From f03fa3703bea835a12a19bd42965af054540ea58 Mon Sep 17 00:00:00 2001 From: OnyxDarkKnight Date: Thu, 7 May 2015 13:55:09 +0100 Subject: Forgot to remove the guide from being a jewelry XD --- Changelog.txt | 55 +--------------------- build.gradle | 3 +- .../darkknight/jewelrycraft/item/ItemGuide.java | 53 +-------------------- 3 files changed, 3 insertions(+), 108 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index 5f326cd..9a15ae4 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,56 +1,3 @@ -Version 1.0.9 - Added EE3 EMC values, thank you to MineMarteen for providing the ThirdPartyManager code :) - Working on making it possible to translate every part of the mod -- Created an interface modders can use to make an item wearable in the jewelry inventory and have special effects - -Version 1.0.8 -- Working on a GUI showing what curses you get with a description on them -- Added a search bar in the Liquids Tab for easier searching -- Fixed an issue with golden objects giving errors due to missing default texture -- Improved the Infamy Mask to have less parts, thus causing less lag -- Improved ingots and ore detection -- Fixed certain ores when smelted outputting a different ingot -- Necklaces and Rings now render as well -- Updated the guide at the Guide item to have the proper link to the mod as well as mention the right people who helped with it -- Added a list of the ores that work in the guide -- Added a new tab to the guide regarding the ores and the ingots they create -- Changed the stun effect caused by rings with feathers as modifiers to be a potion effect instead - -Version 1.0.7 -- Fixed villages crashing on a server -- Fixed item duplication glitch - -Version 1.0.6 -- Fixed the mod from crashing on a server - -Version 1.0.5 -- Made the ritual even better -- Fixed a type where the "Thieving Gloves" were named "Thiefing Gloves" -- Fixed the world from crashing when entering one -- Changed Flaming Soul Curse to set players on fire when they attack something, rather than randomly -- Player no longer gets blinded when the ritual starts -- The ritual now creates a sphere of darkness around it - -Version 1.0.4 -- Hand Pedestals no longer close the palm when you put something in -- Fixed the ritual crashing -- Fixed the Liquids Tab from crashing - -Version 1.0.3 -- Removed the Jewel Altar -- Improved Ritual - -Version 1.0.2 -- Fixed crashing with other mods - -Version 1.0.1 -- Fixed some grammatical errors from the guide. -- Made the Smelter basin and bucket look metallic -- Made the Jeweler's Crafting Table texture to have a wooden top and stone legs -- Updated forge to version 10.13.3.1395 -- Changed the Jeweler's Crafting Recipe to use stone instead of cobblestone -- Fixed Fossils and Archeology from crashing -- Added a mcmod.info and a logo to it - -Version 1.0.0 -- Released the mod \ No newline at end of file +- Created an interface modders can use to make an item wearable in the jewelry inventory and have special effects \ No newline at end of file diff --git a/build.gradle b/build.gradle index 64c8c13..7266b98 100644 --- a/build.gradle +++ b/build.gradle @@ -72,14 +72,13 @@ processResources{ curse { apiKey = System.getenv("onyxdarkknight_curse") projectId = "229927" // my project url is http://minecraft.curseforge.com/mc-mods/229927-jewelrycraft-2 - changelog = new File('changelog.txt').text + changelog = new File('H:/Jewelrycraft/1.7.10/changelog.txt').text releaseType = "release" // the default obfuscated jar is uploaded by default // artifact = project.file("some/jar/to/upload.jar") // allows you to add extra compatible MC versions. The one specified in the minecraft{} block is used by default. - // addGameVersion "1.7.1" // addGameversion "1.7.0", "1.7.4" } diff --git a/src/main/java/darkknight/jewelrycraft/item/ItemGuide.java b/src/main/java/darkknight/jewelrycraft/item/ItemGuide.java index cf773c8..9c2f627 100644 --- a/src/main/java/darkknight/jewelrycraft/item/ItemGuide.java +++ b/src/main/java/darkknight/jewelrycraft/item/ItemGuide.java @@ -12,7 +12,7 @@ import net.minecraftforge.event.entity.player.PlayerEvent.Clone; import darkknight.jewelrycraft.JewelrycraftMod; import darkknight.jewelrycraft.api.IJewelryItem; -public class ItemGuide extends Item implements IJewelryItem +public class ItemGuide extends Item { public ItemGuide() { @@ -25,55 +25,4 @@ public class ItemGuide extends Item implements IJewelryItem if (world.isRemote) player.openGui(JewelrycraftMod.instance, 1, player.worldObj, 0, 0, 0); return stack; } - - /** - * @return - */ - @Override - public int type() - { - return 0; - } - - /** - * @param player - */ - @Override - public void onWearAction(EntityPlayer player) - { - player.addPotionEffect(new PotionEffect(Potion.fireResistance.id, 20, 0)); - } - - /** - * @param player - * @param source - * @param amount - */ - @Override - public void onPlayerAttackedAction(EntityPlayer player, DamageSource source, float amount) - {} - - /** - * @param player - * @param entity - * @param amount - */ - @Override - public void onEntityAttackedByPlayer(EntityPlayer player, EntityLivingBase entity, float amount) - {} - - /** - * @param player - * @param source - */ - @Override - public void onPlayerDeadAction(EntityPlayer player, DamageSource source) - {} - - /** - * @param event - */ - @Override - public void onPlayerRespawnAction(Clone event) - {} } \ No newline at end of file -- cgit v1.2.3