diff options
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/api/Curse.java')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/api/Curse.java | 365 |
1 files changed, 215 insertions, 150 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/api/Curse.java b/src/main/java/darkknight/jewelrycraft/api/Curse.java index c030aad..bf21a5e 100644 --- a/src/main/java/darkknight/jewelrycraft/api/Curse.java +++ b/src/main/java/darkknight/jewelrycraft/api/Curse.java @@ -1,150 +1,215 @@ -package darkknight.jewelrycraft.api; - -import java.util.ArrayList; -import java.util.Random; -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.GuiIngame; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.item.EntityItem; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.world.World; -import net.minecraftforge.client.event.RenderHandEvent; -import net.minecraftforge.client.event.RenderPlayerEvent; -import net.minecraftforge.event.world.BlockEvent; -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; - -public class Curse -{ - protected int textureID; - protected String name, description, texturePackName; - protected Random rand = new Random(); - private static ArrayList<Curse> curses = new ArrayList<Curse>(); - public static ArrayList<Curse> availableCurses = new ArrayList<Curse>(); - - /** - * @param id the ID of the curse - * @param name the name of the curse - * @param texturepack the ID of the pack the texture is located in - */ - protected Curse(String name, int txtID, String texturepack) - { - this.name = name; - this.texturePackName = texturepack; - this.textureID = txtID; - curses.add(this); - availableCurses.add(this); - } - - /** - * @return the name of the curse - */ - public String getName() - { - return name; - } - - /** - * @return the description of the curse - */ - public String getDescription() - { - return description; - } - - public Curse setDescription(String desc) - { - description = desc; - return this; - } - - /** - * @return the texture pack ID - */ - public String getTexturePack() - { - return texturePackName; - } - - /** - * @return the texture ID - */ - public int getTextureID() - { - return textureID; - } - - /** - * @param world - * @param player - */ - public void action(World world, EntityPlayer player) - {} - - /** - * @param world - * @param player - */ - public void playerDeathAction(World world, EntityPlayer player) - {} - - public void entityDeathAction(World world, EntityLivingBase target, EntityPlayer player) - {} - - /** - * @param world - * @param player - */ - public void respawnAction(World world, EntityPlayer player) - {} - - /** - * @param world - * @param player - */ - public void attackedAction(World world, EntityPlayer player) - {} - - /** - * @param world - * @param player - */ - public void attackedByPlayerAction(World world, EntityPlayer player, Entity target) - {} - - public void entityDropItems(EntityPlayer player, Entity target, ArrayList<EntityItem> drops) - {} - - @SideOnly(Side.CLIENT) - public void playerRender(EntityPlayer player, RenderPlayerEvent.Specials.Post event) - {} - - @SideOnly(Side.CLIENT) - public void playerHandRender(EntityPlayer player, RenderHandEvent event) - {} - - public void onBlockItemsDrop(EntityPlayer player, BlockEvent.HarvestDropsEvent event) - {} - - public void onBlockDestroyed(EntityPlayer player, BlockEvent.BreakEvent event) - {} - - public boolean itemToss() - { - return false; - } - - public boolean canCurseBeActivated(World world) - { - return true; - } - - /** - * @return - */ - public static ArrayList<Curse> getCurseList() - { - return curses; - } -} +package darkknight.jewelrycraft.api;
+
+import java.util.ArrayList;
+import java.util.Random;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.gui.GuiIngame;
+import net.minecraft.entity.Entity;
+import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.entity.item.EntityItem;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.world.World;
+import net.minecraftforge.client.event.RenderHandEvent;
+import net.minecraftforge.client.event.RenderPlayerEvent;
+import net.minecraftforge.event.world.BlockEvent;
+import cpw.mods.fml.relauncher.Side;
+import cpw.mods.fml.relauncher.SideOnly;
+
+public class Curse
+{
+ protected int textureID;
+ protected String name, description, texturePackName;
+ protected Random rand = new Random();
+ private static ArrayList<Curse> curses = new ArrayList<Curse>();
+ public static ArrayList<Curse> availableCurses = new ArrayList<Curse>();
+
+ /**
+ * @param name The name of the curse
+ * @param txtID The texture ID of it
+ * @param texturepack The texturepack location
+ */
+ protected Curse(String name, int txtID, String texturepack)
+ {
+ this.name = name;
+ this.texturePackName = texturepack;
+ this.textureID = txtID;
+ curses.add(this);
+ availableCurses.add(this);
+ }
+
+ /**
+ * @return The name of the curse
+ */
+ public String getName()
+ {
+ return name;
+ }
+
+ /**
+ * @return The description of the curse
+ */
+ public String getDescription()
+ {
+ return description;
+ }
+
+ /**
+ * @param The description of the curse
+ * @return The class
+ */
+ public Curse setDescription(String desc)
+ {
+ description = desc;
+ return this;
+ }
+
+ /**
+ * @return the texture pack ID
+ */
+ public String getTexturePack()
+ {
+ return texturePackName;
+ }
+
+ /**
+ * @return The texture ID
+ */
+ public int getTextureID()
+ {
+ return textureID;
+ }
+
+ /**
+ * This runs every tick
+ * @param world The worldthe player is in
+ * @param player The cursed player
+ */
+ public void action(World world, EntityPlayer player)
+ {}
+
+ /**
+ * This runs when the player dies
+ * @param world The world the player is in
+ * @param player The cursed player
+ */
+ public void playerDeathAction(World world, EntityPlayer player)
+ {}
+
+ /**
+ * This runs when an entity is killed (whether by a player or other causes)
+ * @param world The world the player is in
+ * @param target The entity that died
+ * @param player The cursed player
+ */
+ public void entityDeathAction(World world, EntityLivingBase target, EntityPlayer player)
+ {}
+
+ /**
+ * This runs when the player respawns
+ * @param world The world the player is in
+ * @param player The cursed player
+ */
+ public void respawnAction(World world, EntityPlayer player)
+ {}
+
+ /**
+ * This runs when a player gets attacked by anything but another player
+ * @param world The world the player is in
+ * @param player The cursed player
+ */
+ public void attackedAction(World world, EntityPlayer player)
+ {}
+
+ /**
+ * This runs when an entity is attacked by a player (this includes other players)
+ * @param world The world the player is in
+ * @param player The player that caused the damage
+ * @param target The entity damaged
+ */
+ public void attackedByPlayerAction(World world, EntityPlayer player, Entity target)
+ {}
+
+ /**
+ * This runs when an item is dropped by an entity
+ * @param player The cursed player
+ * @param target The entity that drops the item
+ * @param drops An array list containing the dropped items
+ */
+ public void entityDropItems(EntityPlayer player, Entity target, ArrayList<EntityItem> drops)
+ {}
+
+ /**
+ * This is for rendering special things on the player in 3rd person (meaning you won't see this render);
+ * This will also render in the inventory.
+ * @param player The cursed player
+ * @param event The event used for this
+ */
+ @SideOnly(Side.CLIENT)
+ public void playerRender(EntityPlayer player, RenderPlayerEvent.Specials.Post event)
+ {}
+
+ /**
+ * This is for rendering special things on the player in 1st and 3rd person, but not in the player inventory.
+ * @param player The cursed player
+ * @param event The event used for this
+ */
+ @SideOnly(Side.CLIENT)
+ public void playerHandRender(EntityPlayer player, RenderHandEvent event)
+ {}
+
+ /**
+ * This runs when a block drops an item (such as breaking a block and dropping itself, or breaking like a Diamond ore and dropping diamonds)
+ * @param player The cursed player
+ * @param event The BlockEvent that triggers this
+ */
+ public void onBlockItemsDrop(EntityPlayer player, BlockEvent.HarvestDropsEvent event)
+ {}
+
+ /**
+ * This runs when a block is destroyed
+ * @param player The cursed player
+ * @param event The BlockEvent that runs this
+ */
+ public void onBlockDestroyed(EntityPlayer player, BlockEvent.BreakEvent event)
+ {}
+
+ /**
+ * This determines if the player can toss an item or not (with Q)
+ * @return True if the player can no longer toss items; False if he can. (by default false)
+ */
+ public boolean itemToss()
+ {
+ return false;
+ }
+
+ /**
+ * This controls whether a curse can be activated or not (makes it easy to do things like disable certain curses if in hardcore)
+ * @param world The world the player is in
+ * @return True for curses to be used; False otherwise (by default true)
+ */
+ public boolean canCurseBeActivated(World world)
+ {
+ return true;
+ }
+
+ /**
+ * This is the list of all curses
+ * @return The list of registered curses
+ */
+ public static ArrayList<Curse> getCurseList()
+ {
+ return curses;
+ }
+
+ /**
+ * This is the weight of the curse when it chooses it. The lower the value, the less it gets chosen; the higher the value, the higher the chance of it getting picked.
+ * @param world The world the player is currently in
+ * @param player The cursed player
+ * @param random A random class
+ * @return The weight of the curse (by default 10)
+ */
+ public int weight(World world, EntityPlayer player, Random random)
+ {
+ return 10;
+ }
+}
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