From a6a3bfa6f313adba5afe6eb4a0da049a8d641cfc Mon Sep 17 00:00:00 2001 From: OnyxDarkKnight Date: Fri, 5 Jun 2015 01:53:14 +0100 Subject: Stuff! --- changelog.txt | 28 ++++++++++++++++++++++++++-- 1 file changed, 26 insertions(+), 2 deletions(-) (limited to 'changelog.txt') diff --git a/changelog.txt b/changelog.txt index 327cfa2..01072c1 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,2 +1,26 @@ -- Changed Crystal from craftable items to blocks that generate in the world -- Fixed NEI from overlapping the guide GUI \ No newline at end of file +Added: +- Added Crystal blocks that generate in the world +- Added a few items to generate in Dungeon chests, Blacksmith chests and Stronghold chests +- Added a total of 5 new structures that generate in the world +- The Pentagram now has an actual effect (takes 1 health from an entity that is right by the player and heals the player; if the player is at full health, an extra empty heart is added) +- The player renders in the Jewelry GUI (makes it easier for you to see how the jewelry render) +- Added different loot to chests in different places (Dungeons, Pyramids, Strongholds etc) +- Added a new 'weight' value to the Curse api + +Removed: +- Removed the Crystal item + +Changed: +- The Pentagram now renders beneath your feet when you look down and no longer does it in your inventory; it is also a lot smaller +- Changed Entity registration so it only uses 'registerModEntity' to fix potential issues +- Changed Crystal from craftable items to blocks that generate in the world +- Changed Jewelry Tab to not override TiCon tabs (sorry TiCon, your system is good, but not for me) +- Some curses can no longer acquired in hardcore (such as Rotten Heart, Midas Touch etc) which would make it impossible to work with and require a total restart of the game +- Updated the curse API so now people can specify when a curse can be activated (I believe the world is all you need :p) +- Curses now use a random weight system in order to get chooses (this allows for different curses to have a lower chance to appear than others) +- Midas Touch now has a lower chance of appearing + +Fixed: +- Fixed NEI from overlapping the guide GUI +- Fixed an issue with the Liquids tab crashing +- Fixed Jewelers having only rings as jewelry options \ No newline at end of file -- cgit v1.2.3