summaryrefslogtreecommitdiff
path: root/src/main/java/darkknight/jewelrycraft/worldGen
diff options
context:
space:
mode:
authorOnyxDarkKnight <sor1n.iliutza16@gmail.com>2014-07-16 13:11:34 +0300
committerOnyxDarkKnight <sor1n.iliutza16@gmail.com>2014-07-16 13:11:34 +0300
commit3d7357fa29e92781778311d5cd9531bf63f586eb (patch)
tree9233d71e1e79d973e2a941f50d4cf4cbebc1c04d /src/main/java/darkknight/jewelrycraft/worldGen
parentfa76c133193de6a07844e83395581b3b26d3ea77 (diff)
Lots of fixes and improvements
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/worldGen')
-rw-r--r--src/main/java/darkknight/jewelrycraft/worldGen/Generation.java2
-rw-r--r--src/main/java/darkknight/jewelrycraft/worldGen/village/ComponentJewelry.java31
-rw-r--r--src/main/java/darkknight/jewelrycraft/worldGen/village/VillageJewelryHandler.java3
3 files changed, 20 insertions, 16 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/worldGen/Generation.java b/src/main/java/darkknight/jewelrycraft/worldGen/Generation.java
index 9ff79ab..90d2bb1 100644
--- a/src/main/java/darkknight/jewelrycraft/worldGen/Generation.java
+++ b/src/main/java/darkknight/jewelrycraft/worldGen/Generation.java
@@ -37,7 +37,7 @@ public class Generation implements IWorldGenerator
int x = i + random.nextInt(16);
int y = 5 + random.nextInt(4);
int z = j + random.nextInt(16);
- world.setBlock(x, y, z, BlockList.shadowOre);
+ if(world.getBlock(x, y, z) == Blocks.stone) world.setBlock(x, y, z, BlockList.shadowOre);
int randX = random.nextInt(2), randY = random.nextInt(1), randZ = random.nextInt(2);
if(random.nextInt(3) == 0 && world.getBlock(x + randX, y + randY, z + randZ) == Blocks.stone) world.setBlock(x + randX, y + randY, z + randZ, BlockList.shadowOre);
}
diff --git a/src/main/java/darkknight/jewelrycraft/worldGen/village/ComponentJewelry.java b/src/main/java/darkknight/jewelrycraft/worldGen/village/ComponentJewelry.java
index 0a79b79..32c9ec2 100644
--- a/src/main/java/darkknight/jewelrycraft/worldGen/village/ComponentJewelry.java
+++ b/src/main/java/darkknight/jewelrycraft/worldGen/village/ComponentJewelry.java
@@ -16,6 +16,7 @@ import net.minecraft.world.gen.structure.StructureComponent;
import net.minecraft.world.gen.structure.StructureVillagePieces;
import net.minecraft.world.gen.structure.StructureVillagePieces.Start;
import darkknight.jewelrycraft.block.BlockList;
+import darkknight.jewelrycraft.config.ConfigHandler;
import darkknight.jewelrycraft.item.ItemList;
import darkknight.jewelrycraft.item.ItemMolds;
import darkknight.jewelrycraft.tileentity.TileEntityDisplayer;
@@ -170,29 +171,29 @@ public class ComponentJewelry extends StructureVillagePieces.House1
for(int j = 1; j <= 5; j++)
this.placeBlockAtCurrentPosition(world, Blocks.carpet, bgCarpetColor, i, 1, j, sbb);
- generateChest(world, 3, 1, 1, 0, random, sbb, 2, 6);
+ generateChest(world, 3, 1, 1, 0, random, sbb, ConfigHandler.jewelsChestMin, ConfigHandler.jewelsChestMax);
generateDisplayer(world, 3, 1, 2, (coordBaseMode == 0 || coordBaseMode == 2)?1:2, random, sbb);
placeBlockAtCurrentPosition(world, BlockList.jewelCraftingTable, (coordBaseMode == 0 || coordBaseMode == 2)?1:2, 3, 1, 3, sbb);
generateDisplayer(world, 3, 1, 4, (coordBaseMode == 0 || coordBaseMode == 2)?1:2, random, sbb);
- generateChest(world, 3, 1, 5, 0, random, sbb, 2, 6);
+ generateChest(world, 3, 1, 5, 0, random, sbb, ConfigHandler.jewelsChestMin, ConfigHandler.jewelsChestMax);
- generateFurnace(world, 1, 1, 7, 0, random, sbb, 1, 2, true);
- generateFurnace(world, 1, 2, 7, 0, random, sbb, 2, 3, true);
- generateFurnace(world, 1, 3, 7, 0, random, sbb, 1, 3, true);
- generateFurnace(world, 1, 1, 10, 0, random, sbb, 1, 2, true);
- generateFurnace(world, 1, 2, 10, 0, random, sbb, 2, 3, true);
- generateFurnace(world, 1, 3, 10, 0, random, sbb, 1, 3, true);
+ generateFurnace(world, 1, 1, 7, 0, random, sbb, ConfigHandler.furnacesIngotStackMin, ConfigHandler.furnacesIngotStackMax, ConfigHandler.canFurnacesGenerateIngots);
+ generateFurnace(world, 1, 2, 7, 0, random, sbb, ConfigHandler.furnacesIngotStackMin, ConfigHandler.furnacesIngotStackMax, ConfigHandler.canFurnacesGenerateIngots);
+ generateFurnace(world, 1, 3, 7, 0, random, sbb, ConfigHandler.furnacesIngotStackMin, ConfigHandler.furnacesIngotStackMax, ConfigHandler.canFurnacesGenerateIngots);
+ generateFurnace(world, 1, 1, 10, 0, random, sbb, ConfigHandler.furnacesIngotStackMin, ConfigHandler.furnacesIngotStackMax, ConfigHandler.canFurnacesGenerateIngots);
+ generateFurnace(world, 1, 2, 10, 0, random, sbb, ConfigHandler.furnacesIngotStackMin, ConfigHandler.furnacesIngotStackMax, ConfigHandler.canFurnacesGenerateIngots);
+ generateFurnace(world, 1, 3, 10, 0, random, sbb, ConfigHandler.furnacesIngotStackMin, ConfigHandler.furnacesIngotStackMax, ConfigHandler.canFurnacesGenerateIngots);
generateSmelter(world, 1, 1, 8, (coordBaseMode == 0 || coordBaseMode == 2)?1:2, random, sbb, random.nextBoolean());
generateSmelter(world, 1, 1, 9, (coordBaseMode == 0 || coordBaseMode == 2)?1:2, random, sbb, random.nextBoolean());
generateMolder(world, 2, 1, 8, (coordBaseMode == 0 || coordBaseMode == 2)?1:2, random, sbb, random.nextBoolean(), random.nextBoolean());
generateMolder(world, 2, 1, 9, (coordBaseMode == 0 || coordBaseMode == 2)?1:2, random, sbb, random.nextBoolean(), random.nextBoolean());
-
- generateIngotChest(world, 9, 1, 7, 0, random, sbb, 3, 12, Blocks.chest, 5);
- generateIngotChest(world, 9, 1, 8, 0, random, sbb, 5, 16, Blocks.chest, 3);
- generateIngotChest(world, 9, 1, 9, 0, random, sbb, 3, 10, Blocks.trapped_chest, 2);
- generateIngotChest(world, 9, 1, 10, 0, random, sbb, 3, 9, Blocks.trapped_chest, 6);
+
+ generateIngotChest(world, 9, 1, 7, 0, random, sbb, ConfigHandler.ingotChestMin, ConfigHandler.ingotChestMax, Blocks.chest, ConfigHandler.ingotChestMaxStack);
+ generateIngotChest(world, 9, 1, 8, 0, random, sbb, ConfigHandler.ingotChestMin, ConfigHandler.ingotChestMax, Blocks.chest, ConfigHandler.ingotChestMaxStack);
+ generateIngotChest(world, 9, 1, 9, 0, random, sbb, ConfigHandler.ingotChestMin, ConfigHandler.ingotChestMax, Blocks.trapped_chest, ConfigHandler.ingotChestMaxStack);
+ generateIngotChest(world, 9, 1, 10, 0, random, sbb, ConfigHandler.ingotChestMin, ConfigHandler.ingotChestMax, Blocks.trapped_chest, ConfigHandler.ingotChestMaxStack);
for (int l = 0; l < 6; ++l)
@@ -228,9 +229,11 @@ public class ComponentJewelry extends StructureVillagePieces.House1
TileEntityChest chest = (TileEntityChest)world.getTileEntity(i1, j1, k1);
while(chest != null && t > 0)
{
+ ItemStack jewels = JewelrycraftUtil.jewel.get(random.nextInt(JewelrycraftUtil.jewel.size()));
chest.func_145976_a("Jeweler's Chest");
if(random.nextBoolean()) chest.setInventorySlotContents(random.nextInt(chest.getSizeInventory()), JewelrycraftUtil.modifiers.get(random.nextInt(JewelrycraftUtil.modifiers.size())));
- else chest.setInventorySlotContents(random.nextInt(chest.getSizeInventory()), JewelrycraftUtil.jewel.get(random.nextInt(JewelrycraftUtil.jewel.size())));
+ else if(jewels.getItem() == Items.nether_star && ConfigHandler.generateVillageNetherstar) chest.setInventorySlotContents(random.nextInt(chest.getSizeInventory()), jewels);
+ else if(random.nextBoolean() && jewels.getItem() != Items.nether_star) chest.setInventorySlotContents(random.nextInt(chest.getSizeInventory()), jewels);
t--;
}
}
diff --git a/src/main/java/darkknight/jewelrycraft/worldGen/village/VillageJewelryHandler.java b/src/main/java/darkknight/jewelrycraft/worldGen/village/VillageJewelryHandler.java
index 145c9a0..3b3aa3f 100644
--- a/src/main/java/darkknight/jewelrycraft/worldGen/village/VillageJewelryHandler.java
+++ b/src/main/java/darkknight/jewelrycraft/worldGen/village/VillageJewelryHandler.java
@@ -9,13 +9,14 @@ import net.minecraft.world.gen.structure.MapGenStructureIO;
import net.minecraft.world.gen.structure.StructureVillagePieces.PieceWeight;
import net.minecraft.world.gen.structure.StructureVillagePieces.Start;
import cpw.mods.fml.common.registry.VillagerRegistry.IVillageCreationHandler;
+import darkknight.jewelrycraft.config.ConfigHandler;
public class VillageJewelryHandler implements IVillageCreationHandler
{
@Override
public PieceWeight getVillagePieceWeight (Random random, int i)
{
- return new PieceWeight(ComponentJewelry.class, 30, i + random.nextInt(4));
+ return new PieceWeight(ComponentJewelry.class, ConfigHandler.jewelerWeight, ConfigHandler.maxVillageJewelers);
}
@Override