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-rw-r--r--[-rwxr-xr-x]minecraft/assets/config/CodeChickenCore.cfg18
1 files changed, 18 insertions, 0 deletions
diff --git a/minecraft/assets/config/CodeChickenCore.cfg b/minecraft/assets/config/CodeChickenCore.cfg
index 98426c4..34fd4eb 100755..100644
--- a/minecraft/assets/config/CodeChickenCore.cfg
+++ b/minecraft/assets/config/CodeChickenCore.cfg
@@ -1,3 +1,21 @@
#CodeChickenCore configuration file.
#set to true to completely deobfuscate mcp names
+dev.deobfuscate=true
+#Enabling this setting will make all minecraft classes public at runtime in MCP just as they are in modloader.
+#You should ONLY use this when you are testing with a mod that relies on runtime publicity and doesn't include access transformers.
+#Such mods are doing the wrong thing and should be fixed.
+dev.runtimePublic=false
+
+#Various tweaks that can be applied to game mechanics.
+tweaks
+{
+ #If set to true and doFireTick is disabled in the game rules, fire will still dissipate if it's not over a fire source
+ doFireTickOut=true
+ #If set to true, creepers will not destroy landscape. (A version of mobGriefing setting just for creepers)
+ environmentallyFriendlyCreepers=false
+ #If set to true two adjacent water source blocks will not generate a third.
+ finiteWater=false
+ #If set to false, leaves will only replace air when growing
+ softLeafReplace=false
+}