From 1bc1ebefb87e2ea3d29780f54f32bf95b24a6d80 Mon Sep 17 00:00:00 2001 From: OnyxDarkKnight Date: Fri, 1 May 2015 13:28:58 +0100 Subject: - Made the ritual even better - Fixed a type where the "Thieving Gloves" were named "Thiefing Gloves" - Fixed the world from crashing when entering one - Changed Flaming Soul Curse to set players on fire when they attack something, rather than randomly - Player no longer gets blinded when the ritual starts - The ritual now creates a sphere of darkness around it --- src/main/java/darkknight/jewelrycraft/curses/CurseFlamingSoul.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/main/java/darkknight/jewelrycraft/curses/CurseFlamingSoul.java') diff --git a/src/main/java/darkknight/jewelrycraft/curses/CurseFlamingSoul.java b/src/main/java/darkknight/jewelrycraft/curses/CurseFlamingSoul.java index 4140a5c..8e38255 100644 --- a/src/main/java/darkknight/jewelrycraft/curses/CurseFlamingSoul.java +++ b/src/main/java/darkknight/jewelrycraft/curses/CurseFlamingSoul.java @@ -1,6 +1,7 @@ package darkknight.jewelrycraft.curses; import darkknight.jewelrycraft.api.Curse; +import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.world.World; @@ -11,10 +12,9 @@ public class CurseFlamingSoul extends Curse super(name, txtID, pack); } - @Override - public void action(World world, EntityPlayer player) + public void attackedByPlayerAction(World world, EntityPlayer player, Entity target) { - if (!player.isBurning() && rand.nextInt(20) == 0) player.setFire(5); + player.setFire(5); } public String getDescription() -- cgit v1.2.3