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path: root/src/main/java/darkknight/jewelrycraft/item/render/RingRender.java
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2024-08-12Bulk commit of changes1.7.10Benjamin Culkin
2018-05-24Formatting passbculkin2442
2018-05-24Update of all changesbculkin2442
2015-12-01- Fixed all of the bugs mentioned on githubOnyx
- Added new config options - Rabbits paw now increases the chance of spawning hearts, rather than itself spawning some - Hearts now have a much lower chance to spawn by default - You can no longer increase your health past 20 hearts (aka double the default health) - The guide now also shows the total number of pages on each tab - A new luck stat has been added to the Curse API - Cleaned up the code a bit (removed unused methods, imports etc) - The displayer's info now has a purple solid color background; the text also has a much closer shadow and now shrinks in height as well as in width when too big - I have modified the potion list to use Mithion's code, credits have been given
2015-06-05Stuff!OnyxDarkKnight
2015-05-05- Working on a GUI showing what curses you get with a description on themOnyxDarkKnight
- Added a search bar in the Liquids Tab for easier searching - Fixed an issue with golden objects giving errors due to missing default texture - Improved the Infamy Mask to have less parts, thus causing less lag - Improved ingots and ore detection - Fixed certain ores when smelted outputting a different ingot - Necklaces and Rings now render as well - Updated the guide at the Guide item to have the proper link to the mod as well as mention the right people who helped with it - Added a list of the ores that work in the guide - Added a new tab to the guide regarding the ores and the ingots they create - Changed the stun effect caused by rings with feathers as modifiers to be a potion effect instead