diff options
| author | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-04-30 01:25:36 +0100 |
|---|---|---|
| committer | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-04-30 01:25:36 +0100 |
| commit | c19aeae6ae51ca9019f8051f83ab7eb52f4a1608 (patch) | |
| tree | 352b2eb480eb811adbc49893d126725c0c24a416 /src/main/java/darkknight/jewelrycraft/tileentity/TileEntityShadowEye.java | |
| parent | b9ca797621e116f65aff916f5d4d485a93be1abf (diff) | |
- Hand Pedestals no longer close the palm when you put something in
- Fixed the ritual crashing
- Fixed the Liquids Tab from crashing
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/tileentity/TileEntityShadowEye.java')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/tileentity/TileEntityShadowEye.java | 26 |
1 files changed, 14 insertions, 12 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/tileentity/TileEntityShadowEye.java b/src/main/java/darkknight/jewelrycraft/tileentity/TileEntityShadowEye.java index 1f7371c..1e56431 100644 --- a/src/main/java/darkknight/jewelrycraft/tileentity/TileEntityShadowEye.java +++ b/src/main/java/darkknight/jewelrycraft/tileentity/TileEntityShadowEye.java @@ -77,9 +77,8 @@ public class TileEntityShadowEye extends TileEntity boolean canStartRitual = valid && ((TileEntityHandPedestal)worldObj.getTileEntity(xCoord, yCoord - 3, zCoord)).heldItemStack != null && getNumberOfItems(worldObj, xCoord, yCoord, zCoord) > 0; if (active){ timer--; - if(canStartRitual && canChangePedestals(worldObj, xCoord, yCoord, zCoord) && opening == 4) changePedestals(worldObj, xCoord, yCoord, zCoord); + if (canStartRitual && canChangePedestals(worldObj, xCoord, yCoord, zCoord) && opening == 4) changePedestals(worldObj, xCoord, yCoord, zCoord); } - if (active && target != null && this.getDistanceFrom(target.posX, target.posY, target.posZ) > 30D){ active = false; timer = -1; @@ -303,11 +302,13 @@ public class TileEntityShadowEye extends TileEntity int l = world.getBlockMetadata(x, y, z); world.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(world.getBlock(x, y, z))); TileEntityShadowHand tile = new TileEntityShadowHand(); - if(((TileEntityHandPedestal)world.getTileEntity(x, y, z)).heldItemStack != null) tile.setHeldItemStack(((TileEntityHandPedestal)world.getTileEntity(x, y, z)).heldItemStack.copy()); - if(tile.heldItemStack != null) tile.closeHand(); - ((TileEntityHandPedestal)world.getTileEntity(x, y, z)).removeHeldItemStack(); - world.setBlock(x, y, z, BlockList.shadowHand, l, 2); - world.setTileEntity(x, y, z, tile); + if (world.getTileEntity(x, y, z) instanceof TileEntityHandPedestal){ + if (((TileEntityHandPedestal)world.getTileEntity(x, y, z)).heldItemStack != null) tile.setHeldItemStack(((TileEntityHandPedestal)world.getTileEntity(x, y, z)).heldItemStack.copy()); + if (tile.heldItemStack != null) tile.closeHand(); + ((TileEntityHandPedestal)world.getTileEntity(x, y, z)).removeHeldItemStack(); + world.setBlock(x, y, z, BlockList.shadowHand, l, 2); + world.setTileEntity(x, y, z, tile); + } } public void revertPedestals(World world, int x, int y, int z) @@ -333,11 +334,12 @@ public class TileEntityShadowEye extends TileEntity world.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(BlockList.handPedestal)); world.playSoundEffect(x, y + 0.5F, z, "step.wood", 1F, 1F); TileEntityHandPedestal tile = new TileEntityHandPedestal(); - if(((TileEntityShadowHand)world.getTileEntity(x, y, z)).heldItemStack != null) tile.setHeldItemStack(((TileEntityShadowHand)world.getTileEntity(x, y, z)).heldItemStack.copy()); - if(tile.heldItemStack != null) tile.closeHand(); - ((TileEntityShadowHand)world.getTileEntity(x, y, z)).removeHeldItemStack(); - world.setBlock(x, y, z, BlockList.handPedestal, l, 2); - world.setTileEntity(x, y, z, tile); + if (world.getTileEntity(x, y, z) instanceof TileEntityShadowHand){ + if (((TileEntityShadowHand)world.getTileEntity(x, y, z)).heldItemStack != null) tile.setHeldItemStack(((TileEntityShadowHand)world.getTileEntity(x, y, z)).heldItemStack.copy()); + ((TileEntityShadowHand)world.getTileEntity(x, y, z)).removeHeldItemStack(); + world.setBlock(x, y, z, BlockList.handPedestal, l, 2); + world.setTileEntity(x, y, z, tile); + } } /** |
