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Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java')
-rwxr-xr-xsrc/main/java/darkknight/jewelrycraft/item/render/ItemRender.java901
1 files changed, 611 insertions, 290 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java b/src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java
index 9b665ec..50f3472 100755
--- a/src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java
+++ b/src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java
@@ -31,24 +31,23 @@ import net.minecraftforge.client.IItemRenderer;
import net.minecraftforge.client.MinecraftForgeClient;
public class ItemRender implements IItemRenderer {
- TileEntitySpecialRenderer render;
- public TileEntity entity;
- ModelBase model;
- private RenderBlocks renderBlocksIr =
- new RenderBlocks();
- private Minecraft mc =
- Minecraft.getMinecraft();
- private static final ResourceLocation RES_ITEM_GLINT =
- new ResourceLocation("textures/misc/enchanted_item_glint.png");
- private float tran = 0F;
+ TileEntitySpecialRenderer render;
+ public TileEntity entity;
+ ModelBase model;
+ private RenderBlocks renderBlocksIr = new RenderBlocks();
+ private Minecraft mc = Minecraft
+ .getMinecraft();
+ private static final ResourceLocation RES_ITEM_GLINT = new ResourceLocation(
+ "textures/misc/enchanted_item_glint.png");
+ private float tran = 0F;
/**
* @param render
* @param entity
* @param model
*/
- public ItemRender(TileEntitySpecialRenderer render, TileEntity entity,
- ModelBase model) {
+ public ItemRender(TileEntitySpecialRenderer render,
+ TileEntity entity, ModelBase model) {
this.entity = entity;
this.render = render;
this.model = model;
@@ -63,7 +62,8 @@ public class ItemRender implements IItemRenderer {
* @return
*/
@Override
- public boolean handleRenderType(ItemStack item, ItemRenderType type) {
+ public boolean handleRenderType(ItemStack item,
+ ItemRenderType type) {
return true;
}
@@ -92,63 +92,83 @@ public class ItemRender implements IItemRenderer {
&& JewelryNBT.item(item) == null) {
if (type == IItemRenderer.ItemRenderType.ENTITY) {
GL11.glRotatef(180f, 0f, 1f, 0f);
- GL11.glTranslatef(-0.5f, -0.5f, -0.4f);
+ GL11.glTranslatef(-0.5f, -0.5f,
+ -0.4f);
}
- render.renderTileEntityAt(entity, 0.0D, 0.0D, 0.0D, 0.0F);
+ render.renderTileEntityAt(entity, 0.0D,
+ 0.0D, 0.0D, 0.0F);
} else if (JewelryNBT.item(item) != null) {
GL11.glPushMatrix();
GL11.glColor3f(1F, 1F, 0F);
- if (Item.getItemById(Integer.valueOf(item.getTagCompound()
- .getTag("target").toString().split(",")[0]
- .substring(4).replace("s", ""))) != null)
- renderItem(Minecraft.getMinecraft().thePlayer,
- JewelryNBT.item(item), 0, type);
+ if (Item.getItemById(Integer.valueOf(item
+ .getTagCompound()
+ .getTag("target")
+ .toString().split(",")[0]
+ .substring(4)
+ .replace("s", ""))) != null)
+ renderItem(Minecraft
+ .getMinecraft().thePlayer,
+ JewelryNBT.item(item),
+ 0, type);
else
- renderItem(Minecraft.getMinecraft().thePlayer,
- new ItemStack(Blocks.end_portal), 0, type);
+ renderItem(Minecraft
+ .getMinecraft().thePlayer,
+ new ItemStack(Blocks.end_portal),
+ 0, type);
GL11.glPopMatrix();
} else {
GL11.glPushMatrix();
GL11.glColor3f(1F, 1F, 0F);
- renderItem(Minecraft.getMinecraft().thePlayer,
- new ItemStack(Blocks.end_portal), 0, type);
+ renderItem(Minecraft
+ .getMinecraft().thePlayer,
+ new ItemStack(Blocks.end_portal),
+ 0, type);
GL11.glPopMatrix();
}
}
}
- public void renderItem(EntityLivingBase entity, ItemStack itemStack,
- int meta, ItemRenderType type) {
+ public void renderItem(EntityLivingBase entity,
+ ItemStack itemStack, int meta,
+ ItemRenderType type) {
GL11.glPushMatrix();
- TextureManager texturemanager = this.mc.getTextureManager();
+ TextureManager texturemanager = this.mc
+ .getTextureManager();
if (itemStack != null) {
Item item = itemStack.getItem();
Block block = Block.getBlockFromItem(item);
- IItemRenderer customRenderer =
- MinecraftForgeClient.getItemRenderer(itemStack, type);
+ IItemRenderer customRenderer = MinecraftForgeClient
+ .getItemRenderer(itemStack, type);
if (customRenderer != null) {
- texturemanager
- .bindTexture(texturemanager.getResourceLocation(
+ texturemanager.bindTexture(texturemanager
+ .getResourceLocation(
itemStack.getItemSpriteNumber()));
if (type.equals(ItemRenderType.EQUIPPED))
- GL11.glTranslatef(0.7F, 0.55F, 0.55F);
- ForgeHooksClient.renderEquippedItem(type, customRenderer,
- renderBlocksIr, entity, itemStack);
+ GL11.glTranslatef(0.7F, 0.55F,
+ 0.55F);
+ ForgeHooksClient.renderEquippedItem(type,
+ customRenderer,
+ renderBlocksIr, entity,
+ itemStack);
} else if (itemStack.getItemSpriteNumber() == 0
- && item instanceof ItemBlock && RenderBlocks
- .renderItemIn3d(block.getRenderType())) {
- texturemanager.bindTexture(
- texturemanager.getResourceLocation(0));
+ && item instanceof ItemBlock
+ && RenderBlocks.renderItemIn3d(
+ block.getRenderType())) {
+ texturemanager.bindTexture(texturemanager
+ .getResourceLocation(0));
if (type.equals(ItemRenderType.EQUIPPED))
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ GL11.glTranslatef(0.5F, 0.5F,
+ 0.5F);
if (itemStack != null && block != null
&& block.getRenderBlockPass() != 0) {
GL11.glDepthMask(false);
- renderBlockAsItem(block, itemStack.getItemDamage(),
+ renderBlockAsItem(block, itemStack
+ .getItemDamage(),
1.0F);
GL11.glDepthMask(true);
} else {
- renderBlockAsItem(block, itemStack.getItemDamage(),
+ renderBlockAsItem(block, itemStack
+ .getItemDamage(),
1.0F);
}
} else {
@@ -157,10 +177,11 @@ public class ItemRender implements IItemRenderer {
GL11.glPopMatrix();
return;
}
- texturemanager
- .bindTexture(texturemanager.getResourceLocation(
+ texturemanager.bindTexture(texturemanager
+ .getResourceLocation(
itemStack.getItemSpriteNumber()));
- TextureUtil.func_152777_a(false, false, 1.0F);
+ TextureUtil.func_152777_a(false, false,
+ 1.0F);
Tessellator tessellator = Tessellator.instance;
float f = iicon.getMinU();
float f1 = iicon.getMaxU();
@@ -170,42 +191,63 @@ public class ItemRender implements IItemRenderer {
float f6 = 1.6F;
GL11.glScalef(f6, f6, f6);
if (type.equals(ItemRenderType.ENTITY)) {
- GL11.glTranslatef(0.0F, 0.0265F, 0.0F);
- GL11.glRotatef(-30F, 0.0F, 0.0F, 1.0F);
- GL11.glRotatef(45F, 0.0F, 1.0F, 0.0F);
- GL11.glScalef(0.625F, 0.625F, 0.625F);
+ GL11.glTranslatef(0.0F, 0.0265F,
+ 0.0F);
+ GL11.glRotatef(-30F, 0.0F, 0.0F,
+ 1.0F);
+ GL11.glRotatef(45F, 0.0F, 1.0F,
+ 0.0F);
+ GL11.glScalef(0.625F, 0.625F,
+ 0.625F);
}
- if (!type.equals(ItemRenderType.EQUIPPED_FIRST_PERSON)) {
+ if (!type.equals(
+ ItemRenderType.EQUIPPED_FIRST_PERSON)) {
GL11.glRotatef(45f, 0f, 1f, 0f);
GL11.glRotatef(180f, 0f, 1f, 0f);
GL11.glRotatef(30f, 1f, 0f, 0f);
if (type.equals(ItemRenderType.EQUIPPED)) {
- GL11.glRotatef(35f, 1f, 0f, 0f);
- GL11.glTranslatef(0F, -0.15F, -0.6F);
+ GL11.glRotatef(35f, 1f, 0f,
+ 0f);
+ GL11.glTranslatef(0F,
+ -0.15F,
+ -0.6F);
}
- GL11.glTranslatef(-0.5F, -0.5F, 0.0F);
- } else if (type
- .equals(ItemRenderType.EQUIPPED_FIRST_PERSON)) {
- GL11.glTranslatef(-0.35F, 0.4F, 0.93F);
+ GL11.glTranslatef(-0.5F, -0.5F,
+ 0.0F);
+ } else if (type.equals(
+ ItemRenderType.EQUIPPED_FIRST_PERSON)) {
+ GL11.glTranslatef(-0.35F, 0.4F,
+ 0.93F);
GL11.glRotatef(45f, 0f, 1f, 0f);
GL11.glRotatef(-25f, 0f, 0f, 1f);
}
- if (itemStack.getItem().requiresMultipleRenderPasses()) {
- for (int x = 0; x < itemStack.getItem()
- .getRenderPasses(itemStack.getItemDamage());
- x++) {
- iicon = itemStack.getItem().getIcon(itemStack, x);
+ if (itemStack.getItem()
+ .requiresMultipleRenderPasses()) {
+ for (int x = 0; x < itemStack
+ .getItem()
+ .getRenderPasses(
+ itemStack.getItemDamage()); x++) {
+ iicon = itemStack.getItem()
+ .getIcon(itemStack,
+ x);
f = iicon.getMinU();
f1 = iicon.getMaxU();
f2 = iicon.getMinV();
f3 = iicon.getMaxV();
- ItemRenderer.renderItemIn2D(tessellator, f1, f2, f,
- f3, iicon.getIconWidth(),
- iicon.getIconHeight(), 0.0625F);
+ ItemRenderer.renderItemIn2D(
+ tessellator,
+ f1, f2, f,
+ f3,
+ iicon.getIconWidth(),
+ iicon.getIconHeight(),
+ 0.0625F);
}
} else {
- ItemRenderer.renderItemIn2D(tessellator, f1, f2, f, f3,
- iicon.getIconWidth(), iicon.getIconHeight(),
+ ItemRenderer.renderItemIn2D(
+ tessellator, f1,
+ f2, f, f3,
+ iicon.getIconWidth(),
+ iicon.getIconHeight(),
0.0625F);
}
GL11.glDepthFunc(GL11.GL_EQUAL);
@@ -213,19 +255,21 @@ public class ItemRender implements IItemRenderer {
GL11.glPushMatrix();
float f8 = 0.325F;
GL11.glScalef(f8, f8, f8);
- float f9 = (float) (Minecraft.getSystemTime() % 30000L)
+ float f9 = (float) (Minecraft
+ .getSystemTime() % 30000L)
/ 30000.0F * 8.0F;
GL11.glTranslatef(-f9, 0.0F, 0.0F);
GL11.glRotatef(30.0F, 0.0F, 0.0F, 1.0F);
- ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F,
- 1.0F, 256, 256, 0.0625F);
+ ItemRenderer.renderItemIn2D(tessellator,
+ 0.0F, 0.0F, 1.0F, 1.0F,
+ 256, 256, 0.0625F);
GL11.glPopMatrix();
GL11.glMatrixMode(GL11.GL_MODELVIEW);
GL11.glDisable(GL11.GL_BLEND);
GL11.glDepthFunc(GL11.GL_LEQUAL);
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
- texturemanager
- .bindTexture(texturemanager.getResourceLocation(
+ texturemanager.bindTexture(texturemanager
+ .getResourceLocation(
itemStack.getItemSpriteNumber()));
TextureUtil.func_147945_b();
}
@@ -255,51 +299,69 @@ public class ItemRender implements IItemRenderer {
f1 = 0.0625F;
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, -1.0F, 0.0F);
- renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 0));
+ renderBlocksIr.renderFaceYNeg(block, 0.0D,
+ 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block, 0));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 1.0F, 0.0F);
- renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 1));
+ renderBlocksIr.renderFaceYPos(block, 0.0D,
+ 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block, 1));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, -1.0F);
tessellator.addTranslation(0.0F, 0.0F, f1);
- renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 2));
- tessellator.addTranslation(0.0F, 0.0F, -f1);
+ renderBlocksIr.renderFaceZNeg(block, 0.0D,
+ 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block, 2));
+ tessellator.addTranslation(0.0F, 0.0F,
+ -f1);
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, 1.0F);
- tessellator.addTranslation(0.0F, 0.0F, -f1);
- renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 3));
+ tessellator.addTranslation(0.0F, 0.0F,
+ -f1);
+ renderBlocksIr.renderFaceZPos(block, 0.0D,
+ 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block, 3));
tessellator.addTranslation(0.0F, 0.0F, f1);
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(-1.0F, 0.0F, 0.0F);
tessellator.addTranslation(f1, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 4));
- tessellator.addTranslation(-f1, 0.0F, 0.0F);
+ renderBlocksIr.renderFaceXNeg(block, 0.0D,
+ 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block, 4));
+ tessellator.addTranslation(-f1, 0.0F,
+ 0.0F);
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(1.0F, 0.0F, 0.0F);
- tessellator.addTranslation(-f1, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 5));
+ tessellator.addTranslation(-f1, 0.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceXPos(block, 0.0D,
+ 0.0D, 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block, 5));
tessellator.addTranslation(f1, 0.0F, 0.0F);
tessellator.draw();
GL11.glTranslatef(0.0625F, 0.0F, 0.0625F);
- GL11.glScalef(0.9375F - 0.0625F, 1F, 0.9375F - 0.0625F);
+ GL11.glScalef(0.9375F - 0.0625F, 1F,
+ 0.9375F - 0.0625F);
shinyBlock(tessellator, false);
} else if (j == 22) {
// Chest
GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
- TileEntityRendererChestHelper.instance.renderChest(block,
- damage, luminacy);
+ TileEntityRendererChestHelper.instance
+ .renderChest(block, damage,
+ luminacy);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glTranslatef(0.0625F, 0.0F, 0.0625F);
GL11.glScalef(0.9375F - 0.0625F, 0.875F,
@@ -309,45 +371,83 @@ public class ItemRender implements IItemRenderer {
// Stairs
for (k = 0; k < 2; ++k) {
if (k == 0) {
- renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D,
- 1.0D, 1.0D, 0.5D);
+ renderBlocksIr.setRenderBounds(
+ 0.0D, 0.0D,
+ 0.0D, 1.0D,
+ 1.0D,
+ 0.5D);
}
if (k == 1) {
- renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.5D,
- 1.0D, 0.5D, 1.0D);
+ renderBlocksIr.setRenderBounds(
+ 0.0D, 0.0D,
+ 0.5D, 1.0D,
+ 0.5D,
+ 1.0D);
}
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ GL11.glTranslatef(-0.5F, -0.5F,
+ -0.5F);
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, -1.0F, 0.0F);
- renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 0));
+ tessellator.setNormal(0.0F, -1.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceYNeg(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 0));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 1.0F, 0.0F);
- renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 1));
+ tessellator.setNormal(0.0F, 1.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceYPos(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 1));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, -1.0F);
- renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 2));
+ tessellator.setNormal(0.0F, 0.0F,
+ -1.0F);
+ renderBlocksIr.renderFaceZNeg(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 2));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, 1.0F);
- renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 3));
+ tessellator.setNormal(0.0F, 0.0F,
+ 1.0F);
+ renderBlocksIr.renderFaceZPos(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 3));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(-1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 4));
+ tessellator.setNormal(-1.0F, 0.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceXNeg(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 4));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 5));
+ tessellator.setNormal(1.0F, 0.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceXPos(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 5));
tessellator.draw();
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ GL11.glTranslatef(0.5F, 0.5F,
+ 0.5F);
}
} else if (j == 27) {
// Dragon Egg
@@ -386,287 +486,499 @@ public class ItemRender implements IItemRenderer {
b0 = 3;
}
float f5 = (float) b0 / 16.0F;
- float f6 = 1.0F - (float) k / 16.0F;
- float f7 = 1.0F - (float) (k + b1) / 16.0F;
+ float f6 = 1.0F - (float) k
+ / 16.0F;
+ float f7 = 1.0F - (float) (k + b1)
+ / 16.0F;
k += b1;
- renderBlocksIr.setRenderBounds((double) (0.5F - f5),
- (double) f7, (double) (0.5F - f5),
- (double) (0.5F + f5), (double) f6,
+ renderBlocksIr.setRenderBounds(
+ (double) (0.5F - f5),
+ (double) f7,
+ (double) (0.5F - f5),
+ (double) (0.5F + f5),
+ (double) f6,
(double) (0.5F + f5));
- tessellator.setNormal(0.0F, -1.0F, 0.0F);
- renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 0));
- tessellator.setNormal(0.0F, 1.0F, 0.0F);
- renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 1));
- tessellator.setNormal(0.0F, 0.0F, -1.0F);
- renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 2));
- tessellator.setNormal(0.0F, 0.0F, 1.0F);
- renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 3));
- tessellator.setNormal(-1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 4));
- tessellator.setNormal(1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 5));
+ tessellator.setNormal(0.0F, -1.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceYNeg(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 0));
+ tessellator.setNormal(0.0F, 1.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceYPos(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 1));
+ tessellator.setNormal(0.0F, 0.0F,
+ -1.0F);
+ renderBlocksIr.renderFaceZNeg(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 2));
+ tessellator.setNormal(0.0F, 0.0F,
+ 1.0F);
+ renderBlocksIr.renderFaceZPos(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 3));
+ tessellator.setNormal(-1.0F, 0.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceXNeg(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 4));
+ tessellator.setNormal(1.0F, 0.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceXPos(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 5));
}
tessellator.draw();
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
- renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D,
- 1.0D, 1.0D);
+ renderBlocksIr.setRenderBounds(0.0D, 0.0D,
+ 0.0D, 1.0D, 1.0D, 1.0D);
} else if (j == 11) {
// Fence
for (k = 0; k < 4; ++k) {
f2 = 0.125F;
if (k == 0) {
renderBlocksIr.setRenderBounds(
- (double) (0.5F - f2), 0.0D, 0.0D,
- (double) (0.5F + f2), 1.0D,
+ (double) (0.5F - f2),
+ 0.0D, 0.0D,
+ (double) (0.5F + f2),
+ 1.0D,
(double) (f2 * 2.0F));
}
if (k == 1) {
renderBlocksIr.setRenderBounds(
- (double) (0.5F - f2), 0.0D,
- (double) (1.0F - f2 * 2.0F),
- (double) (0.5F + f2), 1.0D, 1.0D);
+ (double) (0.5F - f2),
+ 0.0D,
+ (double) (1.0F - f2
+ * 2.0F),
+ (double) (0.5F + f2),
+ 1.0D,
+ 1.0D);
}
f2 = 0.0625F;
if (k == 2) {
renderBlocksIr.setRenderBounds(
(double) (0.5F - f2),
- (double) (1.0F - f2 * 3.0F),
+ (double) (1.0F - f2
+ * 3.0F),
(double) (-f2 * 2.0F),
- (double) (0.5F + f2), (double) (1.0F - f2),
- (double) (1.0F + f2 * 2.0F));
+ (double) (0.5F + f2),
+ (double) (1.0F - f2),
+ (double) (1.0F + f2
+ * 2.0F));
}
if (k == 3) {
renderBlocksIr.setRenderBounds(
(double) (0.5F - f2),
- (double) (0.5F - f2 * 3.0F),
+ (double) (0.5F - f2
+ * 3.0F),
(double) (-f2 * 2.0F),
- (double) (0.5F + f2), (double) (0.5F - f2),
- (double) (1.0F + f2 * 2.0F));
+ (double) (0.5F + f2),
+ (double) (0.5F - f2),
+ (double) (1.0F + f2
+ * 2.0F));
}
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ GL11.glTranslatef(-0.5F, -0.5F,
+ -0.5F);
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, -1.0F, 0.0F);
- renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 0));
+ tessellator.setNormal(0.0F, -1.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceYNeg(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 0));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 1.0F, 0.0F);
- renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 1));
+ tessellator.setNormal(0.0F, 1.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceYPos(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 1));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, -1.0F);
- renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 2));
+ tessellator.setNormal(0.0F, 0.0F,
+ -1.0F);
+ renderBlocksIr.renderFaceZNeg(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 2));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, 1.0F);
- renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 3));
+ tessellator.setNormal(0.0F, 0.0F,
+ 1.0F);
+ renderBlocksIr.renderFaceZPos(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 3));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(-1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 4));
+ tessellator.setNormal(-1.0F, 0.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceXNeg(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 4));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 5));
+ tessellator.setNormal(1.0F, 0.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceXPos(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 5));
tessellator.draw();
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ GL11.glTranslatef(0.5F, 0.5F,
+ 0.5F);
}
- renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D,
- 1.0D, 1.0D);
+ renderBlocksIr.setRenderBounds(0.0D, 0.0D,
+ 0.0D, 1.0D, 1.0D, 1.0D);
} else if (j == 21) {
// Fence Gate
for (k = 0; k < 3; ++k) {
f2 = 0.0625F;
if (k == 0) {
renderBlocksIr.setRenderBounds(
- (double) (0.5F - f2), 0.30000001192092896D,
- 0.0D, (double) (0.5F + f2), 1.0D,
+ (double) (0.5F - f2),
+ 0.30000001192092896D,
+ 0.0D,
+ (double) (0.5F + f2),
+ 1.0D,
(double) (f2 * 2.0F));
}
if (k == 1) {
renderBlocksIr.setRenderBounds(
- (double) (0.5F - f2), 0.30000001192092896D,
- (double) (1.0F - f2 * 2.0F),
- (double) (0.5F + f2), 1.0D, 1.0D);
+ (double) (0.5F - f2),
+ 0.30000001192092896D,
+ (double) (1.0F - f2
+ * 2.0F),
+ (double) (0.5F + f2),
+ 1.0D,
+ 1.0D);
}
f2 = 0.0625F;
if (k == 2) {
renderBlocksIr.setRenderBounds(
- (double) (0.5F - f2), 0.5D, 0.0D,
- (double) (0.5F + f2), (double) (1.0F - f2),
+ (double) (0.5F - f2),
+ 0.5D, 0.0D,
+ (double) (0.5F + f2),
+ (double) (1.0F - f2),
1.0D);
}
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ GL11.glTranslatef(-0.5F, -0.5F,
+ -0.5F);
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, -1.0F, 0.0F);
- renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 0));
+ tessellator.setNormal(0.0F, -1.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceYNeg(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 0));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 1.0F, 0.0F);
- renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 1));
+ tessellator.setNormal(0.0F, 1.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceYPos(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 1));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, -1.0F);
- renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 2));
+ tessellator.setNormal(0.0F, 0.0F,
+ -1.0F);
+ renderBlocksIr.renderFaceZNeg(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 2));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, 1.0F);
- renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 3));
+ tessellator.setNormal(0.0F, 0.0F,
+ 1.0F);
+ renderBlocksIr.renderFaceZPos(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 3));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(-1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 4));
+ tessellator.setNormal(-1.0F, 0.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceXNeg(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 4));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSide(block, 5));
+ tessellator.setNormal(1.0F, 0.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceXPos(
+ block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSide(
+ block,
+ 5));
tessellator.draw();
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ GL11.glTranslatef(0.5F, 0.5F,
+ 0.5F);
}
} else if (j == 32) {
// Wall
for (k = 0; k < 2; ++k) {
if (k == 0) {
- renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.3125D,
- 1.0D, 0.8125D, 0.6875D);
+ renderBlocksIr.setRenderBounds(
+ 0.0D, 0.0D,
+ 0.3125D,
+ 1.0D,
+ 0.8125D,
+ 0.6875D);
}
if (k == 1) {
- renderBlocksIr.setRenderBounds(0.25D, 0.0D, 0.25D,
- 0.75D, 1.0D, 0.75D);
+ renderBlocksIr.setRenderBounds(
+ 0.25D,
+ 0.0D,
+ 0.25D,
+ 0.75D,
+ 1.0D,
+ 0.75D);
}
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ GL11.glTranslatef(-0.5F, -0.5F,
+ -0.5F);
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, -1.0F, 0.0F);
- renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D,
+ tessellator.setNormal(0.0F, -1.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceYNeg(
+ block, 0.0D, 0.0D,
+ 0.0D,
renderBlocksIr.getBlockIconFromSideAndMetadata(
- block, 0, damage));
+ block,
+ 0,
+ damage));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 1.0F, 0.0F);
- renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D,
+ tessellator.setNormal(0.0F, 1.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceYPos(
+ block, 0.0D, 0.0D,
+ 0.0D,
renderBlocksIr.getBlockIconFromSideAndMetadata(
- block, 1, damage));
+ block,
+ 1,
+ damage));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, -1.0F);
- renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D,
+ tessellator.setNormal(0.0F, 0.0F,
+ -1.0F);
+ renderBlocksIr.renderFaceZNeg(
+ block, 0.0D, 0.0D,
+ 0.0D,
renderBlocksIr.getBlockIconFromSideAndMetadata(
- block, 2, damage));
+ block,
+ 2,
+ damage));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, 1.0F);
- renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D,
+ tessellator.setNormal(0.0F, 0.0F,
+ 1.0F);
+ renderBlocksIr.renderFaceZPos(
+ block, 0.0D, 0.0D,
+ 0.0D,
renderBlocksIr.getBlockIconFromSideAndMetadata(
- block, 3, damage));
+ block,
+ 3,
+ damage));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(-1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D,
+ tessellator.setNormal(-1.0F, 0.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceXNeg(
+ block, 0.0D, 0.0D,
+ 0.0D,
renderBlocksIr.getBlockIconFromSideAndMetadata(
- block, 4, damage));
+ block,
+ 4,
+ damage));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D,
+ tessellator.setNormal(1.0F, 0.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceXPos(
+ block, 0.0D, 0.0D,
+ 0.0D,
renderBlocksIr.getBlockIconFromSideAndMetadata(
- block, 5, damage));
+ block,
+ 5,
+ damage));
tessellator.draw();
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ GL11.glTranslatef(0.5F, 0.5F,
+ 0.5F);
}
- renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D,
- 1.0D, 1.0D);
+ renderBlocksIr.setRenderBounds(0.0D, 0.0D,
+ 0.0D, 1.0D, 1.0D, 1.0D);
} else if (j == 35) {
// Anvil
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
- renderBlocksIr.renderBlockAnvilOrient((BlockAnvil) block,
- 0, 0, 0, damage << 2, true);
+ renderBlocksIr.renderBlockAnvilOrient(
+ (BlockAnvil) block, 0, 0,
+ 0, damage << 2, true);
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
} else if (j == 34) {
// Beacon
for (k = 0; k < 3; ++k) {
if (k == 0) {
- renderBlocksIr.setRenderBounds(0.125D, 0.0D,
- 0.125D, 0.875D, 0.1875D, 0.875D);
- renderBlocksIr
- .setOverrideBlockTexture(renderBlocksIr
- .getBlockIcon(Blocks.obsidian));
+ renderBlocksIr.setRenderBounds(
+ 0.125D,
+ 0.0D,
+ 0.125D,
+ 0.875D,
+ 0.1875D,
+ 0.875D);
+ renderBlocksIr.setOverrideBlockTexture(
+ renderBlocksIr.getBlockIcon(
+ Blocks.obsidian));
} else if (k == 1) {
- renderBlocksIr.setRenderBounds(0.1875D, 0.1875D,
- 0.1875D, 0.8125D, 0.875D, 0.8125D);
- renderBlocksIr
- .setOverrideBlockTexture(renderBlocksIr
- .getBlockIcon(Blocks.beacon));
+ renderBlocksIr.setRenderBounds(
+ 0.1875D,
+ 0.1875D,
+ 0.1875D,
+ 0.8125D,
+ 0.875D,
+ 0.8125D);
+ renderBlocksIr.setOverrideBlockTexture(
+ renderBlocksIr.getBlockIcon(
+ Blocks.beacon));
} else if (k == 2) {
- renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D,
- 1.0D, 1.0D, 1.0D);
+ renderBlocksIr.setRenderBounds(
+ 0.0D, 0.0D,
+ 0.0D, 1.0D,
+ 1.0D,
+ 1.0D);
renderBlocksIr.setOverrideBlockTexture(
- renderBlocksIr.getBlockIcon(Blocks.glass));
+ renderBlocksIr.getBlockIcon(
+ Blocks.glass));
}
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ GL11.glTranslatef(-0.5F, -0.5F,
+ -0.5F);
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, -1.0F, 0.0F);
- renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D,
+ tessellator.setNormal(0.0F, -1.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceYNeg(
+ block, 0.0D, 0.0D,
+ 0.0D,
renderBlocksIr.getBlockIconFromSideAndMetadata(
- block, 0, damage));
+ block,
+ 0,
+ damage));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 1.0F, 0.0F);
- renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D,
+ tessellator.setNormal(0.0F, 1.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceYPos(
+ block, 0.0D, 0.0D,
+ 0.0D,
renderBlocksIr.getBlockIconFromSideAndMetadata(
- block, 1, damage));
+ block,
+ 1,
+ damage));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, -1.0F);
- renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D,
+ tessellator.setNormal(0.0F, 0.0F,
+ -1.0F);
+ renderBlocksIr.renderFaceZNeg(
+ block, 0.0D, 0.0D,
+ 0.0D,
renderBlocksIr.getBlockIconFromSideAndMetadata(
- block, 2, damage));
+ block,
+ 2,
+ damage));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(0.0F, 0.0F, 1.0F);
- renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D,
+ tessellator.setNormal(0.0F, 0.0F,
+ 1.0F);
+ renderBlocksIr.renderFaceZPos(
+ block, 0.0D, 0.0D,
+ 0.0D,
renderBlocksIr.getBlockIconFromSideAndMetadata(
- block, 3, damage));
+ block,
+ 3,
+ damage));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(-1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D,
+ tessellator.setNormal(-1.0F, 0.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceXNeg(
+ block, 0.0D, 0.0D,
+ 0.0D,
renderBlocksIr.getBlockIconFromSideAndMetadata(
- block, 4, damage));
+ block,
+ 4,
+ damage));
tessellator.draw();
tessellator.startDrawingQuads();
- tessellator.setNormal(1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D,
+ tessellator.setNormal(1.0F, 0.0F,
+ 0.0F);
+ renderBlocksIr.renderFaceXPos(
+ block, 0.0D, 0.0D,
+ 0.0D,
renderBlocksIr.getBlockIconFromSideAndMetadata(
- block, 5, damage));
+ block,
+ 5,
+ damage));
tessellator.draw();
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ GL11.glTranslatef(0.5F, 0.5F,
+ 0.5F);
}
- renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D,
- 1.0D, 1.0D);
+ renderBlocksIr.setRenderBounds(0.0D, 0.0D,
+ 0.0D, 1.0D, 1.0D, 1.0D);
renderBlocksIr.clearOverrideBlockTexture();
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
shinyBlock(tessellator, false);
} else {
try {
- FMLRenderAccessLibrary.renderInventoryBlock(
- renderBlocksIr, block, damage, j);
+ FMLRenderAccessLibrary
+ .renderInventoryBlock(
+ renderBlocksIr,
+ block,
+ damage,
+ j);
} catch (Exception e) {
JewelrycraftMod.logger.error(
"Something went wrong with rendering the item");
@@ -683,48 +995,54 @@ public class ItemRender implements IItemRenderer {
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, -1.0F, 0.0F);
- renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSideAndMetadata(block,
- 0, damage));
+ renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(
+ block, 0, damage));
tessellator.draw();
GL11.glColor4f(1F, 1F, 0F, 1.0F);
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 1.0F, 0.0F);
- renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSideAndMetadata(block,
- 1, damage));
+ renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(
+ block, 1, damage));
tessellator.draw();
GL11.glColor4f(1F, 1F, 0F, 1.0F);
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, -1.0F);
- renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSideAndMetadata(block,
- 2, damage));
+ renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(
+ block, 2, damage));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, 1.0F);
- renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSideAndMetadata(block,
- 3, damage));
+ renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(
+ block, 3, damage));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(-1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSideAndMetadata(block,
- 4, damage));
+ renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(
+ block, 4, damage));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(1.0F, 0.0F, 0.0F);
- renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D,
- renderBlocksIr.getBlockIconFromSideAndMetadata(block,
- 5, damage));
+ renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D,
+ 0.0D,
+ renderBlocksIr.getBlockIconFromSideAndMetadata(
+ block, 5, damage));
tessellator.draw();
- GL11.glTranslatef((float) block.getBlockBoundsMinX(),
+ GL11.glTranslatef(
+ (float) block.getBlockBoundsMinX(),
(float) block.getBlockBoundsMinY(),
(float) block.getBlockBoundsMinZ());
- GL11.glScalef(
- (float) block.getBlockBoundsMaxX()
- - (float) block.getBlockBoundsMinX(),
+ GL11.glScalef((float) block.getBlockBoundsMaxX()
+ - (float) block.getBlockBoundsMinX(),
(float) block.getBlockBoundsMaxY()
- (float) block.getBlockBoundsMinY(),
(float) block.getBlockBoundsMaxZ()
@@ -734,8 +1052,10 @@ public class ItemRender implements IItemRenderer {
}
}
- public void renderShine(Tessellator tessellator, boolean autoAnimate) {
- TextureManager texturemanager = this.mc.getTextureManager();
+ public void renderShine(Tessellator tessellator,
+ boolean autoAnimate) {
+ TextureManager texturemanager = this.mc
+ .getTextureManager();
texturemanager.bindTexture(RES_ITEM_GLINT);
GL11.glEnable(GL11.GL_BLEND);
OpenGlHelper.glBlendFunc(768, 1, 1, 0);
@@ -753,12 +1073,13 @@ public class ItemRender implements IItemRenderer {
}
GL11.glRotatef(-30.0F, 0.0F, 0.0F, 1.0F);
GL11.glColor3f(1F, 1F, 0F);
- ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F,
- 256, 256, 0.001F);
+ ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F,
+ 1.0F, 256, 256, 0.001F);
GL11.glPopMatrix();
}
- public void shinyBlock(Tessellator tessellator, boolean autoAnimate) {
+ public void shinyBlock(Tessellator tessellator,
+ boolean autoAnimate) {
GL11.glPushMatrix();
GL11.glTranslatef(0F, 0.0F, -0.001F);
renderShine(tessellator, autoAnimate);