diff options
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java | 123 |
1 files changed, 67 insertions, 56 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java b/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java index c5595fa..b69374b 100644 --- a/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java +++ b/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java @@ -4,22 +4,21 @@ import java.util.Iterator; import net.minecraft.client.Minecraft; import net.minecraft.client.model.ModelBiped; import net.minecraft.client.model.ModelRenderer; +import net.minecraft.client.renderer.Tessellator; +import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.ResourceLocation; +import net.minecraftforge.client.event.RenderHandEvent; import net.minecraftforge.client.event.RenderPlayerEvent; import org.lwjgl.opengl.GL11; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import darkknight.jewelrycraft.curses.Curse; import darkknight.jewelrycraft.curses.CurseList; -import darkknight.jewelrycraft.entities.renders.RenderHelper; import darkknight.jewelrycraft.item.render.BraceletRender; import darkknight.jewelrycraft.item.render.EarringsRender; -import darkknight.jewelrycraft.item.render.MaskRender; -import darkknight.jewelrycraft.model.ModelBracelet; import darkknight.jewelrycraft.util.JewelryNBT; -import darkknight.jewelrycraft.util.PlayerUtils; import darkknight.jewelrycraft.util.Variables; public class PlayerRenderHandler @@ -27,84 +26,96 @@ public class PlayerRenderHandler EarringsRender earrings = new EarringsRender(); BraceletRender bracelet = new BraceletRender(); public static NBTTagCompound playersInfo = new NBTTagCompound(); + float size = 0.055F; @SubscribeEvent public void renderScreen(RenderPlayerEvent.Specials.Post event) { ModelBiped main = event.renderer.modelBipedMain; + ModelRenderer rightArm = event.renderer.modelBipedMain.bipedRightArm; + ModelRenderer leftArm = event.renderer.modelBipedMain.bipedLeftArm; + ModelRenderer head = event.renderer.modelBipedMain.bipedHead; Iterator<EntityPlayer> players = event.entityPlayer.worldObj.playerEntities.iterator(); + int[] gemColor = {-1, -1, -1, -1}; + int[] ingotColor = {-1, -1, -1, -1}; + int earringGem = -1; + int earringIngot = -1; if (playersInfo != null){ while (players.hasNext()){ EntityPlayer player = players.next(); NBTTagCompound playerInfo = (NBTTagCompound)playersInfo.getTag(player.getDisplayName()); for(Curse curse: Curse.getCurseList()) - if (playerInfo.getInteger(curse.getName()) > 0 && event.entityPlayer.getDisplayName().equals(player.getDisplayName()) && playerInfo.getInteger("cursePoints") > 0) - curse.playerRender(player, event); + if (playerInfo.getInteger(curse.getName()) > 0 && event.entityPlayer.getDisplayName().equals(player.getDisplayName()) && playerInfo.getInteger("cursePoints") > 0) curse.playerRender(player, event); if (playerInfo.hasKey("ext17") && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){ NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext17"); ItemStack item = ItemStack.loadItemStackFromNBT(nbt); - float yaw = player.prevRotationYawHead + (player.rotationYawHead - player.prevRotationYawHead) * event.partialRenderTick; - float yawOffset = player.prevRenderYawOffset + (player.renderYawOffset - player.prevRenderYawOffset) * event.partialRenderTick; - float pitch = player.prevRotationPitch + (player.rotationPitch - player.prevRotationPitch) * event.partialRenderTick; GL11.glPushMatrix(); - GL11.glColor4f(1, 1, 1, 1); - GL11.glRotatef(yawOffset, 0, -1, 0); - GL11.glRotatef(yaw - 90, 0, 1, 0); - GL11.glRotatef(pitch, 0, 0, -1); - GL11.glRotatef(90F, 0, 1F, 0F); - RenderHelper.translateToHeadLevel(player); - GL11.glScalef(0.07f, 0.07f, 0.07f); - GL11.glTranslatef(0.0F, 3.0F, -2.0F); - int gemColor = -1; - int ingotColor = -1; - if (JewelryNBT.gem(item) != null) gemColor = JewelryNBT.gemColor(item); - if (JewelryNBT.ingot(item) != null) ingotColor = JewelryNBT.ingotColor(item); - earrings.doRender(event.entityPlayer, 0F, 0F, (float)ingotColor, (float)gemColor, 0F); + if (head.rotateAngleX == 0.0F && head.rotateAngleY == 0.0F && head.rotateAngleZ == 0.0F){ + if (head.rotationPointX != 0.0F || head.rotationPointY != 0.0F || head.rotationPointZ != 0.0F) GL11.glTranslatef(head.rotationPointX * size, head.rotationPointY * size, head.rotationPointZ * size); + }else{ + GL11.glTranslatef(head.rotationPointX * size, head.rotationPointY * size, head.rotationPointZ * size); + if (head.rotateAngleZ != 0.0F) GL11.glRotatef(head.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F); + if (head.rotateAngleY != 0.0F) GL11.glRotatef(head.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F); + if (head.rotateAngleX != 0.0F) GL11.glRotatef(head.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F); + } + GL11.glScalef(0.0625f, 0.0625f, 0.0625f); + GL11.glTranslatef(0.0F, 1.0F, -2.0F); + if (JewelryNBT.gem(item) != null) earringGem = JewelryNBT.gemColor(item); + if (JewelryNBT.ingot(item) != null) earringIngot = JewelryNBT.ingotColor(item); + earrings.doRender(event.entityPlayer, 0F, 0F, (float)earringIngot, (float)earringGem, 0F); GL11.glPopMatrix(); } for(int i = 10; i <= 13; i++) if (playerInfo.hasKey("ext" + i) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){ NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext" + i); ItemStack item = ItemStack.loadItemStackFromNBT(nbt); - GL11.glPushMatrix(); - GL11.glColor4f(1, 1, 1, 1); - GL11.glTranslatef((i / 12 == 1) ? -0.275F : 0.475F, 0.2F + ((i / 12 == 1) ? (i - 12) * 0.08F : (i - 10) * 0.08F), 0F); - if (player.isSneaking()) GL11.glTranslatef(0F, 0F, -((i == 10 || i == 12) ? (0.1F) : 0.05F)); - if (i / 12 == 1){ - GL11.glScalef(0.05f, 0.03f, 0.05f); - GL11.glRotatef(main.bipedRightArm.rotateAngleX * (180F / (float)Math.PI), 1F, 0F, 0F); - GL11.glRotatef(main.bipedRightArm.rotateAngleY * (180F / (float)Math.PI), 0F, 1F, 0F); - GL11.glRotatef(main.bipedRightArm.rotateAngleZ * (180F / (float)Math.PI), 0F, 0F, 1F); - int gemColor = -1; - int ingotColor = -1; - if (JewelryNBT.gem(item) != null) gemColor = JewelryNBT.gemColor(item); - if (JewelryNBT.ingot(item) != null) ingotColor = JewelryNBT.ingotColor(item); - bracelet.doRender(event.entityPlayer, 0F, 0F, (float)ingotColor, (float)gemColor, 0.0F); - }else{ - GL11.glScalef(0.05f, 0.03f, 0.05f); - GL11.glRotatef(main.bipedLeftArm.rotateAngleX * (180F / (float)Math.PI), 1F, 0F, 0F); - GL11.glRotatef(main.bipedLeftArm.rotateAngleY * (180F / (float)Math.PI), 0F, 1F, 0F); - GL11.glRotatef(main.bipedLeftArm.rotateAngleZ * (180F / (float)Math.PI), 0F, 0F, 1F); - int gemColor = -1; - int ingotColor = -1; - if (JewelryNBT.gem(item) != null) gemColor = JewelryNBT.gemColor(item); - if (JewelryNBT.ingot(item) != null) ingotColor = JewelryNBT.ingotColor(item); - bracelet.doRender(event.entityPlayer, 0F, 0F, (float)ingotColor, (float)gemColor, 0F); - } - GL11.glPopMatrix(); + if (JewelryNBT.gem(item) != null) gemColor[i - 10] = JewelryNBT.gemColor(item); + if (JewelryNBT.ingot(item) != null) ingotColor[i - 10] = JewelryNBT.ingotColor(item); + } + if ((playerInfo.hasKey("ext10") || playerInfo.hasKey("ext11")) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){ + GL11.glPushMatrix(); + GL11.glColor4f(1, 1, 1, 1); + if (rightArm.rotateAngleX == 0.0F && rightArm.rotateAngleY == 0.0F && rightArm.rotateAngleZ == 0.0F){ + if (rightArm.rotationPointX != 0.0F || rightArm.rotationPointY != 0.0F || rightArm.rotationPointZ != 0.0F) GL11.glTranslatef(rightArm.rotationPointX * size, rightArm.rotationPointY * size, rightArm.rotationPointZ * size); + }else{ + GL11.glTranslatef(rightArm.rotationPointX * size, rightArm.rotationPointY * size, rightArm.rotationPointZ * size); + if (rightArm.rotateAngleZ != 0.0F) GL11.glRotatef(rightArm.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F); + if (rightArm.rotateAngleY != 0.0F) GL11.glRotatef(rightArm.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F); + if (rightArm.rotateAngleX != 0.0F) GL11.glRotatef(rightArm.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F); + } + GL11.glScalef(0.05f, 0.03f, 0.05f); + bracelet.doRender(event.entityPlayer, (float)ingotColor[0], (float)gemColor[0], (float)ingotColor[1], (float)gemColor[1], 0.0F); + GL11.glPopMatrix(); + } + if ((playerInfo.hasKey("ext12") || playerInfo.hasKey("ext13")) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){ + GL11.glPushMatrix(); + GL11.glColor4f(1, 1, 1, 1); + if (leftArm.rotateAngleX == 0.0F && leftArm.rotateAngleY == 0.0F && leftArm.rotateAngleZ == 0.0F){ + if (leftArm.rotationPointX != 0.0F || leftArm.rotationPointY != 0.0F || leftArm.rotationPointZ != 0.0F) GL11.glTranslatef(leftArm.rotationPointX * size, leftArm.rotationPointY * size, leftArm.rotationPointZ * size); + }else{ + GL11.glTranslatef(leftArm.rotationPointX * size + 0.2F, leftArm.rotationPointY * size, leftArm.rotationPointZ * size); + if (leftArm.rotateAngleZ != 0.0F) GL11.glRotatef(leftArm.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F); + if (leftArm.rotateAngleY != 0.0F) GL11.glRotatef(leftArm.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F); + if (leftArm.rotateAngleX != 0.0F) GL11.glRotatef(leftArm.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F); } + GL11.glScalef(0.05f, 0.03f, 0.05f); + bracelet.doRender(event.entityPlayer, (float)ingotColor[2], (float)gemColor[2], (float)ingotColor[3], (float)gemColor[3], 0F); + GL11.glPopMatrix(); + } } } } - /** - * @param string - * @return - */ - private boolean checkPlayerInfamy(String string) + float rot = 0F; + + @SubscribeEvent + public void renderHand(RenderHandEvent event) { - NBTTagCompound playerInfo = (NBTTagCompound)playersInfo.getTag(string); - if(playerInfo.getInteger(CurseList.infamy.getName()) > 0) return true; - return false; + if (playersInfo != null){ + EntityPlayer player = Minecraft.getMinecraft().thePlayer; + NBTTagCompound playerInfo = (NBTTagCompound)playersInfo.getTag(player.getDisplayName()); + for(Curse curse: Curse.getCurseList()) + if (playerInfo.getInteger(curse.getName()) > 0 && playerInfo.getInteger("cursePoints") > 0) curse.playerHandRender(player, event); + } } } |
