| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-09-01 | Merge branch '1.7.10' of https://github.com/sor1n/Modjam-Mod.git into 1.7.10 | OnyxDarkKnight | |
| Conflicts: build.gradle | |||
| 2015-08-16 | Stuff changed | OnyxDarkKnight | |
| - Hiding stuff from NEI - Curses GUI now starts from page 1 instead of 0 - Nothing generates in a flat world (not even ore) | |||
| 2015-08-13 | Added a new structure, a new curse, achievements, challenges, curses | OnyxDarkKnight | |
| entry in the guide; reworked liquids to be tile entities, cleaned the structures code, potion code and... you know what? I improved and changed so much stuff that I literally forgot what I did... | |||
| 2015-06-11 | Fixed liquids on servers + other stuff | OnyxDarkKnight | |
| 2015-06-08 | Improved Hearts and Added Spawn Eggs for them. | OnyxDarkKnight | |
| 2015-06-05 | Stuff! | OnyxDarkKnight | |
| 2015-05-24 | Crystals!!! | OnyxDarkKnight | |
| 2015-05-08 | Fixed a few things as well as working towards having the ability to ↵ | OnyxDarkKnight | |
| translate everything | |||
| 2015-05-07 | - Added EE3 EMC values, thank you to MineMarteen for providing the ↵ | OnyxDarkKnight | |
| ThirdPartyManager code :) - Working on making it possible to translate every part of the mod - Created an interface modders can use to make an item wearable in the jewelry inventory and have special effects | |||
