diff options
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/particles/EntityFlatShadowFX.java')
| -rwxr-xr-x[-rw-r--r--] | src/main/java/darkknight/jewelrycraft/particles/EntityFlatShadowFX.java | 166 |
1 files changed, 85 insertions, 81 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/particles/EntityFlatShadowFX.java b/src/main/java/darkknight/jewelrycraft/particles/EntityFlatShadowFX.java index 0948f56..fd788f6 100644..100755 --- a/src/main/java/darkknight/jewelrycraft/particles/EntityFlatShadowFX.java +++ b/src/main/java/darkknight/jewelrycraft/particles/EntityFlatShadowFX.java @@ -1,91 +1,95 @@ package darkknight.jewelrycraft.particles;
import org.lwjgl.opengl.GL11;
+
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
-public class EntityFlatShadowFX extends EntityFX
-{
- float moteParticleScale;
- ResourceLocation texture;
-
- /**
- * @param world
- * @param x
- * @param y
- * @param z
- * @param size
- * @param maxAge
- * @param texture
- */
- public EntityFlatShadowFX(World world, double x, double y, double z, float size, float maxAge, ResourceLocation texture)
- {
- super(world, x, y, z, 0D, 0D, 0D);
- particleMaxAge = (int)(28D / (Math.random() * 0.3D + 0.7D) * maxAge);
- particleGravity = 0F;
- motionX = motionY = motionZ = 0;
- particleScale = size;
- noClip = true;
- this.texture = texture;
- setSize(0.1F, 0.1F);
- }
-
- /**
- * @param tessellator
- * @param partialTicks
- * @param minX
- * @param minY
- * @param minZ
- * @param maxX
- * @param maxZ
- */
- @Override
- public void renderParticle(Tessellator tessellator, float partialTicks, float minX, float minY, float minZ, float maxX, float maxZ)
- {
- tessellator.draw();
- Minecraft.getMinecraft().renderEngine.bindTexture(texture);
- tessellator.startDrawingQuads();
- GL11.glEnable(GL11.GL_BLEND);
- GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
- GL11.glDepthMask(false);
- float scale = 1F * particleScale;
- float x = (float)(posX - interpPosX);
- float y = (float)(posX - interpPosY);
- float z = (float)(posZ - interpPosZ);
- tessellator.setColorRGBA_F(0F, 0F, 0F, 1F);
- tessellator.addVertexWithUV(x - minX * scale - maxX * scale, y + minY * scale, z - minZ * scale - maxZ * scale, 0, 0);
- tessellator.addVertexWithUV(x - minX * scale + maxX * scale, y + minY * scale, z - minZ * scale + maxZ * scale, 1, 0);
- tessellator.addVertexWithUV(x + minX * scale + maxX * scale, y + minY * scale, z + minZ * scale + maxZ * scale, 1, 1);
- tessellator.addVertexWithUV(x + minX * scale - maxX * scale, y + minY * scale, z + minZ * scale - maxZ * scale, 0, 1);
- tessellator.draw();
- GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
- GL11.glDisable(GL11.GL_BLEND);
- GL11.glDepthMask(true);
- tessellator.startDrawingQuads();
- }
-
- /**
- *
- */
- @Override
- public void onUpdate()
- {
- prevPosX = posX;
- prevPosY = posY;
- prevPosZ = posZ;
- motionX = motionY = motionZ = 0;
- if (particleAge++ >= particleMaxAge) setDead();
- }
-
- /**
- * @return
- */
- @Override
- public int getFXLayer()
- {
- return 0;
- }
+public class EntityFlatShadowFX extends EntityFX {
+ float moteParticleScale;
+ ResourceLocation texture;
+
+ /**
+ * @param world
+ * @param x
+ * @param y
+ * @param z
+ * @param size
+ * @param maxAge
+ * @param texture
+ */
+ public EntityFlatShadowFX(World world, double x, double y, double z,
+ float size, float maxAge, ResourceLocation texture) {
+ super(world, x, y, z, 0D, 0D, 0D);
+ particleMaxAge =
+ (int) (28D / (Math.random() * 0.3D + 0.7D) * maxAge);
+ particleGravity = 0F;
+ motionX = motionY = motionZ = 0;
+ particleScale = size;
+ noClip = true;
+ this.texture = texture;
+ setSize(0.1F, 0.1F);
+ }
+
+ /**
+ * @param tessellator
+ * @param partialTicks
+ * @param minX
+ * @param minY
+ * @param minZ
+ * @param maxX
+ * @param maxZ
+ */
+ @Override
+ public void renderParticle(Tessellator tessellator, float partialTicks,
+ float minX, float minY, float minZ, float maxX, float maxZ) {
+ tessellator.draw();
+ Minecraft.getMinecraft().renderEngine.bindTexture(texture);
+ tessellator.startDrawingQuads();
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ GL11.glDepthMask(false);
+ float scale = 1F * particleScale;
+ float x = (float) (posX - interpPosX);
+ float y = (float) (posX - interpPosY);
+ float z = (float) (posZ - interpPosZ);
+ tessellator.setColorRGBA_F(0F, 0F, 0F, 1F);
+ tessellator.addVertexWithUV(x - minX * scale - maxX * scale,
+ y + minY * scale, z - minZ * scale - maxZ * scale, 0, 0);
+ tessellator.addVertexWithUV(x - minX * scale + maxX * scale,
+ y + minY * scale, z - minZ * scale + maxZ * scale, 1, 0);
+ tessellator.addVertexWithUV(x + minX * scale + maxX * scale,
+ y + minY * scale, z + minZ * scale + maxZ * scale, 1, 1);
+ tessellator.addVertexWithUV(x + minX * scale - maxX * scale,
+ y + minY * scale, z + minZ * scale - maxZ * scale, 0, 1);
+ tessellator.draw();
+ GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
+ GL11.glDisable(GL11.GL_BLEND);
+ GL11.glDepthMask(true);
+ tessellator.startDrawingQuads();
+ }
+
+ /**
+ *
+ */
+ @Override
+ public void onUpdate() {
+ prevPosX = posX;
+ prevPosY = posY;
+ prevPosZ = posZ;
+ motionX = motionY = motionZ = 0;
+ if (particleAge++ >= particleMaxAge)
+ setDead();
+ }
+
+ /**
+ * @return
+ */
+ @Override
+ public int getFXLayer() {
+ return 0;
+ }
}
|
