From 9a4d1e95ea7784f0f98ea2913701a3a3c28aefaa Mon Sep 17 00:00:00 2001 From: bculkin2442 Date: Thu, 24 May 2018 16:03:42 -0400 Subject: Formatting pass --- .../jewelrycraft/client/gui/GuiTabRitual.java | 502 ++++++++++++++------- 1 file changed, 346 insertions(+), 156 deletions(-) (limited to 'src/main/java/darkknight/jewelrycraft/client/gui/GuiTabRitual.java') diff --git a/src/main/java/darkknight/jewelrycraft/client/gui/GuiTabRitual.java b/src/main/java/darkknight/jewelrycraft/client/gui/GuiTabRitual.java index dd4df87..863aa09 100755 --- a/src/main/java/darkknight/jewelrycraft/client/gui/GuiTabRitual.java +++ b/src/main/java/darkknight/jewelrycraft/client/gui/GuiTabRitual.java @@ -15,8 +15,8 @@ public class GuiTabRitual extends GuiTab { @Override public String getName() { - return StatCollector.translateToLocal( - "guide." + Variables.MODID + ".tab.ritual"); + return StatCollector.translateToLocal("guide." + + Variables.MODID + ".tab.ritual"); } @Override @@ -30,199 +30,389 @@ public class GuiTabRitual extends GuiTab { switch (page) { case 1: Page.drawText(gui, - EnumChatFormatting.DARK_BLUE + "\u00a7n" + EnumChatFormatting.DARK_BLUE + + "\u00a7n" + "Layer 1", - gui.getLeft() + xPos + 35, gui.getTop() - 30); + gui.getLeft() + xPos + 35, + gui.getTop() - 30); for (int i = -1; i < 10; i++) for (int j = 0; j < 11; j++) - Page.addSlotItem(gui, - gui.getLeft() + xPos + 11 * i, - gui.getTop() + 11 * j, x, y, - new ItemStack(Blocks.air), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8, - gui.getTop() + 11 * 1, x, y, - new ItemStack(Blocks.stonebrick), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0, - gui.getTop() + 11 * 1, x, y, - new ItemStack(Blocks.stonebrick), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8, - gui.getTop() + 11 * 9, x, y, - new ItemStack(Blocks.stonebrick), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0, - gui.getTop() + 11 * 9, x, y, - new ItemStack(Blocks.stonebrick), 0, 0, 0); + Page.addSlotItem(gui, gui + .getLeft() + + xPos + + 11 * i, + gui.getTop() + 11 + * j, + x, y, + new ItemStack(Blocks.air), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 8, + gui.getTop() + 11 * 1, x, + y, + new ItemStack(Blocks.stonebrick), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 0, + gui.getTop() + 11 * 1, x, + y, + new ItemStack(Blocks.stonebrick), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 8, + gui.getTop() + 11 * 9, x, + y, + new ItemStack(Blocks.stonebrick), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 0, + gui.getTop() + 11 * 9, x, + y, + new ItemStack(Blocks.stonebrick), + 0, 0, 0); // Top - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 2, - gui.getTop() + 11 * 1, x, y, - new ItemStack(BlockList.handPedestal), 0, 45, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 4, - gui.getTop() + 11 * 0, x, y, - new ItemStack(BlockList.handPedestal), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 6, - gui.getTop() + 11 * 1, x, y, - new ItemStack(BlockList.handPedestal), 0, -45, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 2, + gui.getTop() + 11 * 1, x, + y, + new ItemStack(BlockList.handPedestal), + 0, 45, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 4, + gui.getTop() + 11 * 0, x, + y, + new ItemStack(BlockList.handPedestal), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 6, + gui.getTop() + 11 * 1, x, + y, + new ItemStack(BlockList.handPedestal), + 0, -45, 0); // Left - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0, - gui.getTop() + 11 * 3, x, y, - new ItemStack(BlockList.handPedestal), 0, 45, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * -1, - gui.getTop() + 11 * 5, x, y, - new ItemStack(BlockList.handPedestal), 0, 90, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0, - gui.getTop() + 11 * 7, x, y, - new ItemStack(BlockList.handPedestal), 0, 135, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 0, + gui.getTop() + 11 * 3, x, + y, + new ItemStack(BlockList.handPedestal), + 0, 45, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * -1, + gui.getTop() + 11 * 5, x, + y, + new ItemStack(BlockList.handPedestal), + 0, 90, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 0, + gui.getTop() + 11 * 7, x, + y, + new ItemStack(BlockList.handPedestal), + 0, 135, 0); // Bottom - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 2, - gui.getTop() + 11 * 9, x, y, - new ItemStack(BlockList.handPedestal), 0, 135, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 4, - gui.getTop() + 11 * 10, x, y, - new ItemStack(BlockList.handPedestal), 0, 180, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 6, - gui.getTop() + 11 * 9, x, y, - new ItemStack(BlockList.handPedestal), 0, 225, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 2, + gui.getTop() + 11 * 9, x, + y, + new ItemStack(BlockList.handPedestal), + 0, 135, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 4, + gui.getTop() + 11 * 10, x, + y, + new ItemStack(BlockList.handPedestal), + 0, 180, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 6, + gui.getTop() + 11 * 9, x, + y, + new ItemStack(BlockList.handPedestal), + 0, 225, 0); // Right - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8, - gui.getTop() + 11 * 3, x, y, - new ItemStack(BlockList.handPedestal), 0, -35, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 9, - gui.getTop() + 11 * 5, x, y, - new ItemStack(BlockList.handPedestal), 0, 270, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8, - gui.getTop() + 11 * 7, x, y, - new ItemStack(BlockList.handPedestal), 0, 225, 0); - - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 2, - gui.getTop() + 11 * 5, x, y, - new ItemStack(Blocks.stonebrick), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 4, - gui.getTop() + 11 * 5, x, y, - new ItemStack(BlockList.handPedestal), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 6, - gui.getTop() + 11 * 5, x, y, - new ItemStack(Blocks.stonebrick), 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 8, + gui.getTop() + 11 * 3, x, + y, + new ItemStack(BlockList.handPedestal), + 0, -35, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 9, + gui.getTop() + 11 * 5, x, + y, + new ItemStack(BlockList.handPedestal), + 0, 270, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 8, + gui.getTop() + 11 * 7, x, + y, + new ItemStack(BlockList.handPedestal), + 0, 225, 0); + + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 2, + gui.getTop() + 11 * 5, x, + y, + new ItemStack(Blocks.stonebrick), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 4, + gui.getTop() + 11 * 5, x, + y, + new ItemStack(BlockList.handPedestal), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 6, + gui.getTop() + 11 * 5, x, + y, + new ItemStack(Blocks.stonebrick), + 0, 0, 0); break; case 2: Page.drawText(gui, - EnumChatFormatting.DARK_BLUE + "\u00a7n" + EnumChatFormatting.DARK_BLUE + + "\u00a7n" + "Layer 2", - gui.getLeft() + xPos + 35, gui.getTop() - 30); + gui.getLeft() + xPos + 35, + gui.getTop() - 30); for (int i = -1; i < 10; i++) for (int j = 0; j < 11; j++) - Page.addSlotItem(gui, - gui.getLeft() + xPos + 11 * i, - gui.getTop() + 11 * j, x, y, - new ItemStack(Blocks.air), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8, - gui.getTop() + 11 * 1, x, y, - new ItemStack(Blocks.stonebrick), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0, - gui.getTop() + 11 * 1, x, y, - new ItemStack(Blocks.stonebrick), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8, - gui.getTop() + 11 * 9, x, y, - new ItemStack(Blocks.stonebrick), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0, - gui.getTop() + 11 * 9, x, y, - new ItemStack(Blocks.stonebrick), 0, 0, 0); - - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 2, - gui.getTop() + 11 * 5, x, y, - new ItemStack(Blocks.stonebrick), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 6, - gui.getTop() + 11 * 5, x, y, - new ItemStack(Blocks.stonebrick), 0, 0, 0); + Page.addSlotItem(gui, gui + .getLeft() + + xPos + + 11 * i, + gui.getTop() + 11 + * j, + x, y, + new ItemStack(Blocks.air), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 8, + gui.getTop() + 11 * 1, x, + y, + new ItemStack(Blocks.stonebrick), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 0, + gui.getTop() + 11 * 1, x, + y, + new ItemStack(Blocks.stonebrick), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 8, + gui.getTop() + 11 * 9, x, + y, + new ItemStack(Blocks.stonebrick), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 0, + gui.getTop() + 11 * 9, x, + y, + new ItemStack(Blocks.stonebrick), + 0, 0, 0); + + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 2, + gui.getTop() + 11 * 5, x, + y, + new ItemStack(Blocks.stonebrick), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 6, + gui.getTop() + 11 * 5, x, + y, + new ItemStack(Blocks.stonebrick), + 0, 0, 0); break; case 3: Page.drawText(gui, - EnumChatFormatting.DARK_BLUE + "\u00a7n" + EnumChatFormatting.DARK_BLUE + + "\u00a7n" + "Layer 3", - gui.getLeft() + xPos + 35, gui.getTop() - 30); + gui.getLeft() + xPos + 35, + gui.getTop() - 30); for (int i = -1; i < 10; i++) for (int j = 0; j < 11; j++) - Page.addSlotItem(gui, - gui.getLeft() + xPos + 11 * i, - gui.getTop() + 11 * j, x, y, - new ItemStack(Blocks.air), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8, - gui.getTop() + 11 * 1, x, y, - new ItemStack(BlockList.shadowBlock), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0, - gui.getTop() + 11 * 1, x, y, - new ItemStack(BlockList.shadowBlock), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8, - gui.getTop() + 11 * 9, x, y, - new ItemStack(BlockList.shadowBlock), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0, - gui.getTop() + 11 * 9, x, y, - new ItemStack(BlockList.shadowBlock), 0, 0, 0); - - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 2, - gui.getTop() + 11 * 5, x, y, - new ItemStack(Blocks.stonebrick), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 6, - gui.getTop() + 11 * 5, x, y, - new ItemStack(Blocks.stonebrick), 0, 0, 0); + Page.addSlotItem(gui, gui + .getLeft() + + xPos + + 11 * i, + gui.getTop() + 11 + * j, + x, y, + new ItemStack(Blocks.air), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 8, + gui.getTop() + 11 * 1, x, + y, + new ItemStack(BlockList.shadowBlock), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 0, + gui.getTop() + 11 * 1, x, + y, + new ItemStack(BlockList.shadowBlock), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 8, + gui.getTop() + 11 * 9, x, + y, + new ItemStack(BlockList.shadowBlock), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 0, + gui.getTop() + 11 * 9, x, + y, + new ItemStack(BlockList.shadowBlock), + 0, 0, 0); + + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 2, + gui.getTop() + 11 * 5, x, + y, + new ItemStack(Blocks.stonebrick), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 6, + gui.getTop() + 11 * 5, x, + y, + new ItemStack(Blocks.stonebrick), + 0, 0, 0); break; case 4: Page.drawText(gui, - EnumChatFormatting.DARK_BLUE + "\u00a7n" + EnumChatFormatting.DARK_BLUE + + "\u00a7n" + "Layer 4", - gui.getLeft() + xPos + 35, gui.getTop() - 30); + gui.getLeft() + xPos + 35, + gui.getTop() - 30); for (int i = -1; i < 10; i++) for (int j = 0; j < 11; j++) - Page.addSlotItem(gui, - gui.getLeft() + xPos + 11 * i, - gui.getTop() + 11 * j, x, y, - new ItemStack(Blocks.air), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 2, - gui.getTop() + 11 * 5, x, y, - new ItemStack(Blocks.stone_brick_stairs), 0, 90, - 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 3, - gui.getTop() + 11 * 5, x, y, - new ItemStack(Blocks.stone_brick_stairs), 0, -90, - 180); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 4, - gui.getTop() + 11 * 5, x, y, - new ItemStack(BlockList.shadowEye), 0, 90, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 5, - gui.getTop() + 11 * 5, x, y, - new ItemStack(Blocks.stone_brick_stairs), 0, 90, - 180); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 6, - gui.getTop() + 11 * 5, x, y, - new ItemStack(Blocks.stone_brick_stairs), 0, -90, - 0); + Page.addSlotItem(gui, gui + .getLeft() + + xPos + + 11 * i, + gui.getTop() + 11 + * j, + x, y, + new ItemStack(Blocks.air), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 2, + gui.getTop() + 11 * 5, x, + y, + new ItemStack(Blocks.stone_brick_stairs), + 0, 90, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 3, + gui.getTop() + 11 * 5, x, + y, + new ItemStack(Blocks.stone_brick_stairs), + 0, -90, 180); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 4, + gui.getTop() + 11 * 5, x, + y, + new ItemStack(BlockList.shadowEye), + 0, 90, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 5, + gui.getTop() + 11 * 5, x, + y, + new ItemStack(Blocks.stone_brick_stairs), + 0, 90, 180); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 6, + gui.getTop() + 11 * 5, x, + y, + new ItemStack(Blocks.stone_brick_stairs), + 0, -90, 0); break; case 5: Page.drawText(gui, - EnumChatFormatting.DARK_BLUE + "\u00a7n" + EnumChatFormatting.DARK_BLUE + + "\u00a7n" + "Layer 5", - gui.getLeft() + xPos + 35, gui.getTop() - 30); + gui.getLeft() + xPos + 35, + gui.getTop() - 30); for (int i = -1; i < 10; i++) for (int j = 0; j < 11; j++) - Page.addSlotItem(gui, - gui.getLeft() + xPos + 11 * i, - gui.getTop() + 11 * j, x, y, - new ItemStack(Blocks.air), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 3, - gui.getTop() + 11 * 5, x, y, - new ItemStack(Blocks.stone_slab, 1, 5), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 4, - gui.getTop() + 11 * 5, x, y, - new ItemStack(Blocks.stone_slab, 1, 5), 0, 0, 0); - Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 5, - gui.getTop() + 11 * 5, x, y, - new ItemStack(Blocks.stone_slab, 1, 5), 0, 0, 0); + Page.addSlotItem(gui, gui + .getLeft() + + xPos + + 11 * i, + gui.getTop() + 11 + * j, + x, y, + new ItemStack(Blocks.air), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 3, + gui.getTop() + 11 * 5, x, + y, + new ItemStack(Blocks.stone_slab, + 1, 5), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 4, + gui.getTop() + 11 * 5, x, + y, + new ItemStack(Blocks.stone_slab, + 1, 5), + 0, 0, 0); + Page.addSlotItem(gui, + gui.getLeft() + xPos + + 11 * 5, + gui.getTop() + 11 * 5, x, + y, + new ItemStack(Blocks.stone_slab, + 1, 5), + 0, 0, 0); break; } } -- cgit v1.2.3