diff options
Diffstat (limited to 'common/darkknight/jewelrycraft/renders/TileEntityJewelrsCraftingTableRender.java')
| -rw-r--r-- | common/darkknight/jewelrycraft/renders/TileEntityJewelrsCraftingTableRender.java | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/common/darkknight/jewelrycraft/renders/TileEntityJewelrsCraftingTableRender.java b/common/darkknight/jewelrycraft/renders/TileEntityJewelrsCraftingTableRender.java index ec5271b..5fb37ba 100644 --- a/common/darkknight/jewelrycraft/renders/TileEntityJewelrsCraftingTableRender.java +++ b/common/darkknight/jewelrycraft/renders/TileEntityJewelrsCraftingTableRender.java @@ -57,7 +57,7 @@ public class TileEntityJewelrsCraftingTableRender extends TileEntitySpecialRende GL11.glRotatef(180F, 1F, 0F, 0F); GL11.glScalef(0.5F, 0.5F, 0.5F); - GL11.glTranslatef(0.05F, -1.6F, 0.5F); + GL11.glTranslatef(0.0F, -1.6F, 0.6F); GL11.glRotatef(jt.angle, 0F, 1F, 0F); if(RenderManager.instance.options.fancyGraphics) RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); @@ -82,7 +82,7 @@ public class TileEntityJewelrsCraftingTableRender extends TileEntitySpecialRende GL11.glRotatef(180F, 1F, 0F, 0F); GL11.glScalef(0.5F, 0.5F, 0.5F); - GL11.glTranslatef(0.05F, -1.6F, 0.5F); + GL11.glTranslatef(0.0F, -1.6F, 0.6F); GL11.glRotatef(jt.angle, 0F, 1F, 0F); if(RenderManager.instance.options.fancyGraphics) RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); @@ -107,7 +107,7 @@ public class TileEntityJewelrsCraftingTableRender extends TileEntitySpecialRende GL11.glRotatef(180F, 1F, 0F, 0F); GL11.glScalef(0.5F, 0.5F, 0.5F); - GL11.glTranslatef(0.6F, -1.5F, -0.4F); + GL11.glTranslatef(0.55F, -1.5F, -0.45F); GL11.glRotatef(jt.angle, 0F, 1F, 0F); if(RenderManager.instance.options.fancyGraphics) RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); @@ -131,7 +131,7 @@ public class TileEntityJewelrsCraftingTableRender extends TileEntitySpecialRende GL11.glRotatef(180F, 1F, 0F, 0F); GL11.glScalef(0.5F, 0.5F, 0.5F); - GL11.glTranslatef(-0.6F, -1.5F, -0.4F); + GL11.glTranslatef(-0.55F, -1.5F, -0.45F); GL11.glRotatef(jt.angle, 0F, 1F, 0F); if(RenderManager.instance.options.fancyGraphics) RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); |
