrycraft.util.Variables; + +public class MaskRender extends TileEntitySpecialRenderer +{ + ModelMask mask = new ModelMask(); + ResourceLocation texture = new ResourceLocation(Variables.MODID, "textures/entities/Mask.png"); + + @Override + public void renderTileEntityAt(TileEntity te, double x, double y, double z, float scale) + { + } + + public void doRender(Entity entity, double x, double y, double z, float f, float g) + { + GL11.glPushMatrix(); + Minecraft.getMinecraft().renderEngine.bindTexture(texture); + mask.render(entity, 0F, 0F, 0F, 0F, 0F, 0.02F); + GL11.glPopMatrix(); + } +}
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