diff options
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/renders/TileEntityJewelrsCraftingTableRender.java')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/renders/TileEntityJewelrsCraftingTableRender.java | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/renders/TileEntityJewelrsCraftingTableRender.java b/src/main/java/darkknight/jewelrycraft/renders/TileEntityJewelrsCraftingTableRender.java new file mode 100644 index 0000000..bfc2aac --- /dev/null +++ b/src/main/java/darkknight/jewelrycraft/renders/TileEntityJewelrsCraftingTableRender.java @@ -0,0 +1,165 @@ +package darkknight.jewelrycraft.renders; + +import org.lwjgl.opengl.GL11; + +import darkknight.jewelrycraft.model.ModelJewlersCraftingBench; +import darkknight.jewelrycraft.tileentity.TileEntityJewelrsCraftingTable; +import net.minecraft.block.Block; +import net.minecraft.client.Minecraft; +import net.minecraft.client.renderer.OpenGlHelper; +import net.minecraft.client.renderer.Tessellator; +import net.minecraft.client.renderer.entity.RenderManager; +import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; +import net.minecraft.entity.Entity; +import net.minecraft.entity.item.EntityItem; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.util.ResourceLocation; +import net.minecraft.world.World; + +public class TileEntityJewelrsCraftingTableRender extends TileEntitySpecialRenderer +{ + ModelJewlersCraftingBench modelTable = new ModelJewlersCraftingBench(); + String texture = "textures/tileentities/JewelrsCraftingBench.png"; + + @Override + public void renderTileEntityAt(TileEntity te, double x, double y, double z, float scale) + { + GL11.glPushMatrix(); + GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F); + + ResourceLocation blockTexture = new ResourceLocation("jewelrycraft", texture); + Minecraft.getMinecraft().renderEngine.bindTexture(blockTexture); + int block = te.getBlockMetadata(); + TileEntityJewelrsCraftingTable jt = (TileEntityJewelrsCraftingTable)te; + + GL11.glPushMatrix(); + if (block == 0) + GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); + else if (block == 1){ + GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); + GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F); + } + else if (block == 2) + GL11.glRotatef(180F, 1.0F, 0.0F, 0.0F); + else if (block == 3) + GL11.glRotatef(180F, 1.0F, 0.0F, 1.0F); + + modelTable.render((Entity) null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F); + if (jt != null) + { + if (jt.hasJewelry && jt.jewelry.getIconIndex() != null && jt.jewelry.getIconIndex().getIconName() != "") + { + GL11.glPushMatrix(); + GL11.glDisable(GL11.GL_LIGHTING); + EntityItem entityitem = new EntityItem(te.getWorldObj(), 0.0D, 0.0D, 0.0D, jt.jewelry); + entityitem.getEntityItem().stackSize = 1; + entityitem.hoverStart = 0.0F; + + GL11.glRotatef(180F, 1F, 0F, 0F); + GL11.glScalef(0.5F, 0.5F, 0.5F); + GL11.glTranslatef(0.0F, -1.6F, 0.6F); + GL11.glRotatef(jt.angle, 0F, 1F, 0F); + if(RenderManager.instance.options.fancyGraphics) + RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); + else + { + GL11.glRotatef(180F, 0F, 1F, 0F); + RenderManager.instance.options.fancyGraphics = true; + RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); + RenderManager.instance.options.fancyGraphics = false; + } + + GL11.glEnable(GL11.GL_LIGHTING); + GL11.glPopMatrix(); + } + if (jt.hasEndItem && jt.endItem.getIconIndex().getIconName() != "") + { + GL11.glPushMatrix(); + GL11.glDisable(GL11.GL_LIGHTING); + EntityItem entityitem = new EntityItem(te.getWorldObj(), 0.0D, 0.0D, 0.0D, jt.endItem); + entityitem.getEntityItem().stackSize = 1; + entityitem.hoverStart = 0.0F; + + GL11.glRotatef(180F, 1F, 0F, 0F); + GL11.glScalef(0.5F, 0.5F, 0.5F); + GL11.glTranslatef(0.0F, -1.6F, 0.6F); + GL11.glRotatef(jt.angle, 0F, 1F, 0F); + if(RenderManager.instance.options.fancyGraphics) + RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); + else + { + GL11.glRotatef(180F, 0F, 1F, 0F); + RenderManager.instance.options.fancyGraphics = true; + RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); + RenderManager.instance.options.fancyGraphics = false; + } + + GL11.glEnable(GL11.GL_LIGHTING); + GL11.glPopMatrix(); + } + if (jt.hasModifier && jt.modifier.getIconIndex().getIconName() != "") + { + GL11.glPushMatrix(); + GL11.glDisable(GL11.GL_LIGHTING); + EntityItem entityitem = new EntityItem(te.getWorldObj(), 0.0D, 0.0D, 0.0D, jt.modifier); + entityitem.getEntityItem().stackSize = 1; + entityitem.hoverStart = 0.0F; + + GL11.glRotatef(180F, 1F, 0F, 0F); + GL11.glScalef(0.5F, 0.5F, 0.5F); + GL11.glTranslatef(0.55F, -1.5F, -0.45F); + GL11.glRotatef(jt.angle, 0F, 1F, 0F); + if(RenderManager.instance.options.fancyGraphics) + RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); + else + { + GL11.glRotatef(180F, 0F, 1F, 0F); + RenderManager.instance.options.fancyGraphics = true; + RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); + RenderManager.instance.options.fancyGraphics = false; + } + GL11.glEnable(GL11.GL_LIGHTING); + GL11.glPopMatrix(); + } + if (jt.hasJewel && jt.jewel.getIconIndex().getIconName() != "") + { + GL11.glPushMatrix(); + GL11.glDisable(GL11.GL_LIGHTING); + EntityItem entityitem = new EntityItem(te.getWorldObj(), 0.0D, 0.0D, 0.0D, jt.jewel); + entityitem.getEntityItem().stackSize = 1; + entityitem.hoverStart = 0.0F; + + GL11.glRotatef(180F, 1F, 0F, 0F); + GL11.glScalef(0.5F, 0.5F, 0.5F); + GL11.glTranslatef(-0.55F, -1.5F, -0.45F); + GL11.glRotatef(jt.angle, 0F, 1F, 0F); + if(RenderManager.instance.options.fancyGraphics) + RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); + else + { + GL11.glRotatef(180F, 0F, 1F, 0F); + RenderManager.instance.options.fancyGraphics = true; + RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); + RenderManager.instance.options.fancyGraphics = false; + } + GL11.glEnable(GL11.GL_LIGHTING); + GL11.glPopMatrix(); + } + } + + GL11.glPopMatrix(); + GL11.glPopMatrix(); + } + + public void adjustLightFixture(World world, int i, int j, int k, Block block) + { + Tessellator tess = Tessellator.instance; + float brightness = block.getLightOpacity(world, i, j, k); + int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0); + int modulousModifier = skyLight % 65536; + int divModifier = skyLight / 65536; + tess.setColorOpaque_F(brightness, brightness, brightness); + OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) modulousModifier, divModifier); + } + +} |
