summaryrefslogtreecommitdiff
path: root/misc/Curses.txt
diff options
context:
space:
mode:
Diffstat (limited to 'misc/Curses.txt')
-rw-r--r--misc/Curses.txt50
1 files changed, 0 insertions, 50 deletions
diff --git a/misc/Curses.txt b/misc/Curses.txt
deleted file mode 100644
index 439a2dd..0000000
--- a/misc/Curses.txt
+++ /dev/null
@@ -1,50 +0,0 @@
-Curses
-- Multiplicate number of enemies around you by 2 every time you get hit
-- An enemy spawns 8 projectiles, 1 in each direction, when it is killed
-- Whenever you get damaged, an item is either removed from inventory (if it has no durability) or reduces the durability
-- Summons a monster whenever you use a potion
-- All monsters change to a specific type (eg. a Zombie and 2 Skeletons become 3 Spiders)
-- Previous curses remain attached to you even after you die (except this one)
-- Half of the damage you deal to an enemy is redirected to you
-- When near a player, one of your curses is transferred to him (except this one)
-- You have half of your normal health and deal half as normal damage (this includes weapon damage)
-- Only 25% of the mobs you kill have a chance of dropping experience
-- When you kill too many mobs, a guardian is summoned
-- Killing too many mobs sends you to the Shadows
-- You are no longer able to speak (chat messages)
-- There is a chance for a near-by Tile Entity to be removed
-- Random chance of precious blocks to be removed
-- Killing a boss results in you dying as well
-- Every time you kill an animal, there is a 25% chance for a minion to spawn(they help you, but have low health)
-- Killing a minnion summons a Dad
-- Slaying a dad grants you one wish
-- Next time you revive, an extra curse is permanently added to you
-- You can shoot tears from your eyes
-- Bloddy vision (simply annoying, but if you have tears you can do more damage)
-- Swords deal more damage
-- You destroy all blocks you are near
-- Creepers blow up instantly when near you
-- TNT explodes immediately as it is placed down
-- Creepers explode when hit
-- One of your curses is transferred to an item, whoever has that item gets that curse
-- A cursed item cannot be removed from inventory, even after death
-- Slimes get bigger when killed, rather than small
-- You can never die, but you deal no damage at all and can never heal (lasts until a full moon, when you suddenly die)
-- During full moon you have half of your life points
-- During full moon you deal 4 times more damage, but will take half of the total damaged dealt during the night in the morning and your armour is reduced by 75%
-- You slowly take damage over 7 days, during this time you can't heal
-- All food is poisonous (food poison)
-- Food damages you equal to the amount of hunger it heals
-- Food heals half of its hunger
-- Food no longer heals hunger
-- You can no longer swim
-- You swim twice as slow
-- Water is lava
-- The floor is lava
-- Your spawn point is reset to the original location and you can no longer set your spawn point
-- You can't throw away anything or craft stuff
-- You burst in flames whenever you take damage from entities
-- You get poisoned whenever you eat
-- You are blinded (potion effect) and get completely blind for 5 seconds when you get damaged
-- You get teleported randomly at random times
-