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path: root/src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java
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2024-08-12Bulk commit of changes1.7.10Benjamin Culkin
2018-05-24Formatting passbculkin2442
2018-05-24Update of all changesbculkin2442
2015-12-01- Fixed all of the bugs mentioned on githubOnyx
- Added new config options - Rabbits paw now increases the chance of spawning hearts, rather than itself spawning some - Hearts now have a much lower chance to spawn by default - You can no longer increase your health past 20 hearts (aka double the default health) - The guide now also shows the total number of pages on each tab - A new luck stat has been added to the Curse API - Cleaned up the code a bit (removed unused methods, imports etc) - The displayer's info now has a purple solid color background; the text also has a much closer shadow and now shrinks in height as well as in width when too big - I have modified the potion list to use Mithion's code, credits have been given
2015-04-26Jewelrycraft 2 ready for alpha release! Yaaay :DOnyxDarkKnight
2015-04-25Made the displayer animation slower, made golden Beacons, Chests, Cacti and ↵OnyxDarkKnight
blocks in general have a glowing aura
2015-04-25Bye-bye mcmod.infoOnyxDarkKnight
2015-04-25Working api + hoping to fix jenkins build + trying to make blocks shinyOnyxDarkKnight
2015-04-25- Changed the build.gradle file to output more fancy files and proper build ↵OnyxDarkKnight
names - Fixed a problem with the Golden Object crashing if it doesn't have an object in the Jewelry Modifier GUI - Improved the GUI of the Jewelry Modifier so it keeps the selection even if you re-size the screen and added a button for adding items for Golden Objects
2015-04-23Added new curses!OnyxDarkKnight
2015-04-19Added Midas TouchOnyxDarkKnight
2015-04-12I rearranged files and added a few cool stuff.OnyxDarkKnight