From 1997f4547812121223836dcacfcb31ea63acdda6 Mon Sep 17 00:00:00 2001 From: OnyxDarkKnight Date: Tue, 24 Dec 2013 21:01:41 +0200 Subject: Fixed some bugs with tile entities, fixed rings rendering issue, added interdimensional teleporting rings and ender chest ring --- .../jewelrycraft/renders/TileEntitySmelterRender.java | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) (limited to 'common/darkknight/jewelrycraft/renders/TileEntitySmelterRender.java') diff --git a/common/darkknight/jewelrycraft/renders/TileEntitySmelterRender.java b/common/darkknight/jewelrycraft/renders/TileEntitySmelterRender.java index c878317..cf3a9c6 100644 --- a/common/darkknight/jewelrycraft/renders/TileEntitySmelterRender.java +++ b/common/darkknight/jewelrycraft/renders/TileEntitySmelterRender.java @@ -89,10 +89,13 @@ public class TileEntitySmelterRender extends TileEntitySpecialRenderer GL11.glRotatef(180F, 1F, 0F, 0F); GL11.glScalef(0.5F, 0.5F, 0.5F); GL11.glTranslatef(-0.9F, -0.9F, -1.6F); - RenderItem.renderInFrame = true; - for(double d=0; d<=0.05; d+=0.01) - RenderManager.instance.renderEntityWithPosYaw(metal, 0.0D, 0.0D, 0.0D - d, 0.0F, 0.0F); - RenderItem.renderInFrame = false; + if(RenderManager.instance.options.fancyGraphics) RenderManager.instance.renderEntityWithPosYaw(metal, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); + else + { + RenderManager.instance.options.fancyGraphics = true; + RenderManager.instance.renderEntityWithPosYaw(metal, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); + RenderManager.instance.options.fancyGraphics = false; + } GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); } -- cgit v1.2.3