diff options
Diffstat (limited to 'java/darkknight/jewelrycraft/events/PlayerRenderHandler.java')
| -rw-r--r-- | java/darkknight/jewelrycraft/events/PlayerRenderHandler.java | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java b/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java deleted file mode 100644 index d85620a..0000000 --- a/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java +++ /dev/null @@ -1,68 +0,0 @@ -package darkknight.jewelrycraft.events; - -import java.util.ArrayList; -import java.util.Iterator; -import java.util.List; -import net.minecraft.client.Minecraft; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.server.MinecraftServer; -import net.minecraftforge.client.event.RenderPlayerEvent; -import org.lwjgl.opengl.GL11; -import cpw.mods.fml.common.eventhandler.SubscribeEvent; -import darkknight.jewelrycraft.entities.renders.RenderHelper; -import darkknight.jewelrycraft.lib.Reference; -import darkknight.jewelrycraft.model.ModelMask; -import darkknight.jewelrycraft.tileentity.renders.MaskRender; -import darkknight.jewelrycraft.util.PlayerUtils; - -public class PlayerRenderHandler -{ - ModelMask maskModel = new ModelMask(); - MaskRender mask = new MaskRender(); - - public static String[] infamyCache = new String[] {}; - - @SubscribeEvent - public void renderScreen(RenderPlayerEvent.Specials.Post event) - { - if (infamyCache != null) - { - Iterator<EntityPlayer> players = event.entityPlayer.worldObj.playerEntities.iterator(); - - while(players.hasNext()) - { - EntityPlayer player = players.next(); - if (checkPlayerInfamy(player.getDisplayName()) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())) - { - float yaw = player.prevRotationYawHead + (player.rotationYawHead - player.prevRotationYawHead) * event.partialRenderTick; - float yawOffset = player.prevRenderYawOffset + (player.renderYawOffset - player.prevRenderYawOffset) * event.partialRenderTick; - float pitch = player.prevRotationPitch + (player.rotationPitch - player.prevRotationPitch) * event.partialRenderTick; - GL11.glPushMatrix(); - GL11.glColor4f(1, 1, 1, 1); - GL11.glRotatef(yawOffset, 0, -1, 0); - GL11.glRotatef(yaw - 90, 0, 1, 0); - GL11.glRotatef(pitch, 0, 0, -1); - GL11.glRotatef(90F, 0, 1F, 0F); - RenderHelper.translateToHeadLevel(player); - GL11.glScalef(1.6f, 1.6f, 1.6f); - GL11.glTranslatef(-0.25F, -0.25F, -0.25F); - mask.doRender(event.entityPlayer, 0F, 0F, 0F, 0F, 0F); - GL11.glPopMatrix(); - } - } - } - } - - /** - * @param string - * @return - */ - private boolean checkPlayerInfamy(String string) - { - for (int i = 0; i < infamyCache.length; i++) - if (infamyCache[i].equals(string)) return true; - - return false; - } -} |
