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-rw-r--r--src/main/java/darkknight/jewelrycraft/api/IJewelryItem.java57
1 files changed, 57 insertions, 0 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/api/IJewelryItem.java b/src/main/java/darkknight/jewelrycraft/api/IJewelryItem.java
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+++ b/src/main/java/darkknight/jewelrycraft/api/IJewelryItem.java
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+/**
+ *
+ */
+package darkknight.jewelrycraft.api;
+
+import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.util.DamageSource;
+import net.minecraftforge.event.entity.player.PlayerEvent;
+
+/**
+ * @author Sorin
+ *
+ */
+public interface IJewelryItem
+{
+ /**
+ * @return Returns the id of the type, 0 is for ring, 1 is for bracelet, 2 is for necklace and 3 is for earrings
+ */
+ public int type();
+
+ /**
+ * This is the action performed each player tick
+ * @param player The player wearing the jewelry
+ */
+ public void onWearAction(EntityPlayer player);
+
+ /**
+ * This performs an action whenever a player gets attacked by an entity besides another Player
+ * @param player The player that was attacked
+ * @param source Source of the damage
+ * @param amount The amount of damage taken
+ */
+ public void onPlayerAttackedAction(EntityPlayer player, DamageSource source, float amount);
+
+ /**
+ * This does an action whenever an Entity gets attacked by a player, this includes other Players
+ * @param player The attacking player
+ * @param entity The target entity
+ * @param amount The amount of damage dealt
+ */
+ public void onEntityAttackedByPlayer(EntityPlayer player, EntityLivingBase entity, float amount);
+
+ /**
+ * This runs whenever a player dies
+ * @param player The player that died
+ * @param source The damage source that caused the death
+ */
+ public void onPlayerDeadAction(EntityPlayer player, DamageSource source);
+
+ /**
+ * Runs whenever a player respawns (switches dimensions or actually respawns)
+ * @param player The player that respawns
+ * @param event The clone event that runs whenever a player respawns, either because he died or switched dimensions
+ */
+ public void onPlayerRespawnAction(PlayerEvent.Clone event);
+}