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Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java')
-rwxr-xr-x[-rw-r--r--]src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java1415
1 files changed, 778 insertions, 637 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java b/src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java
index fceb2d8..9b665ec 100644..100755
--- a/src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java
+++ b/src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java
@@ -2,6 +2,7 @@ package darkknight.jewelrycraft.item.render;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
+
import darkknight.jewelrycraft.JewelrycraftMod;
import darkknight.jewelrycraft.util.JewelryNBT;
import net.minecraft.block.Block;
@@ -29,641 +30,781 @@ import net.minecraftforge.client.ForgeHooksClient;
import net.minecraftforge.client.IItemRenderer;
import net.minecraftforge.client.MinecraftForgeClient;
-public class ItemRender implements IItemRenderer
-{
- TileEntitySpecialRenderer render;
- public TileEntity entity;
- ModelBase model;
- private RenderBlocks renderBlocksIr = new RenderBlocks();
- private Minecraft mc = Minecraft.getMinecraft();
- private static final ResourceLocation RES_ITEM_GLINT = new ResourceLocation("textures/misc/enchanted_item_glint.png");
- private float tran = 0F;
-
- /**
- * @param render
- * @param entity
- * @param model
- */
- public ItemRender(TileEntitySpecialRenderer render, TileEntity entity, ModelBase model)
- {
- this.entity = entity;
- this.render = render;
- this.model = model;
- }
-
- public ItemRender()
- {}
-
- /**
- * @param item
- * @param type
- * @return
- */
- @Override
- public boolean handleRenderType(ItemStack item, ItemRenderType type)
- {
- return true;
- }
-
- /**
- * @param type
- * @param item
- * @param helper
- * @return
- */
- @Override
- public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper)
- {
- return true;
- }
-
- /**
- * @param type
- * @param item
- * @param data
- */
- @Override
- public void renderItem(ItemRenderType type, ItemStack item, Object ... data)
- {
- if (item != null) {
- if (render != null && entity != null && JewelryNBT.item(item) == null) {
- if (type == IItemRenderer.ItemRenderType.ENTITY) {
- GL11.glRotatef(180f, 0f, 1f, 0f);
- GL11.glTranslatef(-0.5f, -0.5f, -0.4f);
- }
- render.renderTileEntityAt(entity, 0.0D, 0.0D, 0.0D, 0.0F);
- }else
- if (JewelryNBT.item(item) != null) {
- GL11.glPushMatrix();
- GL11.glColor3f(1F, 1F, 0F);
- if (Item.getItemById(Integer.valueOf(item.getTagCompound().getTag("target").toString().split(",")[0].substring(4).replace("s", ""))) != null)
- renderItem(Minecraft.getMinecraft().thePlayer, JewelryNBT.item(item), 0, type);
- else renderItem(Minecraft.getMinecraft().thePlayer, new ItemStack(Blocks.end_portal), 0, type);
- GL11.glPopMatrix();
- }else{
- GL11.glPushMatrix();
- GL11.glColor3f(1F, 1F, 0F);
- renderItem(Minecraft.getMinecraft().thePlayer, new ItemStack(Blocks.end_portal), 0, type);
- GL11.glPopMatrix();
- }
- }
- }
-
- public void renderItem(EntityLivingBase entity, ItemStack itemStack, int meta, ItemRenderType type)
- {
- GL11.glPushMatrix();
- TextureManager texturemanager = this.mc.getTextureManager();
- if (itemStack != null) {
- Item item = itemStack.getItem();
- Block block = Block.getBlockFromItem(item);
- IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(itemStack, type);
- if (customRenderer != null) {
- texturemanager.bindTexture(texturemanager.getResourceLocation(itemStack.getItemSpriteNumber()));
- if (type.equals(type.EQUIPPED))
- GL11.glTranslatef(0.7F, 0.55F, 0.55F);
- ForgeHooksClient.renderEquippedItem(type, customRenderer, renderBlocksIr, entity, itemStack);
- }else
- if (itemStack.getItemSpriteNumber() == 0 && item instanceof ItemBlock && RenderBlocks.renderItemIn3d(block.getRenderType())) {
- texturemanager.bindTexture(texturemanager.getResourceLocation(0));
- if (type.equals(type.EQUIPPED))
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
- if (itemStack != null && block != null && block.getRenderBlockPass() != 0) {
- GL11.glDepthMask(false);
- renderBlockAsItem(block, itemStack.getItemDamage(), 1.0F);
- GL11.glDepthMask(true);
- }else{
- renderBlockAsItem(block, itemStack.getItemDamage(), 1.0F);
- }
- }else{
- IIcon iicon = itemStack.getIconIndex();
- if (iicon == null) {
- GL11.glPopMatrix();
- return;
- }
- texturemanager.bindTexture(texturemanager.getResourceLocation(itemStack.getItemSpriteNumber()));
- TextureUtil.func_152777_a(false, false, 1.0F);
- Tessellator tessellator = Tessellator.instance;
- float f = iicon.getMinU();
- float f1 = iicon.getMaxU();
- float f2 = iicon.getMinV();
- float f3 = iicon.getMaxV();
- GL11.glEnable(GL12.GL_RESCALE_NORMAL);
- float f6 = 1.6F;
- GL11.glScalef(f6, f6, f6);
- if (type.equals(type.ENTITY)) {
- GL11.glTranslatef(0.0F, 0.0265F, 0.0F);
- GL11.glRotatef(-30F, 0.0F, 0.0F, 1.0F);
- GL11.glRotatef(45F, 0.0F, 1.0F, 0.0F);
- GL11.glScalef(0.625F, 0.625F, 0.625F);
- }
- if (!type.equals(type.EQUIPPED_FIRST_PERSON)) {
- GL11.glRotatef(45f, 0f, 1f, 0f);
- GL11.glRotatef(180f, 0f, 1f, 0f);
- GL11.glRotatef(30f, 1f, 0f, 0f);
- if (type.equals(type.EQUIPPED)) {
- GL11.glRotatef(35f, 1f, 0f, 0f);
- GL11.glTranslatef(0F, -0.15F, -0.6F);
- }
- GL11.glTranslatef(-0.5F, -0.5F, 0.0F);
- }else
- if (type.equals(type.EQUIPPED_FIRST_PERSON)) {
- GL11.glTranslatef(-0.35F, 0.4F, 0.93F);
- GL11.glRotatef(45f, 0f, 1f, 0f);
- GL11.glRotatef(-25f, 0f, 0f, 1f);
- }
- if (itemStack.getItem().requiresMultipleRenderPasses()) {
- for(int x = 0; x < itemStack.getItem().getRenderPasses(itemStack.getItemDamage()); x++){
- iicon = itemStack.getItem().getIcon(itemStack, x);
- f = iicon.getMinU();
- f1 = iicon.getMaxU();
- f2 = iicon.getMinV();
- f3 = iicon.getMaxV();
- ItemRenderer.renderItemIn2D(tessellator, f1, f2, f, f3, iicon.getIconWidth(), iicon.getIconHeight(), 0.0625F);
- }
- }else{
- ItemRenderer.renderItemIn2D(tessellator, f1, f2, f, f3, iicon.getIconWidth(), iicon.getIconHeight(), 0.0625F);
- }
- GL11.glDepthFunc(GL11.GL_EQUAL);
- renderShine(tessellator, true);
- GL11.glPushMatrix();
- float f8 = 0.325F;
- GL11.glScalef(f8, f8, f8);
- float f9 = (float)(Minecraft.getSystemTime() % 30000L) / 30000.0F * 8.0F;
- GL11.glTranslatef(-f9, 0.0F, 0.0F);
- GL11.glRotatef(30.0F, 0.0F, 0.0F, 1.0F);
- ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 256, 256, 0.0625F);
- GL11.glPopMatrix();
- GL11.glMatrixMode(GL11.GL_MODELVIEW);
- GL11.glDisable(GL11.GL_BLEND);
- GL11.glDepthFunc(GL11.GL_LEQUAL);
- GL11.glDisable(GL12.GL_RESCALE_NORMAL);
- texturemanager.bindTexture(texturemanager.getResourceLocation(itemStack.getItemSpriteNumber()));
- TextureUtil.func_147945_b();
- }
- }
- GL11.glPopMatrix();
- }
-
- public void renderBlockAsItem(Block block, int damage, float luminacy)
- {
- Tessellator tessellator = Tessellator.instance;
- if (block == Blocks.dispenser || block == Blocks.dropper || block == Blocks.furnace)
- damage = 3;
- int j;
- float f1;
- float f2;
- GL11.glColor4f(1F, 1F, 0F, 1.0F);
- j = block.getRenderType();
- renderBlocksIr.setRenderBoundsFromBlock(block);
- int k;
- if (j != 0 && j != 31 && j != 39 && j != 16 && j != 26) {
- GL11.glColor4f(1F, 1F, 0F, 1.0F);
- if (j == 13) {
- // Cactus
- block.setBlockBoundsForItemRender();
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
- f1 = 0.0625F;
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, -1.0F, 0.0F);
- renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 0));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 1.0F, 0.0F);
- renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 1));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, -1.0F);
- tessellator.addTranslation(0.0F, 0.0F, f1);
- renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 2));
- tessellator.addTranslation(0.0F, 0.0F, -f1);
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, 1.0F);
- tessellator.addTranslation(0.0F, 0.0F, -f1);
- renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 3));
- tessellator.addTranslation(0.0F, 0.0F, f1);
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(-1.0F, 0.0F, 0.0F);
- tessellator.addTranslation(f1, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 4));
- tessellator.addTranslation(-f1, 0.0F, 0.0F);
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(1.0F, 0.0F, 0.0F);
- tessellator.addTranslation(-f1, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 5));
- tessellator.addTranslation(f1, 0.0F, 0.0F);
- tessellator.draw();
- GL11.glTranslatef(0.0625F, 0.0F, 0.0625F);
- GL11.glScalef(0.9375F - 0.0625F, 1F, 0.9375F - 0.0625F);
- shinyBlock(tessellator, false);
- }else
- if (j == 22) {
- // Chest
- GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
- TileEntityRendererChestHelper.instance.renderChest(block, damage, luminacy);
- GL11.glEnable(GL12.GL_RESCALE_NORMAL);
- GL11.glTranslatef(0.0625F, 0.0F, 0.0625F);
- GL11.glScalef(0.9375F - 0.0625F, 0.875F, 0.9375F - 0.0625F);
- shinyBlock(tessellator, false);
- }else
- if (j == 10) {
- // Stairs
- for(k = 0; k < 2; ++k){
- if (k == 0) {
- renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 0.5D);
- }
- if (k == 1) {
- renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.5D, 1.0D, 0.5D, 1.0D);
- }
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, -1.0F, 0.0F);
- renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 0));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 1.0F, 0.0F);
- renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 1));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, -1.0F);
- renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 2));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, 1.0F);
- renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 3));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(-1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 4));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 5));
- tessellator.draw();
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
- }
- }else
- if (j == 27) {
- // Dragon Egg
- k = 0;
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
- tessellator.startDrawingQuads();
- for(int l = 0; l < 8; ++l){
- byte b0 = 0;
- byte b1 = 1;
- if (l == 0) {
- b0 = 2;
- }
- if (l == 1) {
- b0 = 3;
- }
- if (l == 2) {
- b0 = 4;
- }
- if (l == 3) {
- b0 = 5;
- b1 = 2;
- }
- if (l == 4) {
- b0 = 6;
- b1 = 3;
- }
- if (l == 5) {
- b0 = 7;
- b1 = 5;
- }
- if (l == 6) {
- b0 = 6;
- b1 = 2;
- }
- if (l == 7) {
- b0 = 3;
- }
- float f5 = (float)b0 / 16.0F;
- float f6 = 1.0F - (float)k / 16.0F;
- float f7 = 1.0F - (float)(k + b1) / 16.0F;
- k += b1;
- renderBlocksIr.setRenderBounds((double)(0.5F - f5), (double)f7, (double)(0.5F - f5), (double)(0.5F + f5), (double)f6, (double)(0.5F + f5));
- tessellator.setNormal(0.0F, -1.0F, 0.0F);
- renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 0));
- tessellator.setNormal(0.0F, 1.0F, 0.0F);
- renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 1));
- tessellator.setNormal(0.0F, 0.0F, -1.0F);
- renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 2));
- tessellator.setNormal(0.0F, 0.0F, 1.0F);
- renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 3));
- tessellator.setNormal(-1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 4));
- tessellator.setNormal(1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 5));
- }
- tessellator.draw();
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
- renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D);
- }else
- if (j == 11) {
- // Fence
- for(k = 0; k < 4; ++k){
- f2 = 0.125F;
- if (k == 0) {
- renderBlocksIr.setRenderBounds((double)(0.5F - f2), 0.0D, 0.0D, (double)(0.5F + f2), 1.0D, (double)(f2 * 2.0F));
- }
- if (k == 1) {
- renderBlocksIr.setRenderBounds((double)(0.5F - f2), 0.0D, (double)(1.0F - f2 * 2.0F), (double)(0.5F + f2), 1.0D, 1.0D);
- }
- f2 = 0.0625F;
- if (k == 2) {
- renderBlocksIr.setRenderBounds((double)(0.5F - f2), (double)(1.0F - f2 * 3.0F), (double)(-f2 * 2.0F), (double)(0.5F + f2), (double)(1.0F - f2), (double)(1.0F + f2 * 2.0F));
- }
- if (k == 3) {
- renderBlocksIr.setRenderBounds((double)(0.5F - f2), (double)(0.5F - f2 * 3.0F), (double)(-f2 * 2.0F), (double)(0.5F + f2), (double)(0.5F - f2), (double)(1.0F + f2 * 2.0F));
- }
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, -1.0F, 0.0F);
- renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 0));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 1.0F, 0.0F);
- renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 1));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, -1.0F);
- renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 2));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, 1.0F);
- renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 3));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(-1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 4));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 5));
- tessellator.draw();
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
- }
- renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D);
- }else
- if (j == 21) {
- // Fence Gate
- for(k = 0; k < 3; ++k){
- f2 = 0.0625F;
- if (k == 0) {
- renderBlocksIr.setRenderBounds((double)(0.5F - f2), 0.30000001192092896D, 0.0D, (double)(0.5F + f2), 1.0D, (double)(f2 * 2.0F));
- }
- if (k == 1) {
- renderBlocksIr.setRenderBounds((double)(0.5F - f2), 0.30000001192092896D, (double)(1.0F - f2 * 2.0F), (double)(0.5F + f2), 1.0D, 1.0D);
- }
- f2 = 0.0625F;
- if (k == 2) {
- renderBlocksIr.setRenderBounds((double)(0.5F - f2), 0.5D, 0.0D, (double)(0.5F + f2), (double)(1.0F - f2), 1.0D);
- }
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, -1.0F, 0.0F);
- renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 0));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 1.0F, 0.0F);
- renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 1));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, -1.0F);
- renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 2));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, 1.0F);
- renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 3));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(-1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 4));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSide(block, 5));
- tessellator.draw();
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
- }
- }else
- if (j == 32) {
- // Wall
- for(k = 0; k < 2; ++k){
- if (k == 0) {
- renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.3125D, 1.0D, 0.8125D, 0.6875D);
- }
- if (k == 1) {
- renderBlocksIr.setRenderBounds(0.25D, 0.0D, 0.25D, 0.75D, 1.0D, 0.75D);
- }
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, -1.0F, 0.0F);
- renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata(block, 0, damage));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 1.0F, 0.0F);
- renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata(block, 1, damage));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, -1.0F);
- renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata(block, 2, damage));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, 1.0F);
- renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata(block, 3, damage));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(-1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata(block, 4, damage));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata(block, 5, damage));
- tessellator.draw();
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
- }
- renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D);
- }else
- if (j == 35) {
- // Anvil
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
- renderBlocksIr.renderBlockAnvilOrient((BlockAnvil)block, 0, 0, 0, damage << 2, true);
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
- }else
- if (j == 34) {
- // Beacon
- for(k = 0; k < 3; ++k){
- if (k == 0) {
- renderBlocksIr.setRenderBounds(0.125D, 0.0D, 0.125D, 0.875D, 0.1875D, 0.875D);
- renderBlocksIr.setOverrideBlockTexture(renderBlocksIr.getBlockIcon(Blocks.obsidian));
- }else
- if (k == 1) {
- renderBlocksIr.setRenderBounds(0.1875D, 0.1875D, 0.1875D, 0.8125D, 0.875D, 0.8125D);
- renderBlocksIr.setOverrideBlockTexture(renderBlocksIr.getBlockIcon(Blocks.beacon));
- }else
- if (k == 2) {
- renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D);
- renderBlocksIr.setOverrideBlockTexture(renderBlocksIr.getBlockIcon(Blocks.glass));
- }
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, -1.0F, 0.0F);
- renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata(block, 0, damage));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 1.0F, 0.0F);
- renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata(block, 1, damage));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, -1.0F);
- renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata(block, 2, damage));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, 1.0F);
- renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata(block, 3, damage));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(-1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata(block, 4, damage));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata(block, 5, damage));
- tessellator.draw();
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
- }
- renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D);
- renderBlocksIr.clearOverrideBlockTexture();
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
- shinyBlock(tessellator, false);
- }else{
- try{
- FMLRenderAccessLibrary.renderInventoryBlock(renderBlocksIr, block, damage, j);
- }
- catch(Exception e){
- JewelrycraftMod.logger.error("Something went wrong with rendering the item");
- e.printStackTrace();
- }
- }
- }else{
- if (j == 16) {
- damage = 1;
- }
- block.setBlockBoundsForItemRender();
- renderBlocksIr.setRenderBoundsFromBlock(block);
- GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, -1.0F, 0.0F);
- renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata(block, 0, damage));
- tessellator.draw();
- GL11.glColor4f(1F, 1F, 0F, 1.0F);
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 1.0F, 0.0F);
- renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata(block, 1, damage));
- tessellator.draw();
- GL11.glColor4f(1F, 1F, 0F, 1.0F);
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, -1.0F);
- renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata(block, 2, damage));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, 1.0F);
- renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata(block, 3, damage));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(-1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata(block, 4, damage));
- tessellator.draw();
- tessellator.startDrawingQuads();
- tessellator.setNormal(1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata(block, 5, damage));
- tessellator.draw();
- GL11.glTranslatef((float)block.getBlockBoundsMinX(), (float)block.getBlockBoundsMinY(), (float)block.getBlockBoundsMinZ());
- GL11.glScalef((float)block.getBlockBoundsMaxX() - (float)block.getBlockBoundsMinX(), (float)block.getBlockBoundsMaxY() - (float)block.getBlockBoundsMinY(), (float)block.getBlockBoundsMaxZ() - (float)block.getBlockBoundsMinZ());
- shinyBlock(tessellator, false);
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
- }
- }
-
- public void renderShine(Tessellator tessellator, boolean autoAnimate)
- {
- TextureManager texturemanager = this.mc.getTextureManager();
- texturemanager.bindTexture(RES_ITEM_GLINT);
- GL11.glEnable(GL11.GL_BLEND);
- OpenGlHelper.glBlendFunc(768, 1, 1, 0);
- GL11.glMatrixMode(GL11.GL_TEXTURE);
- GL11.glPushMatrix();
- float f8 = 0.325F;
- GL11.glScalef(f8, f8, f8);
- if (autoAnimate)
- GL11.glTranslatef(17F, 0.0F, 0.0F);
- else{
- GL11.glTranslatef(tran, 0.0F, 0.0F);
- tran += 0.0004F;
- if (tran >= 360F)
- tran = 0F;
- }
- GL11.glRotatef(-30.0F, 0.0F, 0.0F, 1.0F);
- GL11.glColor3f(1F, 1F, 0F);
- ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 256, 256, 0.001F);
- GL11.glPopMatrix();
- }
-
- public void shinyBlock(Tessellator tessellator, boolean autoAnimate)
- {
- GL11.glPushMatrix();
- GL11.glTranslatef(0F, 0.0F, -0.001F);
- renderShine(tessellator, autoAnimate);
- GL11.glMatrixMode(GL11.GL_MODELVIEW);
- GL11.glDisable(GL11.GL_BLEND);
- GL11.glDepthFunc(GL11.GL_LEQUAL);
- GL11.glPopMatrix();
- GL11.glPushMatrix();
- GL11.glTranslatef(1.0F, 0.0F, 1.0001F);
- GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F);
- renderShine(tessellator, autoAnimate);
- GL11.glMatrixMode(GL11.GL_MODELVIEW);
- GL11.glDisable(GL11.GL_BLEND);
- GL11.glDepthFunc(GL11.GL_LEQUAL);
- GL11.glPopMatrix();
- GL11.glPushMatrix();
- GL11.glTranslatef(-0.001F, 0.0F, 0.0F);
- GL11.glRotatef(90.0F, 0.0F, -1.0F, 0.0F);
- renderShine(tessellator, autoAnimate);
- GL11.glMatrixMode(GL11.GL_MODELVIEW);
- GL11.glDisable(GL11.GL_BLEND);
- GL11.glDepthFunc(GL11.GL_LEQUAL);
- GL11.glPopMatrix();
- GL11.glPushMatrix();
- GL11.glTranslatef(1.001F, 0.0F, 1.0F);
- GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
- renderShine(tessellator, autoAnimate);
- GL11.glMatrixMode(GL11.GL_MODELVIEW);
- GL11.glDisable(GL11.GL_BLEND);
- GL11.glDepthFunc(GL11.GL_LEQUAL);
- GL11.glPopMatrix();
- GL11.glPushMatrix();
- GL11.glTranslatef(0.0F, -0.001F, 0.0F);
- GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F);
- renderShine(tessellator, autoAnimate);
- GL11.glMatrixMode(GL11.GL_MODELVIEW);
- GL11.glDisable(GL11.GL_BLEND);
- GL11.glDepthFunc(GL11.GL_LEQUAL);
- GL11.glPopMatrix();
- GL11.glPushMatrix();
- GL11.glTranslatef(0.0F, 1.0F, 0.0F);
- GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F);
- renderShine(tessellator, autoAnimate);
- GL11.glMatrixMode(GL11.GL_MODELVIEW);
- GL11.glDisable(GL11.GL_BLEND);
- GL11.glDepthFunc(GL11.GL_LEQUAL);
- GL11.glPopMatrix();
- }
+public class ItemRender implements IItemRenderer {
+ TileEntitySpecialRenderer render;
+ public TileEntity entity;
+ ModelBase model;
+ private RenderBlocks renderBlocksIr =
+ new RenderBlocks();
+ private Minecraft mc =
+ Minecraft.getMinecraft();
+ private static final ResourceLocation RES_ITEM_GLINT =
+ new ResourceLocation("textures/misc/enchanted_item_glint.png");
+ private float tran = 0F;
+
+ /**
+ * @param render
+ * @param entity
+ * @param model
+ */
+ public ItemRender(TileEntitySpecialRenderer render, TileEntity entity,
+ ModelBase model) {
+ this.entity = entity;
+ this.render = render;
+ this.model = model;
+ }
+
+ public ItemRender() {
+ }
+
+ /**
+ * @param item
+ * @param type
+ * @return
+ */
+ @Override
+ public boolean handleRenderType(ItemStack item, ItemRenderType type) {
+ return true;
+ }
+
+ /**
+ * @param type
+ * @param item
+ * @param helper
+ * @return
+ */
+ @Override
+ public boolean shouldUseRenderHelper(ItemRenderType type,
+ ItemStack item, ItemRendererHelper helper) {
+ return true;
+ }
+
+ /**
+ * @param type
+ * @param item
+ * @param data
+ */
+ @Override
+ public void renderItem(ItemRenderType type, ItemStack item,
+ Object... data) {
+ if (item != null) {
+ if (render != null && entity != null
+ && JewelryNBT.item(item) == null) {
+ if (type == IItemRenderer.ItemRenderType.ENTITY) {
+ GL11.glRotatef(180f, 0f, 1f, 0f);
+ GL11.glTranslatef(-0.5f, -0.5f, -0.4f);
+ }
+ render.renderTileEntityAt(entity, 0.0D, 0.0D, 0.0D, 0.0F);
+ } else if (JewelryNBT.item(item) != null) {
+ GL11.glPushMatrix();
+ GL11.glColor3f(1F, 1F, 0F);
+ if (Item.getItemById(Integer.valueOf(item.getTagCompound()
+ .getTag("target").toString().split(",")[0]
+ .substring(4).replace("s", ""))) != null)
+ renderItem(Minecraft.getMinecraft().thePlayer,
+ JewelryNBT.item(item), 0, type);
+ else
+ renderItem(Minecraft.getMinecraft().thePlayer,
+ new ItemStack(Blocks.end_portal), 0, type);
+ GL11.glPopMatrix();
+ } else {
+ GL11.glPushMatrix();
+ GL11.glColor3f(1F, 1F, 0F);
+ renderItem(Minecraft.getMinecraft().thePlayer,
+ new ItemStack(Blocks.end_portal), 0, type);
+ GL11.glPopMatrix();
+ }
+ }
+ }
+
+ public void renderItem(EntityLivingBase entity, ItemStack itemStack,
+ int meta, ItemRenderType type) {
+ GL11.glPushMatrix();
+ TextureManager texturemanager = this.mc.getTextureManager();
+ if (itemStack != null) {
+ Item item = itemStack.getItem();
+ Block block = Block.getBlockFromItem(item);
+ IItemRenderer customRenderer =
+ MinecraftForgeClient.getItemRenderer(itemStack, type);
+ if (customRenderer != null) {
+ texturemanager
+ .bindTexture(texturemanager.getResourceLocation(
+ itemStack.getItemSpriteNumber()));
+ if (type.equals(ItemRenderType.EQUIPPED))
+ GL11.glTranslatef(0.7F, 0.55F, 0.55F);
+ ForgeHooksClient.renderEquippedItem(type, customRenderer,
+ renderBlocksIr, entity, itemStack);
+ } else if (itemStack.getItemSpriteNumber() == 0
+ && item instanceof ItemBlock && RenderBlocks
+ .renderItemIn3d(block.getRenderType())) {
+ texturemanager.bindTexture(
+ texturemanager.getResourceLocation(0));
+ if (type.equals(ItemRenderType.EQUIPPED))
+ GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ if (itemStack != null && block != null
+ && block.getRenderBlockPass() != 0) {
+ GL11.glDepthMask(false);
+ renderBlockAsItem(block, itemStack.getItemDamage(),
+ 1.0F);
+ GL11.glDepthMask(true);
+ } else {
+ renderBlockAsItem(block, itemStack.getItemDamage(),
+ 1.0F);
+ }
+ } else {
+ IIcon iicon = itemStack.getIconIndex();
+ if (iicon == null) {
+ GL11.glPopMatrix();
+ return;
+ }
+ texturemanager
+ .bindTexture(texturemanager.getResourceLocation(
+ itemStack.getItemSpriteNumber()));
+ TextureUtil.func_152777_a(false, false, 1.0F);
+ Tessellator tessellator = Tessellator.instance;
+ float f = iicon.getMinU();
+ float f1 = iicon.getMaxU();
+ float f2 = iicon.getMinV();
+ float f3 = iicon.getMaxV();
+ GL11.glEnable(GL12.GL_RESCALE_NORMAL);
+ float f6 = 1.6F;
+ GL11.glScalef(f6, f6, f6);
+ if (type.equals(ItemRenderType.ENTITY)) {
+ GL11.glTranslatef(0.0F, 0.0265F, 0.0F);
+ GL11.glRotatef(-30F, 0.0F, 0.0F, 1.0F);
+ GL11.glRotatef(45F, 0.0F, 1.0F, 0.0F);
+ GL11.glScalef(0.625F, 0.625F, 0.625F);
+ }
+ if (!type.equals(ItemRenderType.EQUIPPED_FIRST_PERSON)) {
+ GL11.glRotatef(45f, 0f, 1f, 0f);
+ GL11.glRotatef(180f, 0f, 1f, 0f);
+ GL11.glRotatef(30f, 1f, 0f, 0f);
+ if (type.equals(ItemRenderType.EQUIPPED)) {
+ GL11.glRotatef(35f, 1f, 0f, 0f);
+ GL11.glTranslatef(0F, -0.15F, -0.6F);
+ }
+ GL11.glTranslatef(-0.5F, -0.5F, 0.0F);
+ } else if (type
+ .equals(ItemRenderType.EQUIPPED_FIRST_PERSON)) {
+ GL11.glTranslatef(-0.35F, 0.4F, 0.93F);
+ GL11.glRotatef(45f, 0f, 1f, 0f);
+ GL11.glRotatef(-25f, 0f, 0f, 1f);
+ }
+ if (itemStack.getItem().requiresMultipleRenderPasses()) {
+ for (int x = 0; x < itemStack.getItem()
+ .getRenderPasses(itemStack.getItemDamage());
+ x++) {
+ iicon = itemStack.getItem().getIcon(itemStack, x);
+ f = iicon.getMinU();
+ f1 = iicon.getMaxU();
+ f2 = iicon.getMinV();
+ f3 = iicon.getMaxV();
+ ItemRenderer.renderItemIn2D(tessellator, f1, f2, f,
+ f3, iicon.getIconWidth(),
+ iicon.getIconHeight(), 0.0625F);
+ }
+ } else {
+ ItemRenderer.renderItemIn2D(tessellator, f1, f2, f, f3,
+ iicon.getIconWidth(), iicon.getIconHeight(),
+ 0.0625F);
+ }
+ GL11.glDepthFunc(GL11.GL_EQUAL);
+ renderShine(tessellator, true);
+ GL11.glPushMatrix();
+ float f8 = 0.325F;
+ GL11.glScalef(f8, f8, f8);
+ float f9 = (float) (Minecraft.getSystemTime() % 30000L)
+ / 30000.0F * 8.0F;
+ GL11.glTranslatef(-f9, 0.0F, 0.0F);
+ GL11.glRotatef(30.0F, 0.0F, 0.0F, 1.0F);
+ ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F,
+ 1.0F, 256, 256, 0.0625F);
+ GL11.glPopMatrix();
+ GL11.glMatrixMode(GL11.GL_MODELVIEW);
+ GL11.glDisable(GL11.GL_BLEND);
+ GL11.glDepthFunc(GL11.GL_LEQUAL);
+ GL11.glDisable(GL12.GL_RESCALE_NORMAL);
+ texturemanager
+ .bindTexture(texturemanager.getResourceLocation(
+ itemStack.getItemSpriteNumber()));
+ TextureUtil.func_147945_b();
+ }
+ }
+ GL11.glPopMatrix();
+ }
+
+ public void renderBlockAsItem(Block block, int damage,
+ float luminacy) {
+ Tessellator tessellator = Tessellator.instance;
+ if (block == Blocks.dispenser || block == Blocks.dropper
+ || block == Blocks.furnace)
+ damage = 3;
+ int j;
+ float f1;
+ float f2;
+ GL11.glColor4f(1F, 1F, 0F, 1.0F);
+ j = block.getRenderType();
+ renderBlocksIr.setRenderBoundsFromBlock(block);
+ int k;
+ if (j != 0 && j != 31 && j != 39 && j != 16 && j != 26) {
+ GL11.glColor4f(1F, 1F, 0F, 1.0F);
+ if (j == 13) {
+ // Cactus
+ block.setBlockBoundsForItemRender();
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ f1 = 0.0625F;
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, -1.0F, 0.0F);
+ renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 0));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 1.0F, 0.0F);
+ renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 1));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 0.0F, -1.0F);
+ tessellator.addTranslation(0.0F, 0.0F, f1);
+ renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 2));
+ tessellator.addTranslation(0.0F, 0.0F, -f1);
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 0.0F, 1.0F);
+ tessellator.addTranslation(0.0F, 0.0F, -f1);
+ renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 3));
+ tessellator.addTranslation(0.0F, 0.0F, f1);
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(-1.0F, 0.0F, 0.0F);
+ tessellator.addTranslation(f1, 0.0F, 0.0F);
+ renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 4));
+ tessellator.addTranslation(-f1, 0.0F, 0.0F);
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(1.0F, 0.0F, 0.0F);
+ tessellator.addTranslation(-f1, 0.0F, 0.0F);
+ renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 5));
+ tessellator.addTranslation(f1, 0.0F, 0.0F);
+ tessellator.draw();
+ GL11.glTranslatef(0.0625F, 0.0F, 0.0625F);
+ GL11.glScalef(0.9375F - 0.0625F, 1F, 0.9375F - 0.0625F);
+ shinyBlock(tessellator, false);
+ } else if (j == 22) {
+ // Chest
+ GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ TileEntityRendererChestHelper.instance.renderChest(block,
+ damage, luminacy);
+ GL11.glEnable(GL12.GL_RESCALE_NORMAL);
+ GL11.glTranslatef(0.0625F, 0.0F, 0.0625F);
+ GL11.glScalef(0.9375F - 0.0625F, 0.875F,
+ 0.9375F - 0.0625F);
+ shinyBlock(tessellator, false);
+ } else if (j == 10) {
+ // Stairs
+ for (k = 0; k < 2; ++k) {
+ if (k == 0) {
+ renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D,
+ 1.0D, 1.0D, 0.5D);
+ }
+ if (k == 1) {
+ renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.5D,
+ 1.0D, 0.5D, 1.0D);
+ }
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, -1.0F, 0.0F);
+ renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 0));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 1.0F, 0.0F);
+ renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 1));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 0.0F, -1.0F);
+ renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 2));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 0.0F, 1.0F);
+ renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 3));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(-1.0F, 0.0F, 0.0F);
+ renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 4));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(1.0F, 0.0F, 0.0F);
+ renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 5));
+ tessellator.draw();
+ GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ }
+ } else if (j == 27) {
+ // Dragon Egg
+ k = 0;
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ tessellator.startDrawingQuads();
+ for (int l = 0; l < 8; ++l) {
+ byte b0 = 0;
+ byte b1 = 1;
+ if (l == 0) {
+ b0 = 2;
+ }
+ if (l == 1) {
+ b0 = 3;
+ }
+ if (l == 2) {
+ b0 = 4;
+ }
+ if (l == 3) {
+ b0 = 5;
+ b1 = 2;
+ }
+ if (l == 4) {
+ b0 = 6;
+ b1 = 3;
+ }
+ if (l == 5) {
+ b0 = 7;
+ b1 = 5;
+ }
+ if (l == 6) {
+ b0 = 6;
+ b1 = 2;
+ }
+ if (l == 7) {
+ b0 = 3;
+ }
+ float f5 = (float) b0 / 16.0F;
+ float f6 = 1.0F - (float) k / 16.0F;
+ float f7 = 1.0F - (float) (k + b1) / 16.0F;
+ k += b1;
+ renderBlocksIr.setRenderBounds((double) (0.5F - f5),
+ (double) f7, (double) (0.5F - f5),
+ (double) (0.5F + f5), (double) f6,
+ (double) (0.5F + f5));
+ tessellator.setNormal(0.0F, -1.0F, 0.0F);
+ renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 0));
+ tessellator.setNormal(0.0F, 1.0F, 0.0F);
+ renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 1));
+ tessellator.setNormal(0.0F, 0.0F, -1.0F);
+ renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 2));
+ tessellator.setNormal(0.0F, 0.0F, 1.0F);
+ renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 3));
+ tessellator.setNormal(-1.0F, 0.0F, 0.0F);
+ renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 4));
+ tessellator.setNormal(1.0F, 0.0F, 0.0F);
+ renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 5));
+ }
+ tessellator.draw();
+ GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D,
+ 1.0D, 1.0D);
+ } else if (j == 11) {
+ // Fence
+ for (k = 0; k < 4; ++k) {
+ f2 = 0.125F;
+ if (k == 0) {
+ renderBlocksIr.setRenderBounds(
+ (double) (0.5F - f2), 0.0D, 0.0D,
+ (double) (0.5F + f2), 1.0D,
+ (double) (f2 * 2.0F));
+ }
+ if (k == 1) {
+ renderBlocksIr.setRenderBounds(
+ (double) (0.5F - f2), 0.0D,
+ (double) (1.0F - f2 * 2.0F),
+ (double) (0.5F + f2), 1.0D, 1.0D);
+ }
+ f2 = 0.0625F;
+ if (k == 2) {
+ renderBlocksIr.setRenderBounds(
+ (double) (0.5F - f2),
+ (double) (1.0F - f2 * 3.0F),
+ (double) (-f2 * 2.0F),
+ (double) (0.5F + f2), (double) (1.0F - f2),
+ (double) (1.0F + f2 * 2.0F));
+ }
+ if (k == 3) {
+ renderBlocksIr.setRenderBounds(
+ (double) (0.5F - f2),
+ (double) (0.5F - f2 * 3.0F),
+ (double) (-f2 * 2.0F),
+ (double) (0.5F + f2), (double) (0.5F - f2),
+ (double) (1.0F + f2 * 2.0F));
+ }
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, -1.0F, 0.0F);
+ renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 0));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 1.0F, 0.0F);
+ renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 1));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 0.0F, -1.0F);
+ renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 2));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 0.0F, 1.0F);
+ renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 3));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(-1.0F, 0.0F, 0.0F);
+ renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 4));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(1.0F, 0.0F, 0.0F);
+ renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 5));
+ tessellator.draw();
+ GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ }
+ renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D,
+ 1.0D, 1.0D);
+ } else if (j == 21) {
+ // Fence Gate
+ for (k = 0; k < 3; ++k) {
+ f2 = 0.0625F;
+ if (k == 0) {
+ renderBlocksIr.setRenderBounds(
+ (double) (0.5F - f2), 0.30000001192092896D,
+ 0.0D, (double) (0.5F + f2), 1.0D,
+ (double) (f2 * 2.0F));
+ }
+ if (k == 1) {
+ renderBlocksIr.setRenderBounds(
+ (double) (0.5F - f2), 0.30000001192092896D,
+ (double) (1.0F - f2 * 2.0F),
+ (double) (0.5F + f2), 1.0D, 1.0D);
+ }
+ f2 = 0.0625F;
+ if (k == 2) {
+ renderBlocksIr.setRenderBounds(
+ (double) (0.5F - f2), 0.5D, 0.0D,
+ (double) (0.5F + f2), (double) (1.0F - f2),
+ 1.0D);
+ }
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, -1.0F, 0.0F);
+ renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 0));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 1.0F, 0.0F);
+ renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 1));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 0.0F, -1.0F);
+ renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 2));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 0.0F, 1.0F);
+ renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 3));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(-1.0F, 0.0F, 0.0F);
+ renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 4));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(1.0F, 0.0F, 0.0F);
+ renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(block, 5));
+ tessellator.draw();
+ GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ }
+ } else if (j == 32) {
+ // Wall
+ for (k = 0; k < 2; ++k) {
+ if (k == 0) {
+ renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.3125D,
+ 1.0D, 0.8125D, 0.6875D);
+ }
+ if (k == 1) {
+ renderBlocksIr.setRenderBounds(0.25D, 0.0D, 0.25D,
+ 0.75D, 1.0D, 0.75D);
+ }
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, -1.0F, 0.0F);
+ renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(
+ block, 0, damage));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 1.0F, 0.0F);
+ renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(
+ block, 1, damage));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 0.0F, -1.0F);
+ renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(
+ block, 2, damage));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 0.0F, 1.0F);
+ renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(
+ block, 3, damage));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(-1.0F, 0.0F, 0.0F);
+ renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(
+ block, 4, damage));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(1.0F, 0.0F, 0.0F);
+ renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(
+ block, 5, damage));
+ tessellator.draw();
+ GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ }
+ renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D,
+ 1.0D, 1.0D);
+ } else if (j == 35) {
+ // Anvil
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ renderBlocksIr.renderBlockAnvilOrient((BlockAnvil) block,
+ 0, 0, 0, damage << 2, true);
+ GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ } else if (j == 34) {
+ // Beacon
+ for (k = 0; k < 3; ++k) {
+ if (k == 0) {
+ renderBlocksIr.setRenderBounds(0.125D, 0.0D,
+ 0.125D, 0.875D, 0.1875D, 0.875D);
+ renderBlocksIr
+ .setOverrideBlockTexture(renderBlocksIr
+ .getBlockIcon(Blocks.obsidian));
+ } else if (k == 1) {
+ renderBlocksIr.setRenderBounds(0.1875D, 0.1875D,
+ 0.1875D, 0.8125D, 0.875D, 0.8125D);
+ renderBlocksIr
+ .setOverrideBlockTexture(renderBlocksIr
+ .getBlockIcon(Blocks.beacon));
+ } else if (k == 2) {
+ renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D,
+ 1.0D, 1.0D, 1.0D);
+ renderBlocksIr.setOverrideBlockTexture(
+ renderBlocksIr.getBlockIcon(Blocks.glass));
+ }
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, -1.0F, 0.0F);
+ renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(
+ block, 0, damage));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 1.0F, 0.0F);
+ renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(
+ block, 1, damage));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 0.0F, -1.0F);
+ renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(
+ block, 2, damage));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 0.0F, 1.0F);
+ renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(
+ block, 3, damage));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(-1.0F, 0.0F, 0.0F);
+ renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(
+ block, 4, damage));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(1.0F, 0.0F, 0.0F);
+ renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(
+ block, 5, damage));
+ tessellator.draw();
+ GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ }
+ renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D,
+ 1.0D, 1.0D);
+ renderBlocksIr.clearOverrideBlockTexture();
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ shinyBlock(tessellator, false);
+ } else {
+ try {
+ FMLRenderAccessLibrary.renderInventoryBlock(
+ renderBlocksIr, block, damage, j);
+ } catch (Exception e) {
+ JewelrycraftMod.logger.error(
+ "Something went wrong with rendering the item");
+ e.printStackTrace();
+ }
+ }
+ } else {
+ if (j == 16) {
+ damage = 1;
+ }
+ block.setBlockBoundsForItemRender();
+ renderBlocksIr.setRenderBoundsFromBlock(block);
+ GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, -1.0F, 0.0F);
+ renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(block,
+ 0, damage));
+ tessellator.draw();
+ GL11.glColor4f(1F, 1F, 0F, 1.0F);
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 1.0F, 0.0F);
+ renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(block,
+ 1, damage));
+ tessellator.draw();
+ GL11.glColor4f(1F, 1F, 0F, 1.0F);
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 0.0F, -1.0F);
+ renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(block,
+ 2, damage));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 0.0F, 1.0F);
+ renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(block,
+ 3, damage));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(-1.0F, 0.0F, 0.0F);
+ renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(block,
+ 4, damage));
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(1.0F, 0.0F, 0.0F);
+ renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(block,
+ 5, damage));
+ tessellator.draw();
+ GL11.glTranslatef((float) block.getBlockBoundsMinX(),
+ (float) block.getBlockBoundsMinY(),
+ (float) block.getBlockBoundsMinZ());
+ GL11.glScalef(
+ (float) block.getBlockBoundsMaxX()
+ - (float) block.getBlockBoundsMinX(),
+ (float) block.getBlockBoundsMaxY()
+ - (float) block.getBlockBoundsMinY(),
+ (float) block.getBlockBoundsMaxZ()
+ - (float) block.getBlockBoundsMinZ());
+ shinyBlock(tessellator, false);
+ GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ }
+ }
+
+ public void renderShine(Tessellator tessellator, boolean autoAnimate) {
+ TextureManager texturemanager = this.mc.getTextureManager();
+ texturemanager.bindTexture(RES_ITEM_GLINT);
+ GL11.glEnable(GL11.GL_BLEND);
+ OpenGlHelper.glBlendFunc(768, 1, 1, 0);
+ GL11.glMatrixMode(GL11.GL_TEXTURE);
+ GL11.glPushMatrix();
+ float f8 = 0.325F;
+ GL11.glScalef(f8, f8, f8);
+ if (autoAnimate)
+ GL11.glTranslatef(17F, 0.0F, 0.0F);
+ else {
+ GL11.glTranslatef(tran, 0.0F, 0.0F);
+ tran += 0.0004F;
+ if (tran >= 360F)
+ tran = 0F;
+ }
+ GL11.glRotatef(-30.0F, 0.0F, 0.0F, 1.0F);
+ GL11.glColor3f(1F, 1F, 0F);
+ ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F,
+ 256, 256, 0.001F);
+ GL11.glPopMatrix();
+ }
+
+ public void shinyBlock(Tessellator tessellator, boolean autoAnimate) {
+ GL11.glPushMatrix();
+ GL11.glTranslatef(0F, 0.0F, -0.001F);
+ renderShine(tessellator, autoAnimate);
+ GL11.glMatrixMode(GL11.GL_MODELVIEW);
+ GL11.glDisable(GL11.GL_BLEND);
+ GL11.glDepthFunc(GL11.GL_LEQUAL);
+ GL11.glPopMatrix();
+ GL11.glPushMatrix();
+ GL11.glTranslatef(1.0F, 0.0F, 1.0001F);
+ GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F);
+ renderShine(tessellator, autoAnimate);
+ GL11.glMatrixMode(GL11.GL_MODELVIEW);
+ GL11.glDisable(GL11.GL_BLEND);
+ GL11.glDepthFunc(GL11.GL_LEQUAL);
+ GL11.glPopMatrix();
+ GL11.glPushMatrix();
+ GL11.glTranslatef(-0.001F, 0.0F, 0.0F);
+ GL11.glRotatef(90.0F, 0.0F, -1.0F, 0.0F);
+ renderShine(tessellator, autoAnimate);
+ GL11.glMatrixMode(GL11.GL_MODELVIEW);
+ GL11.glDisable(GL11.GL_BLEND);
+ GL11.glDepthFunc(GL11.GL_LEQUAL);
+ GL11.glPopMatrix();
+ GL11.glPushMatrix();
+ GL11.glTranslatef(1.001F, 0.0F, 1.0F);
+ GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
+ renderShine(tessellator, autoAnimate);
+ GL11.glMatrixMode(GL11.GL_MODELVIEW);
+ GL11.glDisable(GL11.GL_BLEND);
+ GL11.glDepthFunc(GL11.GL_LEQUAL);
+ GL11.glPopMatrix();
+ GL11.glPushMatrix();
+ GL11.glTranslatef(0.0F, -0.001F, 0.0F);
+ GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F);
+ renderShine(tessellator, autoAnimate);
+ GL11.glMatrixMode(GL11.GL_MODELVIEW);
+ GL11.glDisable(GL11.GL_BLEND);
+ GL11.glDepthFunc(GL11.GL_LEQUAL);
+ GL11.glPopMatrix();
+ GL11.glPushMatrix();
+ GL11.glTranslatef(0.0F, 1.0F, 0.0F);
+ GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F);
+ renderShine(tessellator, autoAnimate);
+ GL11.glMatrixMode(GL11.GL_MODELVIEW);
+ GL11.glDisable(GL11.GL_BLEND);
+ GL11.glDepthFunc(GL11.GL_LEQUAL);
+ GL11.glPopMatrix();
+ }
}