From d773e5214c5308bbd461f558b9e17a4839027d5e Mon Sep 17 00:00:00 2001 From: OnyxDarkKnight Date: Thu, 9 Jul 2015 21:33:49 +0100 Subject: - Pentagram now reduces the total health the victim has instead of damaging it (this is to prevent getting infinite hearts); - Fixed server-client sync issues (thanks domi) --- src/main/java/darkknight/jewelrycraft/client/gui/GuiCurseInfo.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/main/java/darkknight/jewelrycraft/client/gui/GuiCurseInfo.java') diff --git a/src/main/java/darkknight/jewelrycraft/client/gui/GuiCurseInfo.java b/src/main/java/darkknight/jewelrycraft/client/gui/GuiCurseInfo.java index 2b3faa0..59f5e91 100644 --- a/src/main/java/darkknight/jewelrycraft/client/gui/GuiCurseInfo.java +++ b/src/main/java/darkknight/jewelrycraft/client/gui/GuiCurseInfo.java @@ -78,7 +78,7 @@ public class GuiCurseInfo extends GuiContainer { if (playerInfo.getInteger(curse.getName()) > 0) { mc.renderEngine.bindTexture(Variables.MISC_TEXTURE); drawTexturedModalRect(guiLeft + 43, guiTop + 5 + (size - 8) * ind, 0, 32, 112, 22); - if (playerInfo.getInteger(curse.getName()) == 1) { + if (playerInfo.getInteger(curse.getName()) == 2) { GL11.glPushMatrix(); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); -- cgit v1.2.3