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path: root/common/darkknight/jewelrycraft/item
AgeCommit message (Collapse)Author
2014-04-14Updating to 1.7OnyxDarkKnight
2014-04-13Fixed stuffOnyxDarkKnight
2014-04-02Fixed some bugs!OnyxDarkKnight
2014-04-01Yaay! I finished another update :)OnyxDarkKnight
2014-03-30Added a gui! Yaaay!OnyxDarkKnight
2014-03-23Added necklaces, Altar Block, new stuff, better Shadow Ingot textureOnyxDarkKnight
2014-03-08Lots of new thingsOnyxDarkKnight
2014-03-03ThingsOnyxDarkKnight
2014-02-08Added a way to make current rings that don't have the mode tag added have them.OnyxDarkKnight
2014-02-08Added a new block and implemented an on/off "switch" for the rings that give ↵OnyxDarkKnight
buffs, also working on balancing the rings
2014-02-06Weeee! New awesome block!OnyxDarkKnight
2014-01-04Fixed anonymous itemsOnyxDarkKnight
2014-01-04Added a stinking villager and his derp house!OnyxDarkKnight
2013-12-28Nevermind....OnyxDarkKnight
2013-12-28um...OnyxDarkKnight
2013-12-28ahemOnyxDarkKnight
2013-12-28asdOnyxDarkKnight
2013-12-28Made the particles not renderOnyxDarkKnight
2013-12-27Final commit. I shall release the new version after this :)OnyxDarkKnight
2013-12-27Fixed and made so you can't teleport in another dimension the coords were set inOnyxDarkKnight
2013-12-26Invisibility and jump boost ring, that nullifies fall damage and a cool new ↵OnyxDarkKnight
block!
2013-12-26typoooo!!! KJ has 4 IPs lol, maybe 4 penises too...OnyxDarkKnight
2013-12-26Fixed a bug?OnyxDarkKnight
2013-12-26Major changes. Thanks domi for helping me with the chest linking ring :)OnyxDarkKnight
2013-12-24Fixed some bugs with tile entities, fixed rings rendering issue, added ↵OnyxDarkKnight
interdimensional teleporting rings and ender chest ring
2013-12-23Changed lots of stuff, added new features. Ender Rings!!!OnyxDarkKnight
2013-12-21Fixed a bug!OnyxDarkKnight
2013-12-21Changed Shadow Ingot image, added item renders to the blocks and working on ↵OnyxDarkKnight
item dropping
2013-12-20Think I fixed the Molder render, as well as made the table workOnyxDarkKnight
2013-12-20Working stuffOnyxDarkKnight
2013-12-18Added clay molds, fixed particles issues, rings now take the color of the ↵OnyxDarkKnight
ingot used.
2013-12-17Sync stuff :)OnyxDarkKnight
2013-12-16fixed compile errorbspkrs
2013-12-16last ditch effort to get crafting table workingbspkrs
2013-12-17Final commit, couldn't make the bench work, so I will send it as it isOnyxDarkKnight
2013-12-17Table almost doneOnyxDarkKnight
2013-12-16fixed a few NPEsbspkrs
2013-12-16tested creation of rings with custom NBT - working!bspkrs
reformatted source
2013-12-16fixed up adding ingots to ringsbspkrs
2013-12-16just a nit of nbt thingyOnyxDarkKnight
2013-12-16Ring ring ringOnyxDarkKnight
2013-12-16Merge branch 'master' of https://github.com/sor1n/Modjam-ModOnyxDarkKnight
2013-12-16Minor changesOnyxDarkKnight
2013-12-16set isInitialized = true when donebspkrs
2013-12-16stuff with rings and stuffOnyxDarkKnight
2013-12-16Rings and molderOnyxDarkKnight
2013-12-15Added Mold stuffOnyxDarkKnight
2013-12-14changed mod back to being Jewelrycraft and removed all Briefcase Speakers codebspkrs
Let's face it, they don't belong together in the same mod... I'll still help you with the SMP compatibility like you originally asked me to, but I'd rather keep my mod idea for another day instead of have it be part of a mod that I'm not really that interested in. Let me know when your code is far enough that you're ready for SMP stuff.