From 9a4d1e95ea7784f0f98ea2913701a3a3c28aefaa Mon Sep 17 00:00:00 2001 From: bculkin2442 Date: Thu, 24 May 2018 16:03:42 -0400 Subject: Formatting pass --- .../jewelrycraft/config/ConfigHandler.java | 280 ++++++++++++--------- 1 file changed, 156 insertions(+), 124 deletions(-) (limited to 'src/main/java/darkknight/jewelrycraft/config/ConfigHandler.java') diff --git a/src/main/java/darkknight/jewelrycraft/config/ConfigHandler.java b/src/main/java/darkknight/jewelrycraft/config/ConfigHandler.java index 45feab0..ac524e6 100755 --- a/src/main/java/darkknight/jewelrycraft/config/ConfigHandler.java +++ b/src/main/java/darkknight/jewelrycraft/config/ConfigHandler.java @@ -7,78 +7,83 @@ import darkknight.jewelrycraft.util.Variables; import net.minecraftforge.common.config.Configuration; public class ConfigHandler { - public static Configuration config; - public static final ConfigHandler INSTANCE = new ConfigHandler(); - public static final String[] categories = { - "Timers", "Village Generation", "Misc", "World Generation", - "Curses" }; - - public static int INGOT_COOLING_TIME; - public static int INGOT_MELTING_TIME; - public static int GEM_PLACEMENT_TIME; - public static int RITUAL_TIME; - public static int HEART_DESPAWN_TIME; - - public static boolean GENERATE_VILLAGE_NETHERSTAR; - public static boolean CAN_FURNACE_GENERATE_INGOTS; - public static int MAX_VILLAGE_JEWELERS; - public static int JEWELER_WEIGHT; - public static int INGOT_CHEST_MIN; - public static int INGOT_CHEST_MAX; - public static int INGOT_CHEST_MAX_STACK; - public static int GEM_CHEST_MIN; - public static int GEM_CHEST_MAX; - public static int FURNACE_MIN_INGOT_STACK; - public static int FURNACE_MAX_INGOT_STACK; - - public static int MAX_BLACK_HEARTS_PICKUP; - public static int MAX_BLUE_HEARTS_PICKUP; - public static boolean CAN_BLUE_HEARTS_SPAWN; - public static boolean CAN_BLACK_HEARTS_SPAWN; - public static boolean CAN_HOLY_HEARTS_SPAWN; - public static boolean CAN_RED_HEARTS_SPAWN; - - public static boolean CRYSTAL_GLOW; - public static boolean CRYSTAL_PARTICLES; - public static boolean HEARTS_DESPAWN; - public static boolean JEWELRY_INFO; - - public static boolean CURSES_ENABLED = true; - public static boolean CURSE_ROTTEN_HEART = true; - public static boolean CURSE_FLAMING_SOUL = true; - public static boolean CURSE_GREED = true; - public static boolean CURSE_BLIND = true; - public static boolean CURSE_INFAMY = true; - public static boolean CURSE_MIDAS_TOUCH = true; - public static boolean CURSE_RABBIT_PAW = true; - public static boolean CURSE_PENTAGRAM = true; - public static boolean CURSE_VAMPIRE_HUNGER = true; - public static boolean CURSE_HUMBLE_BUNDLE = true; - public static boolean CURSE_DEATHS_TOUCH = true; - public static boolean CURSE_DOUBLE_DOWN = true; - public static boolean CURSE_INCREDIBLE_DEVOTION = true; - public static float DEVOTION_FACTOR = 10.0f; - public static boolean CURSE_MONEY_EQUALS_POWER = true; - public static boolean CURSE_SCION_OF_HELL = true; - - public static boolean ENABLE_WORLD_GEN = true; - public static boolean ORE_GEN = true; - public static boolean CRYSTAL_GEN = true; - public static boolean STRUCTURES[] = { - true, true, true, true, true, true }; - public static int STRUCTURES_SPAWN_CHANCE[] = { 6, - 5, 7, 10, 6, 10 }; + public static Configuration config; + public static final ConfigHandler INSTANCE = new ConfigHandler(); + public static final String[] categories = { + "Timers", "Village Generation", "Misc", + "World Generation", "Curses" + }; + + public static int INGOT_COOLING_TIME; + public static int INGOT_MELTING_TIME; + public static int GEM_PLACEMENT_TIME; + public static int RITUAL_TIME; + public static int HEART_DESPAWN_TIME; + + public static boolean GENERATE_VILLAGE_NETHERSTAR; + public static boolean CAN_FURNACE_GENERATE_INGOTS; + public static int MAX_VILLAGE_JEWELERS; + public static int JEWELER_WEIGHT; + public static int INGOT_CHEST_MIN; + public static int INGOT_CHEST_MAX; + public static int INGOT_CHEST_MAX_STACK; + public static int GEM_CHEST_MIN; + public static int GEM_CHEST_MAX; + public static int FURNACE_MIN_INGOT_STACK; + public static int FURNACE_MAX_INGOT_STACK; + + public static int MAX_BLACK_HEARTS_PICKUP; + public static int MAX_BLUE_HEARTS_PICKUP; + public static boolean CAN_BLUE_HEARTS_SPAWN; + public static boolean CAN_BLACK_HEARTS_SPAWN; + public static boolean CAN_HOLY_HEARTS_SPAWN; + public static boolean CAN_RED_HEARTS_SPAWN; + + public static boolean CRYSTAL_GLOW; + public static boolean CRYSTAL_PARTICLES; + public static boolean HEARTS_DESPAWN; + public static boolean JEWELRY_INFO; + + public static boolean CURSES_ENABLED = true; + public static boolean CURSE_ROTTEN_HEART = true; + public static boolean CURSE_FLAMING_SOUL = true; + public static boolean CURSE_GREED = true; + public static boolean CURSE_BLIND = true; + public static boolean CURSE_INFAMY = true; + public static boolean CURSE_MIDAS_TOUCH = true; + public static boolean CURSE_RABBIT_PAW = true; + public static boolean CURSE_PENTAGRAM = true; + public static boolean CURSE_VAMPIRE_HUNGER = true; + public static boolean CURSE_HUMBLE_BUNDLE = true; + public static boolean CURSE_DEATHS_TOUCH = true; + public static boolean CURSE_DOUBLE_DOWN = true; + public static boolean CURSE_INCREDIBLE_DEVOTION = true; + public static float DEVOTION_FACTOR = 10.0f; + public static boolean CURSE_MONEY_EQUALS_POWER = true; + public static boolean CURSE_SCION_OF_HELL = true; + + public static boolean ENABLE_WORLD_GEN = true; + public static boolean ORE_GEN = true; + public static boolean CRYSTAL_GEN = true; + public static boolean STRUCTURES[] = { + true, true, true, true, true, true + }; + public static int STRUCTURES_SPAWN_CHANCE[] = { + 6, 5, 7, 10, 6, 10 + }; public void loadConfig(FMLPreInitializationEvent event) { - config = new Configuration(event.getSuggestedConfigurationFile(), + config = new Configuration( + event.getSuggestedConfigurationFile(), true); config.load(); syncConfigs(); } private void syncConfigs() { - INGOT_COOLING_TIME = config.getInt("Molder Ingot Cooling Time", - categories[0], 100, 5, Integer.MAX_VALUE, + INGOT_COOLING_TIME = config.getInt( + "Molder Ingot Cooling Time", categories[0], + 100, 5, Integer.MAX_VALUE, "This sets the number of ticks you need to wait before the mold is cooled."); INGOT_MELTING_TIME = config.getInt("Ingot Melting Time", categories[0], 1500, 5, Integer.MAX_VALUE, @@ -86,100 +91,119 @@ public class ConfigHandler { GEM_PLACEMENT_TIME = config.getInt("Jewelry Crafting Time", categories[0], 200, 5, Integer.MAX_VALUE, "This sets the number of ticks it takes for a jewel to be modified."); - RITUAL_TIME = config.getInt("Ritual Time", categories[0], 500, 5, - Integer.MAX_VALUE, + RITUAL_TIME = config.getInt("Ritual Time", categories[0], + 500, 5, Integer.MAX_VALUE, "This sets the number of ticks it takes for the ritual to end."); HEART_DESPAWN_TIME = config.getInt("Hearts Despawn Time", categories[0], 900, 20, Integer.MAX_VALUE, "This sets the number of ticks it takes for hearts to despawn, 20=1 second"); GENERATE_VILLAGE_NETHERSTAR = config.getBoolean( - "Netherstar Generation", categories[1], false, + "Netherstar Generation", categories[1], + false, "If set to true Nether Stars will be able to generate in Jewelers chests."); CAN_FURNACE_GENERATE_INGOTS = config.getBoolean( - "Furnace Ingots Generation", categories[1], true, + "Furnace Ingots Generation", categories[1], + true, "If set to true jewelers will generate ingots in furnaces."); MAX_VILLAGE_JEWELERS = config.getInt("Maximum Jewelers", categories[1], 1, 0, Integer.MAX_VALUE, "Sets how many jewelers can be in a village."); - JEWELER_WEIGHT = config.getInt("Jewelers Weight", categories[1], - 30, 0, Integer.MAX_VALUE, + JEWELER_WEIGHT = config.getInt("Jewelers Weight", + categories[1], 30, 0, Integer.MAX_VALUE, "Chance of getting a jeweler in a village. The higher the value, the higher the chance."); - INGOT_CHEST_MIN = config.getInt("Ingot Chest Min", categories[1], - 1, 0, Integer.MAX_VALUE, + INGOT_CHEST_MIN = config.getInt("Ingot Chest Min", + categories[1], 1, 0, Integer.MAX_VALUE, "Minimum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part)"); - INGOT_CHEST_MAX = config.getInt("Ingot Chest Max", categories[1], - 4, 0, Integer.MAX_VALUE, + INGOT_CHEST_MAX = config.getInt("Ingot Chest Max", + categories[1], 4, 0, Integer.MAX_VALUE, "Maximum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part)"); - INGOT_CHEST_MAX_STACK = config.getInt("Ingot Chest Max Stack", - categories[1], 2, 0, Integer.MAX_VALUE, + INGOT_CHEST_MAX_STACK = config.getInt( + "Ingot Chest Max Stack", categories[1], 2, + 0, Integer.MAX_VALUE, "Maximum number of the stack the ingots can be. For example: if set to 2 and ingots have a chance of generating, you have a chance of getting a stack of max 2 ingots in a chest."); - GEM_CHEST_MIN = config.getInt("Jewelers Chest Min", categories[1], - 2, 0, Integer.MAX_VALUE, + GEM_CHEST_MIN = config.getInt("Jewelers Chest Min", + categories[1], 2, 0, Integer.MAX_VALUE, "Determines the minimum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler."); - GEM_CHEST_MAX = config.getInt("Jewelers Chest Max", categories[1], - 5, 0, Integer.MAX_VALUE, + GEM_CHEST_MAX = config.getInt("Jewelers Chest Max", + categories[1], 5, 0, Integer.MAX_VALUE, "Determines the maximum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler."); - FURNACE_MIN_INGOT_STACK = config.getInt("Ingot Furnace Min", - categories[1], 2, 0, Integer.MAX_VALUE, + FURNACE_MIN_INGOT_STACK = config.getInt( + "Ingot Furnace Min", categories[1], 2, 0, + Integer.MAX_VALUE, "Determines the minimum number of ingots that can generate in a furnace."); - FURNACE_MAX_INGOT_STACK = config.getInt("Ingot Furnace Max", - categories[1], 5, 0, Integer.MAX_VALUE, + FURNACE_MAX_INGOT_STACK = config.getInt( + "Ingot Furnace Max", categories[1], 5, 0, + Integer.MAX_VALUE, "Determines the maximum number of ingots that can generate in a furnace."); - CRYSTAL_GLOW = config.getBoolean("Crystal Glow", categories[2], - false, + CRYSTAL_GLOW = config.getBoolean("Crystal Glow", + categories[2], false, "If true, then crystal will slowly glow (can cause lag)"); CRYSTAL_PARTICLES = config.getBoolean("Crystal Particles", categories[2], true, "If false, then crystal will no longer spawn particles"); - HEARTS_DESPAWN = config.getBoolean("Hearts Despawn", categories[2], - true, + HEARTS_DESPAWN = config.getBoolean("Hearts Despawn", + categories[2], true, "If false, then Hearts and Half-hearts will no longer despawn"); - JEWELRY_INFO = config.getBoolean("Jewelry Info", categories[2], - true, + JEWELRY_INFO = config.getBoolean("Jewelry Info", + categories[2], true, "If false, then extra info won't be show when hovering over a jewelery."); - MAX_BLACK_HEARTS_PICKUP = config.getInt("Max Black Hearts Pickup", - categories[2], Integer.MAX_VALUE, 0, Integer.MAX_VALUE, + MAX_BLACK_HEARTS_PICKUP = config.getInt( + "Max Black Hearts Pickup", categories[2], + Integer.MAX_VALUE, 0, Integer.MAX_VALUE, "Determines how many black hearts can a player pick up."); - MAX_BLUE_HEARTS_PICKUP = config.getInt("Max Blue Hearts Pickup", - categories[2], Integer.MAX_VALUE, 0, Integer.MAX_VALUE, + MAX_BLUE_HEARTS_PICKUP = config.getInt( + "Max Blue Hearts Pickup", categories[2], + Integer.MAX_VALUE, 0, Integer.MAX_VALUE, "Determines how many blue hearts can a player pick up."); - CAN_BLUE_HEARTS_SPAWN = config.getBoolean("Can Blue Hearts Spawn", - categories[2], true, + CAN_BLUE_HEARTS_SPAWN = config.getBoolean( + "Can Blue Hearts Spawn", categories[2], + true, "Determines if blue hearts can spawn."); CAN_BLACK_HEARTS_SPAWN = config.getBoolean( - "Can Black Hearts Spawn", categories[2], true, + "Can Black Hearts Spawn", categories[2], + true, "Determines if black hearts can spawn."); - CAN_HOLY_HEARTS_SPAWN = config.getBoolean("Can Holy Hearts Spawn", - categories[2], true, + CAN_HOLY_HEARTS_SPAWN = config.getBoolean( + "Can Holy Hearts Spawn", categories[2], + true, "Determines if holy hearts can spawn."); - CAN_RED_HEARTS_SPAWN = config.getBoolean("Can Red Hearts Spawn", - categories[2], true, + CAN_RED_HEARTS_SPAWN = config.getBoolean( + "Can Red Hearts Spawn", categories[2], + true, "Determines if red hearts can spawn."); ENABLE_WORLD_GEN = config.getBoolean("World Generation", categories[3], true, "If false, nothing will generate (this includes ore)"); - ORE_GEN = config.getBoolean("Ore Generation", categories[3], true, + ORE_GEN = config.getBoolean("Ore Generation", + categories[3], true, "If false, ores won't generate"); CRYSTAL_GEN = config.getBoolean("Crystal Generation", - categories[3], true, "If false, crystals won't generate"); + categories[3], true, + "If false, crystals won't generate"); for (int i = 0; i < STRUCTURES.length; i++) STRUCTURES[i] = config.getBoolean( - "Structure " + (i + 1) + " Generation", categories[3], - true, "If false, structure no." + (i + 1) + "Structure " + (i + 1) + + " Generation", + categories[3], true, + "If false, structure no." + (i + 1) + " won't generate"); for (int i = 0; i < STRUCTURES.length; i++) STRUCTURES_SPAWN_CHANCE[i] = config.getInt( - "Structure " + (i + 1) + " Spawn Chance", - categories[3], STRUCTURES_SPAWN_CHANCE[i], 1, + "Structure " + (i + 1) + + " Spawn Chance", + categories[3], + STRUCTURES_SPAWN_CHANCE[i], 1, Integer.MAX_VALUE, - "Determines the chance for structure no." + (i + 1) + "Determines the chance for structure no." + + (i + 1) + " to generate. Lower = higher chance and vice versa."); - CURSES_ENABLED = config.getBoolean("Curses", categories[4], true, + CURSES_ENABLED = config.getBoolean("Curses", categories[4], + true, "If set to false curses will be deactivated."); CURSE_ROTTEN_HEART = config.getBoolean("Rotten Heart", categories[4], true, @@ -187,18 +211,24 @@ public class ConfigHandler { CURSE_FLAMING_SOUL = config.getBoolean("Flaming Soul", categories[4], true, "If set to false this curse will be deactivated."); - CURSE_GREED = config.getBoolean("Greed", categories[4], true, + CURSE_GREED = config.getBoolean("Greed", categories[4], + true, + "If set to false this curse will be deactivated."); + CURSE_BLIND = config.getBoolean("Blind", categories[4], + true, + "If set to false this curse will be deactivated."); + CURSE_INFAMY = config.getBoolean("Infamy", categories[4], + true, "If set to false this curse will be deactivated."); - CURSE_BLIND = config.getBoolean("Blind", categories[4], true, + CURSE_MIDAS_TOUCH = config.getBoolean("Midas Touch", + categories[4], true, "If set to false this curse will be deactivated."); - CURSE_INFAMY = config.getBoolean("Infamy", categories[4], true, + CURSE_RABBIT_PAW = config.getBoolean("Rabbit's Paw", + categories[4], true, + "If set to false this curse will be deactivated."); + CURSE_PENTAGRAM = config.getBoolean("Pentagram", + categories[4], true, "If set to false this curse will be deactivated."); - CURSE_MIDAS_TOUCH = config.getBoolean("Midas Touch", categories[4], - true, "If set to false this curse will be deactivated."); - CURSE_RABBIT_PAW = config.getBoolean("Rabbit's Paw", categories[4], - true, "If set to false this curse will be deactivated."); - CURSE_PENTAGRAM = config.getBoolean("Pentagram", categories[4], - true, "If set to false this curse will be deactivated."); CURSE_VAMPIRE_HUNGER = config.getBoolean("Vampire Hunger", categories[4], true, "If set to false this curse will be deactivated."); @@ -208,15 +238,17 @@ public class ConfigHandler { CURSE_DEATHS_TOUCH = config.getBoolean("Death's Touch", categories[4], true, "If set to false this curse will be deactivated."); - CURSE_DOUBLE_DOWN = config.getBoolean("Double Down", categories[4], - true, "If set to false this curse will be deactivated."); + CURSE_DOUBLE_DOWN = config.getBoolean("Double Down", + categories[4], true, + "If set to false this curse will be deactivated."); CURSE_INCREDIBLE_DEVOTION = config.getBoolean( "Incredible Devotion", categories[4], true, "If set to false this curse will be deactivated."); - DEVOTION_FACTOR = config.getFloat("Devotion Factor", categories[4], - 10.0f, 0.0f, Float.MAX_VALUE, "How devoted are mobs?"); - CURSE_MONEY_EQUALS_POWER = config.getBoolean("Money = Power", - categories[4], true, + DEVOTION_FACTOR = config.getFloat("Devotion Factor", + categories[4], 10.0f, 0.0f, + Float.MAX_VALUE, "How devoted are mobs?"); + CURSE_MONEY_EQUALS_POWER = config.getBoolean( + "Money = Power", categories[4], true, "If set to false this curse will be deactivated."); CURSE_SCION_OF_HELL = config.getBoolean("Scion of Hell", categories[4], true, -- cgit v1.2.3