| Age | Commit message (Collapse) | Author |
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Higher Chance of stealing from villagers, fixed crash when curses are
disabled, stuff?
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- Hiding stuff from NEI
- Curses GUI now starts from page 1 instead of 0
- Nothing generates in a flat world (not even ore)
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entry in the guide; reworked liquids to be tile entities, cleaned the
structures code, potion code and... you know what? I improved and
changed so much stuff that I literally forgot what I did...
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ThirdPartyManager code :)
- Working on making it possible to translate every part of the mod
- Created an interface modders can use to make an item wearable in the jewelry inventory and have special effects
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- Added a search bar in the Liquids Tab for easier searching
- Fixed an issue with golden objects giving errors due to missing default texture
- Improved the Infamy Mask to have less parts, thus causing less lag
- Improved ingots and ore detection
- Fixed certain ores when smelted outputting a different ingot
- Necklaces and Rings now render as well
- Updated the guide at the Guide item to have the proper link to the mod as well as mention the right people who helped with it
- Added a list of the ores that work in the guide
- Added a new tab to the guide regarding the ores and the ingots they create
- Changed the stun effect caused by rings with feathers as modifiers to be a potion effect instead
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- Fixed item duplication glitch
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- Fixed a type where the "Thieving Gloves" were named "Thiefing Gloves"
- Fixed the world from crashing when entering one
- Changed Flaming Soul Curse to set players on fire when they attack something, rather than randomly
- Player no longer gets blinded when the ritual starts
- The ritual now creates a sphere of darkness around it
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- Fixed the ritual crashing
- Fixed the Liquids Tab from crashing
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- Improved Ritual
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