From 420faddca46e70e3a70def168fb4e452ef193b0d Mon Sep 17 00:00:00 2001 From: OnyxDarkKnight Date: Sat, 21 Feb 2015 21:31:16 +0000 Subject: Added just a butt ton of stuff, also thanks to pau101 for helping me with the Hand Pedestal animation :) --- .../renders/TileEntityShadowEyeRender.java | 80 ---------------------- 1 file changed, 80 deletions(-) delete mode 100644 java/darkknight/jewelrycraft/renders/TileEntityShadowEyeRender.java (limited to 'java/darkknight/jewelrycraft/renders/TileEntityShadowEyeRender.java') diff --git a/java/darkknight/jewelrycraft/renders/TileEntityShadowEyeRender.java b/java/darkknight/jewelrycraft/renders/TileEntityShadowEyeRender.java deleted file mode 100644 index 1365f37..0000000 --- a/java/darkknight/jewelrycraft/renders/TileEntityShadowEyeRender.java +++ /dev/null @@ -1,80 +0,0 @@ -package darkknight.jewelrycraft.renders; - -import net.minecraft.block.Block; -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.OpenGlHelper; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; -import net.minecraft.entity.Entity; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.ResourceLocation; -import net.minecraft.world.World; - -import org.lwjgl.opengl.GL11; - -import darkknight.jewelrycraft.model.ModelShadowEye; -import darkknight.jewelrycraft.tileentity.TileEntityDisplayer; -import darkknight.jewelrycraft.tileentity.TileEntityShadowEye; - -public class TileEntityShadowEyeRender extends TileEntitySpecialRenderer -{ - ModelShadowEye eye = new ModelShadowEye(); - - @Override - public void renderTileEntityAt(TileEntity te, double x, double y, double z, float scale) - { - GL11.glPushMatrix(); - GL11.glTranslatef((float) x + 0.5F, (float) y + 1.6F, (float) z + 0.5F); - - TileEntityShadowEye eyeS = (TileEntityShadowEye) te; - - String texture = "textures/tileentities/ShadowEye" + eyeS.opening + ".png"; - ResourceLocation blockTexture = new ResourceLocation("jewelrycraft", texture); - Minecraft.getMinecraft().renderEngine.bindTexture(blockTexture); - - GL11.glPushMatrix(); - GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); - try - { - int block = te.getBlockMetadata(); - if (block == 0) GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F); - else if (block == 1){ - GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); - GL11.glRotatef(180F, 1.0F, 0.0F, 0.0F); - } - else if (block == 2){ - GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); - GL11.glRotatef(180F, 1.0F, 0.0F, 1.0F); - } - } - catch (Exception e) - { - } - - try - { - EntityPlayer player = te.getWorldObj().getClosestPlayer(te.xCoord, te.yCoord, te.zCoord, 16D); - if (player != null) eye.render(player, te.xCoord, te.yCoord, te.zCoord, te.blockMetadata, eyeS.opening, 0.0625F); - } - catch (Exception e) - { - eye.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); - } - - GL11.glPopMatrix(); - GL11.glPopMatrix(); - } - - public void adjustLightFixture(World world, int i, int j, int k, Block block) - { - Tessellator tess = Tessellator.instance; - float brightness = block.getLightOpacity(world, i, j, k); - int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0); - int modulousModifier = skyLight % 65536; - int divModifier = skyLight / 65536; - tess.setColorOpaque_F(brightness, brightness, brightness); - OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) modulousModifier, divModifier); - } - -} -- cgit v1.2.3