| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2013-12-20 | Trying to fix the molds render issue | OnyxDarkKnight | |
| 2013-12-20 | Working on stuph | OnyxDarkKnight | |
| 2013-12-20 | Working stuff | OnyxDarkKnight | |
| 2013-12-18 | Added clay molds, fixed particles issues, rings now take the color of the ↵ | OnyxDarkKnight | |
| ingot used. | |||
| 2013-12-18 | stuff | OnyxDarkKnight | |
| 2013-12-18 | made shadow ore generate higher up | OnyxDarkKnight | |
| 2013-12-18 | Still trying to fix the render issue, as well as made the shadow ore ↵ | OnyxDarkKnight | |
| generate one per chunk | |||
| 2013-12-18 | Merge branch 'master' of https://github.com/sor1n/Modjam-Mod | OnyxDarkKnight | |
| 2013-12-18 | Trying to fix the molds render issue | OnyxDarkKnight | |
| 2013-12-18 | Update README.md | The Dark Knight | |
| 2013-12-18 | Update README.md | The Dark Knight | |
| 2013-12-17 | Sync stuff :) | OnyxDarkKnight | |
| 2013-12-16 | fixed compile error | bspkrs | |
| 2013-12-16 | last ditch effort to get crafting table working | bspkrs | |
| 2013-12-17 | Final commit, couldn't make the bench work, so I will send it as it is | OnyxDarkKnight | |
| 2013-12-17 | Merge branch 'master' of https://github.com/sor1n/Modjam-Mod | OnyxDarkKnight | |
| 2013-12-17 | More bench stuff | OnyxDarkKnight | |
| 2013-12-16 | Merge branch 'master' of https://github.com/sor1n/Modjam-Mod | bspkrs | |
| 2013-12-16 | fixed NBT error, fixes NPE on item hover | bspkrs | |
| mostly just formatting changes from saving files | |||
| 2013-12-17 | Table almost done | OnyxDarkKnight | |
| 2013-12-16 | Working on the bench | OnyxDarkKnight | |
| 2013-12-16 | Added jewelrycraft/block/BlockJewelrsCraftingTable.java | OnyxDarkKnight | |
| 2013-12-16 | fixed double message | bspkrs | |
| 2013-12-16 | fixed a few NPEs | bspkrs | |
| 2013-12-16 | added more chat messages for various block states | bspkrs | |
| 2013-12-16 | moved chat messages to lang file | bspkrs | |
| 2013-12-16 | tested creation of rings with custom NBT - working! | bspkrs | |
| reformatted source | |||
| 2013-12-16 | fixed up adding ingots to rings | bspkrs | |
| 2013-12-16 | Merge branch 'master' of https://github.com/sor1n/Modjam-Mod | bspkrs | |
| Conflicts: common/darkknight/jewelrycraft/block/BlockMolder.java common/darkknight/jewelrycraft/item/ItemRing.java | |||
| 2013-12-16 | working on ItemRing | bspkrs | |
| 2013-12-16 | just a nit of nbt thingy | OnyxDarkKnight | |
| 2013-12-16 | Ring ring ring | OnyxDarkKnight | |
| 2013-12-16 | Merge branch 'master' of https://github.com/sor1n/Modjam-Mod | OnyxDarkKnight | |
| 2013-12-16 | Minor changes | OnyxDarkKnight | |
| 2013-12-16 | switched to bit shifting | bspkrs | |
| 2013-12-16 | set isInitialized = true when done | bspkrs | |
| 2013-12-16 | More fixes | OnyxDarkKnight | |
| 2013-12-16 | stuff with rings and stuff | OnyxDarkKnight | |
| 2013-12-16 | fixed grammer | bspkrs | |
| 2013-12-16 | added world.isRemote checks in block methods | bspkrs | |
| 2013-12-16 | added code to handle adding the metal to the ring | bspkrs | |
| 2013-12-16 | trying to make the rings work | OnyxDarkKnight | |
| 2013-12-16 | Rings and molder | OnyxDarkKnight | |
| 2013-12-15 | moved renderer registry to ClientProxy.java | bspkrs | |
| 2013-12-15 | More Molds and Molder stuff | OnyxDarkKnight | |
| 2013-12-15 | Added Mold stuff | OnyxDarkKnight | |
| 2013-12-15 | Added the molder | OnyxDarkKnight | |
| 2013-12-15 | Merge branch 'master' of https://github.com/sor1n/Modjam-Mod | OnyxDarkKnight | |
| As well as added the smelter and working on the molder | |||
| 2013-12-15 | Working on the smelter | OnyxDarkKnight | |
| 2013-12-14 | changed mod back to being Jewelrycraft and removed all Briefcase Speakers code | bspkrs | |
| Let's face it, they don't belong together in the same mod... I'll still help you with the SMP compatibility like you originally asked me to, but I'd rather keep my mod idea for another day instead of have it be part of a mod that I'm not really that interested in. Let me know when your code is far enough that you're ready for SMP stuff. | |||
